Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CorbinsASavage
Geb
Level 137
God Stats
4W - 7L
1,268 SR
Queue Stats
147W - 137L
1,406 Elo+
Party 1
Achilles
Achilles
ScurtosASavage
Achilles
Level 142
God Stats
6W - 1L
1,849 SR
Queue Stats
101W - 98L
1,450 Elo+
Party 1
Agni
Agni
Slimmtrimjim4546
Agni
Level 140
God Stats
1W - 2L
1,563 SR
Queue Stats
69W - 58L
1,508 Elo+
Party 1
Ra
Ra
xTastyWaffle
Ra
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 214L
1,448 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,463 Elo+

VS

Team Averages
Level 110
1,525 SR
1,484 Elo+
Loki
Loki
ElItEXSLaYer574
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,680 Elo+
Party 2
Ares
Ares
ObservedCrowd32
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
That Derpy Sam
Bacchus
Level 126
God Stats
0W - 1L
1,626 SR
Queue Stats
10W - 13L
1,565 Elo+
Party 2
The Morrigan
The Morrigan
TremorTracks
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Solo
Ix Chel
Ix Chel
maniackiller964
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 1 / 6
7,282
1,214
3,976
6,152
5,354
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 7
6,894
1,149
4,459
6,741
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
12
4 / 1 / 4
6,821
1,137
6,989
9,097
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 7
6,496
1,083
7,085
3,423
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 8
6,794
1,132
4,652
3,372
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,235
1,039
5,324
6,635
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
5,571
929
2,060
5,875
7,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 2
6,184
1,031
4,103
8,745
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
TremorTracks
The Morrigan
8
1 / 3 / 0
5,308
885
1,619
3,117
1,508
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,477
913
5,066
5,579
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
10
Kills
3
3
Deaths
10
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
6
7
W
1
0
7
4.5
L
1
1
1
1.5
L
0
1
3
1.5
W
Achilles
4
1
4
6
W
1
0
7
4.5
L
1
3
2
0.67
L
The Morrigan
TremorTracks
The Morrigan
1
3
0
0.33
L
0
2
2
0.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
18,172
28,785
Taken
29,951
19,040
Mitigated
25,497
16,438
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,976
460
185
616
6,152
5,354
108
3,060
3,092
6,349
1,370
W
4,459
228
2,824
3,759
6,741
3,186
52
2,766
3,975
8,814
0
L
5,324
0
319
1,632
6,635
3,406
0
4,747
1,772
0
19,866
L
2,060
169
0
620
5,875
7,361
0
3,758
1,849
3,780
0
W
Achilles
6,989
1,235
961
3,697
9,097
7,494
378
3,596
5,501
0
10,168
W
7,085
148
59
1,056
3,423
1,488
576
1,634
1,789
16,491
0
L
4,103
34
267
1,056
8,745
10,631
0
4,681
3,653
7,085
0
L
The Morrigan
TremorTracks
The Morrigan
1,619
180
0
20
3,117
1,508
0
1,751
1,204
4,143
112
L
5,066
605
2,639
2,092
5,579
2,591
0
4,082
1,230
8,373
0
W
4,652
157
2,053
1,228
3,372
1,518
34
1,792
1,580
18,521
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
28,775
76
Minions Killed
56
0
Camps Cleared
0
694,078
Distance Traveled
590,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,282
1,214
3
1
0
136,005
0
W
Geb
6,894
1,149
7
1
0
153,502
0
L
Loki
6,235
1,039
24
4
0
144,667
0
L
Ares
5,571
929
8
1
0
121,413
0
W
Achilles
6,821
1,137
6
1
0
132,657
0
W
Agni
6,496
1,083
13
2
0
149,510
0
L
Bacchus
6,184
1,031
5
1
0
113,570
0
L
The Morrigan
5,308
885
4
1
0
78,016
0
L
Ix Chel
5,477
913
15
3
0
133,203
0
W
Ra
6,794
1,132
47
8
0
122,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role