Player Matchup

Achilles
Achilles
Jango420710
Achilles
Level 72
God Stats
14W - 15L
1,507 SR
Queue Stats
177W - 169L
1,508 Elo+
Solo
Bacchus
Bacchus
ONI RI0T
Bacchus
Level 156
God Stats
5W - 3L
1,345 SR
Queue Stats
17W - 20L
1,545 Elo+
Party 2
Ishtar
Ishtar
XSilliusSoddusX
Ishtar
Level 176
God Stats
10W - 7L
1,561 SR
Queue Stats
127W - 125L
1,525 Elo+
Party 2
Vulcan
Vulcan
xclapman54x
Vulcan
Level 176
God Stats
1W - 4L
1,571 SR
Queue Stats
178W - 173L
1,541 Elo+
Party 2
Bakasura
Bakasura
xiswat
Bakasura
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 160L
1,551 Elo+
Party 2
Team Averages
Level 147
1,497 SR
1,534 Elo+

VS

Team Averages
Level 144
1,482 SR
1,575 Elo+
Skadi
Skadi
Axis of Bri
Skadi
Level 124
God Stats
1W - 0L
1,468 SR
Queue Stats
64W - 56L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Chebbeefus
Baron Samedi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,558 Elo+
Party 1
Surtr
Surtr
Kingslayer6334
Surtr
Level 154
God Stats
6W - 2L
1,652 SR
Queue Stats
24W - 18L
1,583 Elo+
Party 1
Geb
Geb
Nulgo
Geb
Level 125
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 13L
1,639 Elo+
Party 1
Da Ji
Da Ji
SHEEPASAURUS01
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jango420710
Achilles
1
0 / 0 / 0
2,436
487
0
0
0
Bacchus
ONI RI0T
Bacchus
5
1 / 0 / 1
3,472
694
1,664
3,152
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,780
756
2,617
3,790
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
6
1 / 2 / 0
3,467
693
2,040
2,715
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
xiswat
Bakasura
6
0 / 1 / 1
3,392
678
900
5,137
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,194
639
1,849
3,238
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Chebbeefus
Baron Samedi
6
0 / 1 / 1
3,413
683
773
1,813
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 1
3,969
794
1,611
2,653
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Geb
Nulgo
Geb
6
0 / 1 / 0
3,344
669
1,130
2,848
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
3 / 0 / 0
3,885
777
2,175
3,851
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Baron Samedi
Chebbeefus
Baron Samedi
0
1
1
0.5
L
Achilles
Jango420710
Achilles
0
0
0
0
W
0
0
1
0.5
W
Geb
Nulgo
Geb
0
1
0
0
L
Bacchus
ONI RI0T
Bacchus
1
0
1
1.5
W
3
0
0
3
L
1
0
0
1
L
Vulcan
1
2
0
0.5
L
Bakasura
xiswat
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,221
Damage
7,538
14,794
Taken
14,403
6,120
Mitigated
6,227
5,912
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,849
829
0
1,008
3,238
958
0
749
2,489
0
19,752
W
Baron Samedi
Chebbeefus
Baron Samedi
773
36
0
561
1,813
878
0
1,095
718
14,578
0
L
Achilles
Jango420710
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
1,611
688
0
1,013
2,653
1,297
0
492
2,136
644
23,078
W
Geb
Nulgo
Geb
1,130
78
0
883
2,848
1,623
0
518
2,290
7,311
386
L
Bacchus
ONI RI0T
Bacchus
1,664
297
0
979
3,152
2,401
0
231
2,817
8,874
0
W
2,175
327
0
770
3,851
1,471
0
805
3,046
0
19,068
L
2,617
1,736
0
1,743
3,790
1,153
0
481
3,309
0
23,999
L
Vulcan
2,040
482
0
500
2,715
819
0
481
2,234
16,007
45
L
Bakasura
xiswat
Bakasura
900
675
0
2,690
5,137
1,747
0
781
4,320
0
16,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,547
Gold Earned
17,805
124
Minions Killed
136
0
Camps Cleared
0
436,945
Distance Traveled
552,851
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,194
639
26
5
0
91,372
2
W
Baron Samedi
3,413
683
23
5
0
112,789
1
L
Achilles
2,436
487
0
0
0
0
0
W
Surtr
3,969
794
37
7
0
98,742
0
W
Geb
3,344
669
14
3
0
113,982
2
L
Bacchus
3,472
694
11
2
0
96,536
0
W
Da Ji
3,885
777
36
7
0
135,966
0
L
Ishtar
3,780
756
49
10
0
91,951
1
L
Vulcan
3,467
693
23
5
0
106,103
1
L
Bakasura
3,392
678
41
8
0
142,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role