Player Matchup

Ares
Ares
Dramidia
Ares
Level 180
God Stats
8W - 10L
1,332 SR
Queue Stats
181W - 184L
1,499 Elo+
Solo
Nike
Nike
JaeKin
Nike
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 168L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Mùrf
Baron Samedi
Level 158
God Stats
1W - 1L
1,766 SR
Queue Stats
96W - 68L
1,677 Elo+
Solo
Mercury
Mercury
SniezzOG
Mercury
Level 96
God Stats
34W - 16L
1,738 SR
Queue Stats
47W - 26L
1,671 Elo+
Solo
Anhur
Anhur
Yomar023
Anhur
Level 108
God Stats
9W - 4L
1,537 SR
Queue Stats
139W - 149L
1,548 Elo+
Solo
Team Averages
Level 121
1,575 SR
1,590 Elo+

VS

Team Averages
Level 116
1,518 SR
1,520 Elo+
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chunkey9
Bacchus
Level 108
God Stats
8W - 2L
1,708 SR
Queue Stats
275W - 244L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
ClampGodGage2
Hun Batz
Level 143
God Stats
4W - 7L
1,186 SR
Queue Stats
362W - 343L
1,531 Elo+
Party 1
Hachiman
Hachiman
Slykite
Hachiman
Level 103
God Stats
3W - 5L
1,408 SR
Queue Stats
61W - 59L
1,503 Elo+
Solo
Eset
Eset
TonyFlow23
Eset
Level 122
God Stats
1W - 1L
1,786 SR
Queue Stats
20W - 17L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 2
6,173
514
6,934
11,371
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
JaeKin
Nike
14
1 / 0 / 0
7,712
643
7,376
9,065
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Mùrf
Baron Samedi
12
2 / 4 / 1
6,843
570
4,540
10,307
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
SniezzOG
Mercury
12
4 / 4 / 0
6,280
523
6,453
11,456
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Yomar023
Anhur
9
0 / 3 / 2
5,263
439
5,237
8,859
3,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 3 / 2
7,115
593
7,484
7,379
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Chunkey9
Bacchus
11
3 / 1 / 6
7,099
592
7,204
10,434
10,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
ClampGodGage2
Hun Batz
13
3 / 1 / 5
6,922
577
7,022
11,166
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Slykite
Hachiman
12
5 / 3 / 1
6,962
580
6,240
8,097
2,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,952
496
3,537
9,352
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
13
13
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
3
2
1
W
Bacchus
Chunkey9
Bacchus
3
1
6
6
W
Hun Batz
ClampGodGage2
Hun Batz
3
1
5
5.5
L
Ares
1
2
2
1
L
Nike
JaeKin
Nike
1
0
0
1
L
Baron Samedi
Mùrf
Baron Samedi
2
4
1
0.63
W
Hachiman
Slykite
Hachiman
5
3
1
1.83
L
Mercury
SniezzOG
Mercury
4
4
0
1
W
0
1
0
0
L
Anhur
Yomar023
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
31,487
51,058
Taken
46,428
28,560
Mitigated
27,043
9,141
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,484
895
0
1,152
7,379
3,076
0
3,490
3,884
47,145
36
W
Bacchus
Chunkey9
Bacchus
7,204
1,530
0
2,589
10,434
10,729
0
3,963
6,469
23,237
0
W
Hun Batz
ClampGodGage2
Hun Batz
7,022
1,890
0
5,940
11,166
4,550
0
1,582
9,584
0
51,570
L
Ares
6,934
550
0
2,726
11,371
9,383
0
3,880
7,491
24,818
1,257
L
Nike
JaeKin
Nike
7,376
1,499
0
1,000
9,065
4,650
0
3,437
5,628
0
67,012
L
Baron Samedi
Mùrf
Baron Samedi
4,540
245
0
1,715
10,307
5,741
0
4,786
5,521
46,540
0
W
Hachiman
Slykite
Hachiman
6,240
3,179
0
2,534
8,097
2,952
0
2,228
5,869
0
51,734
L
Mercury
SniezzOG
Mercury
6,453
3,401
0
1,111
11,456
5,419
0
3,410
8,046
0
47,562
W
3,537
673
0
3,184
9,352
5,736
0
0
9,352
34,926
5,525
L
Anhur
Yomar023
Anhur
5,237
2,748
0
2,589
8,859
3,367
0
2,576
6,283
0
31,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
34,050
359
Minions Killed
339
0
Camps Cleared
0
1,178,754
Distance Traveled
1,198,886
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,115
593
75
6
0
229,441
0
W
Bacchus
7,099
592
23
2
0
260,779
5
W
Hun Batz
6,922
577
86
7
0
285,685
0
L
Ares
6,173
514
23
2
0
244,453
0
L
Nike
7,712
643
115
10
0
237,126
0
L
Baron Samedi
6,843
570
89
7
0
234,833
0
W
Hachiman
6,962
580
84
7
0
216,675
2
L
Mercury
6,280
523
71
6
0
275,066
0
W
Eset
5,952
496
71
6
0
206,306
2
L
Anhur
5,263
439
61
5
0
187,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role