Player Matchup

Martichoras
Martichoras
DobbysWetSack
Martichoras
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Nox
Nox
Fearless1929
Nox
Level 107
God Stats
1W - 3L
1,188 SR
Queue Stats
113W - 108L
1,463 Elo+
Solo
Nu Wa
Nu Wa
ItsYoHomieBB
Nu Wa
Level 134
God Stats
0W - 1L
1,446 SR
Queue Stats
108W - 119L
1,479 Elo+
Party 1
Serqet
Serqet
MurasameOneCut
Serqet
Level 129
God Stats
4W - 5L
1,707 SR
Queue Stats
87W - 94L
1,500 Elo+
Party 1
Camazotz
Camazotz
W0lf5ban3
Camazotz
Level 128
God Stats
1W - 2L
1,510 SR
Queue Stats
248W - 269L
1,413 Elo+
Solo
Team Averages
Level 121
1,470 SR
1,471 Elo+

VS

Team Averages
Level 126
1,553 SR
1,521 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BalkonStyle
Tiamat
Level 146
God Stats
2W - 1L
1,549 SR
Queue Stats
302W - 190L
1,619 Elo+
Party 2
Hera
Hera
Jus_Missed_Me
Hera
Level 127
God Stats
18W - 3L
1,725 SR
Queue Stats
475W - 482L
1,443 Elo+
Solo
Bacchus
Bacchus
Rotzer03
Bacchus
Level 125
God Stats
6W - 4L
1,686 SR
Queue Stats
317W - 215L
1,578 Elo+
Party 2
Ishtar
Ishtar
bodyqc
Ishtar
Level 104
God Stats
2W - 6L
1,304 SR
Queue Stats
351W - 343L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DobbysWetSack
Martichoras
17
4 / 6 / 3
9,322
666
11,894
17,253
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 6 / 5
10,053
718
10,245
13,752
10,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 4
9,345
668
15,257
12,351
6,346
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
3 / 5 / 7
9,857
704
4,760
17,280
27,861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
W0lf5ban3
Camazotz
1
0 / 1 / 0
3,540
253
0
701
244

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 1 / 10
11,806
843
14,527
23,437
20,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
17
5 / 4 / 5
10,627
759
13,458
11,982
7,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 11
11,068
791
15,998
7,514
2,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Rotzer03
Bacchus
18
4 / 6 / 15
11,855
847
5,512
22,578
33,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
bodyqc
Ishtar
16
3 / 3 / 5
10,566
755
7,840
11,373
4,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
14
Kills
23
23
Deaths
15
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
10
12
W
Tiamat
5
4
5
1.88
L
Martichoras
DobbysWetSack
Martichoras
4
6
3
0.92
L
3
6
5
0.92
L
4
5
4
1.2
W
4
1
11
9.5
L
3
5
7
1.3
W
Bacchus
Rotzer03
Bacchus
4
6
15
1.92
L
Camazotz
W0lf5ban3
Camazotz
0
1
0
0
W
Ishtar
bodyqc
Ishtar
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
57,335
61,337
Taken
76,884
54,396
Mitigated
68,904
12,407
Healing
31,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,527
1,138
820
12,755
23,437
20,124
0
7,284
15,331
2,188
37,413
W
Tiamat
13,458
290
448
2,540
11,982
7,644
368
4,831
6,640
37,484
866
L
Martichoras
DobbysWetSack
Martichoras
11,894
2,587
381
2,663
17,253
9,607
0
11,898
5,029
0
30,234
L
10,245
600
673
1,444
13,752
10,338
0
5,969
7,362
29,397
740
L
15,257
3,891
1,874
1,815
12,351
6,346
0
6,494
5,477
27,328
0
W
15,998
3,113
1,335
3,542
7,514
2,702
340
2,499
4,606
34,597
0
L
4,760
1,483
923
2,634
17,280
27,861
0
9,160
7,676
0
7,848
W
Bacchus
Rotzer03
Bacchus
5,512
382
2,331
2,586
22,578
33,612
0
4,414
17,516
15,601
1,887
L
Camazotz
W0lf5ban3
Camazotz
0
0
0
0
701
244
0
701
0
0
0
W
Ishtar
bodyqc
Ishtar
7,840
5,291
2,077
3,435
11,373
4,822
4,224
3,861
7,177
0
29,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
55,922
105
Minions Killed
188
0
Camps Cleared
0
879,660
Distance Traveled
1,374,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,806
843
39
3
0
312,734
0
W
Tiamat
10,627
759
52
4
0
252,741
0
L
Martichoras
9,322
666
38
3
0
183,181
1
L
Nox
10,053
718
41
3
0
237,076
0
L
Nu Wa
9,345
668
19
1
0
206,105
0
W
Hera
11,068
791
31
2
0
299,491
0
L
Serqet
9,857
704
7
1
0
253,298
0
W
Bacchus
11,855
847
18
1
0
253,983
0
L
Camazotz
3,540
253
0
0
0
0
0
W
Ishtar
10,566
755
48
3
0
256,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role