Player Matchup

Bacchus
Bacchus
JuiceMcDaniels
Bacchus
Level 151
God Stats
55W - 39L
1,637 SR
Queue Stats
377W - 373L
1,479 Elo+
Party 1
Surtr
Surtr
Moenmylawn
Surtr
Level 162
God Stats
2W - 0L
1,392 SR
Queue Stats
52W - 49L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Niranium
Ah Muzen Cab
Level 146
God Stats
30W - 27L
1,750 SR
Queue Stats
189W - 160L
1,571 Elo+
Party 2
Zeus
Zeus
Super-Rio26
Zeus
Level 161
God Stats
47W - 39L
1,592 SR
Queue Stats
437W - 434L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Xeltros
Ne Zha
Level 124
God Stats
12W - 15L
1,566 SR
Queue Stats
109W - 98L
1,559 Elo+
Party 2
Team Averages
Level 149
1,588 SR
1,520 Elo+

VS

Team Averages
Level 129
1,458 SR
1,537 Elo+
Charybdis
Charybdis
Chrisreddog13
Charybdis
Level 129
God Stats
4W - 9L
1,368 SR
Queue Stats
196W - 199L
1,550 Elo+
Party 3
Athena
Athena
DomRevealing
Athena
Level 142
God Stats
10W - 6L
1,721 SR
Queue Stats
207W - 202L
1,534 Elo+
Solo
Fenrir
Fenrir
Iporyotix
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,457 Elo+
Solo
Poseidon
Poseidon
Oddball44
Poseidon
Level 119
God Stats
3W - 4L
1,285 SR
Queue Stats
216W - 202L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
Scampzzy
Erlang Shen
Level 128
God Stats
8W - 7L
1,416 SR
Queue Stats
189W - 167L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
9,678
538
6,512
6,830
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
15
1 / 3 / 2
9,665
537
9,818
20,236
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
Niranium
Ah Muzen Cab
18
5 / 0 / 2
11,087
616
11,884
5,509
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 3
10,595
589
7,593
8,168
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Xeltros
Ne Zha
17
4 / 0 / 6
10,256
570
9,535
10,453
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrisreddog13
Charybdis
16
0 / 3 / 0
8,816
490
1,805
8,950
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
10
0 / 3 / 0
6,965
387
3,813
17,950
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Iporyotix
Fenrir
17
0 / 3 / 2
8,485
471
3,477
12,300
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Oddball44
Poseidon
12
0 / 4 / 0
7,737
430
2,150
8,381
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Scampzzy
Erlang Shen
15
3 / 2 / 0
9,227
513
14,915
20,868
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
3
3
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chrisreddog13
Charybdis
0
3
0
0
L
Athena
0
3
0
0
L
Fenrir
Iporyotix
Fenrir
0
3
2
0.33
W
1
0
9
5.5
W
Surtr
1
3
2
0.67
W
Ah Muzen Cab
Niranium
Ah Muzen Cab
5
0
2
6
L
Poseidon
Oddball44
Poseidon
0
4
0
0
L
Erlang Shen
Scampzzy
Erlang Shen
3
2
0
1.5
W
4
0
3
5.5
W
Ne Zha
Xeltros
Ne Zha
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
26,160
51,196
Taken
68,449
35,785
Mitigated
47,664
19,941
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chrisreddog13
Charybdis
1,805
1,018
0
3,173
8,950
3,550
0
1,702
7,248
0
78,699
L
Athena
3,813
935
0
2,690
17,950
18,600
0
4,912
12,884
19,672
0
L
Fenrir
Iporyotix
Fenrir
3,477
576
0
2,757
12,300
6,491
0
756
11,450
0
87,128
W
6,512
801
0
3,743
6,830
6,434
281
1,708
4,939
20,953
1,326
W
Surtr
9,818
4,764
0
8,693
20,236
17,531
223
884
18,474
2,119
64,812
W
Ah Muzen Cab
Niranium
Ah Muzen Cab
11,884
5,324
0
1,203
5,509
2,626
810
503
5,006
0
115,900
L
Poseidon
Oddball44
Poseidon
2,150
147
0
1,835
8,381
2,805
0
2,996
5,385
54,201
0
L
Erlang Shen
Scampzzy
Erlang Shen
14,915
8,130
0
11,498
20,868
16,218
672
3,999
16,175
0
77,429
W
7,593
844
0
2,864
8,168
3,623
812
1,241
6,619
81,184
1,929
W
Ne Zha
Xeltros
Ne Zha
9,535
2,556
0
3,438
10,453
5,571
418
2,159
8,090
0
87,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
41,230
577
Minions Killed
565
0
Camps Cleared
0
1,839,117
Distance Traveled
1,636,406
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,816
490
181
10
0
292,288
2
L
Athena
6,965
387
28
2
0
382,933
4
L
Fenrir
8,485
471
128
7
0
373,856
2
W
Bacchus
9,678
538
32
2
0
383,179
1
W
Surtr
9,665
537
100
6
0
332,943
2
W
Ah Muzen Cab
11,087
616
186
10
0
384,016
2
L
Poseidon
7,737
430
112
6
0
262,382
4
L
Erlang Shen
9,227
513
116
6
0
324,947
5
W
Zeus
10,595
589
152
8
0
312,686
3
W
Ne Zha
10,256
570
107
6
0
426,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role