Player Matchup

Martichoras
Martichoras
Chebbeefus
Martichoras
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,572 Elo+
Party 2
Surtr
Surtr
Kingslayer6334
Surtr
Level 154
God Stats
6W - 2L
1,705 SR
Queue Stats
24W - 18L
1,596 Elo+
Party 2
Mercury
Mercury
Natsu_98_PR
Mercury
Level 157
God Stats
2W - 7L
1,221 SR
Queue Stats
325W - 312L
1,488 Elo+
Solo
Ganesha
Ganesha
Nulgo
Ganesha
Level 125
God Stats
14W - 9L
1,694 SR
Queue Stats
20W - 13L
1,650 Elo+
Party 2
Zeus
Zeus
SHEEPASAURUS01
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,599 Elo+
Party 2
Team Averages
Level 150
1,524 SR
1,581 Elo+

VS

Team Averages
Level 100
1,557 SR
1,558 Elo+
Gilgamesh
Gilgamesh
Elcamarons
Gilgamesh
Level 69
God Stats
8W - 3L
1,560 SR
Queue Stats
157W - 126L
1,601 Elo+
Party 1
Thor
Thor
Haku823
Thor
Level 66
God Stats
12W - 4L
1,809 SR
Queue Stats
105W - 74L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordScipio
Morgan Le Fay
Level 125
God Stats
44W - 30L
1,646 SR
Queue Stats
127W - 122L
1,589 Elo+
Solo
Nox
Nox
NightGuySensei_
Nox
Level 154
God Stats
9W - 10L
1,484 SR
Queue Stats
227W - 184L
1,598 Elo+
Party 1
Hachiman
Hachiman
VizualNinja7
Hachiman
Level 86
God Stats
1W - 2L
1,287 SR
Queue Stats
65W - 47L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chebbeefus
Martichoras
10
0 / 4 / 0
5,726
440
3,915
9,579
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 3 / 1
7,594
584
10,817
13,026
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
Natsu_98_PR
Mercury
12
1 / 4 / 3
6,369
490
3,071
12,950
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Nulgo
Ganesha
9
0 / 1 / 2
6,019
463
2,158
10,637
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 0
6,448
496
4,081
9,053
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elcamarons
Gilgamesh
14
1 / 3 / 3
8,423
648
8,118
14,558
10,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Haku823
Thor
14
6 / 1 / 6
8,226
633
8,378
10,817
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
LordScipio
Morgan Le Fay
13
5 / 1 / 4
7,897
607
9,579
5,265
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
8,074
621
4,873
5,830
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
VizualNinja7
Hachiman
14
3 / 0 / 1
8,312
639
7,814
6,512
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Chebbeefus
Martichoras
0
4
0
0
W
Gilgamesh
Elcamarons
Gilgamesh
1
3
3
0.83
W
Thor
Haku823
Thor
6
1
6
9
L
3
3
1
1.17
W
Morgan Le Fay
LordScipio
Morgan Le Fay
5
1
4
7
L
Mercury
Natsu_98_PR
Mercury
1
4
3
0.63
W
3
0
5
5.5
L
Ganesha
Nulgo
Ganesha
0
1
2
1
L
1
6
0
0.17
W
Hachiman
VizualNinja7
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
38,762
55,245
Taken
42,982
29,239
Mitigated
25,422
10,726
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Chebbeefus
Martichoras
3,915
1,266
0
1,226
9,579
3,474
0
1,388
8,191
0
42,152
W
Gilgamesh
Elcamarons
Gilgamesh
8,118
2,771
0
1,762
14,558
10,604
0
1,261
12,466
2,701
69,597
W
Thor
Haku823
Thor
8,378
3,399
0
4,808
10,817
4,794
0
2,257
8,473
0
64,470
L
10,817
3,685
0
3,151
13,026
10,890
0
823
12,203
2,934
48,397
W
Morgan Le Fay
LordScipio
Morgan Le Fay
9,579
1,339
0
620
5,265
2,349
609
2,174
3,049
55,345
741
L
Mercury
Natsu_98_PR
Mercury
3,071
1,496
0
4,101
12,950
4,620
0
1,768
11,182
0
49,617
W
4,873
744
0
1,325
5,830
4,688
0
1,774
4,012
30,519
0
L
Ganesha
Nulgo
Ganesha
2,158
186
0
1,328
10,637
7,360
0
6,085
4,552
18,835
777
L
4,081
1,119
0
920
9,053
2,895
0
4,634
4,419
35,365
320
W
Hachiman
VizualNinja7
Hachiman
7,814
5,998
0
2,875
6,512
2,987
468
0
6,512
0
73,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
40,932
359
Minions Killed
496
0
Camps Cleared
0
1,254,843
Distance Traveled
1,324,574
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,726
440
74
6
0
186,507
0
W
Gilgamesh
8,423
648
139
11
0
222,422
0
W
Thor
8,226
633
87
7
0
318,769
0
L
Surtr
7,594
584
98
8
0
244,596
0
W
Morgan Le Fay
7,897
607
104
8
0
255,595
4
L
Mercury
6,369
490
92
7
0
308,934
1
W
Nox
8,074
621
44
3
0
265,922
4
L
Ganesha
6,019
463
11
1
0
283,268
2
L
Zeus
6,448
496
84
6
0
231,538
3
W
Hachiman
8,312
639
122
9
0
261,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role