Player Matchup

Xing Tian
Xing Tian
Godinstereo
Xing Tian
Level 22
God Stats
13W - 6L
1,500 SR
Queue Stats
133W - 149L
1,422 Elo+
Party 1
Charybdis
Charybdis
IsaacBRiv
Charybdis
Level 151
God Stats
24W - 31L
1,403 SR
Queue Stats
212W - 240L
1,390 Elo+
Party 1
Sol
Sol
brecksenpai
Sol
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,530 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,448 Elo+

VS

Team Averages
Level 18
1,419 SR
1,338 Elo+
Janus
Janus
Devtom
Janus
Level 33
God Stats
6W - 12L
1,256 SR
Queue Stats
44W - 49L
1,306 Elo+
Party 2
Ymir
Ymir
FaKe_Predz13
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Neith
Neith
JLJ1324
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Godinstereo
Xing Tian
14
2 / 0 / 16
9,016
820
6,915
10,650
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
IsaacBRiv
Charybdis
14
3 / 0 / 12
8,943
813
8,327
9,313
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 2 / 5
10,626
966
13,974
9,265
3,295
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Devtom
Janus
13
1 / 6 / 0
7,859
714
11,434
9,440
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
7,128
648
3,571
17,509
13,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
JLJ1324
Neith
11
1 / 5 / 0
7,449
677
5,134
9,000
3,520
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
2
2
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Devtom
Janus
1
6
0
0.17
L
0
7
0
0
W
Xing Tian
Godinstereo
Xing Tian
2
0
16
10
W
Charybdis
IsaacBRiv
Charybdis
3
0
12
9
L
Neith
JLJ1324
Neith
1
5
0
0.2
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
20,139
29,228
Taken
35,949
15,842
Mitigated
21,311
8,472
Healing
790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Devtom
Janus
11,434
513
0
0
9,440
3,928
216
4,043
5,340
30,699
0
L
3,571
689
0
0
17,509
13,863
0
9,754
7,210
16,430
706
W
Xing Tian
Godinstereo
Xing Tian
6,915
303
349
2,286
10,650
9,057
78
4,261
5,873
16,459
3,778
W
Charybdis
IsaacBRiv
Charybdis
8,327
4,086
0
2,639
9,313
3,490
1,121
5,452
3,304
0
35,778
L
Neith
JLJ1324
Neith
5,134
1,746
0
790
9,000
3,520
0
5,169
3,563
0
22,434
W
13,974
7,775
0
3,198
9,265
3,295
1,435
3,583
5,349
38,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
22,436
126
Minions Killed
109
0
Camps Cleared
0
608,427
Distance Traveled
541,104
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,859
714
47
4
0
182,257
1
L
Ymir
7,128
648
31
3
0
177,956
0
W
Xing Tian
9,016
820
23
2
0
236,153
3
W
Charybdis
8,943
813
42
4
0
193,581
0
L
Neith
7,449
677
31
3
0
180,891
0
W
Sol
10,626
966
61
6
0
178,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role