Player Matchup

Skadi
Skadi
BigBroRow
Skadi
Level 62
God Stats
7W - 14L
1,623 SR
Queue Stats
35W - 50L
1,489 Elo+
Party 1
Thanatos
Thanatos
Idioms_XP
Thanatos
Level 113
God Stats
6W - 6L
1,749 SR
Queue Stats
352W - 332L
1,453 Elo+
Party 1
Chang'e
Chang'e
Wraiths_SO
Chang'e
Level 127
God Stats
22W - 29L
1,651 SR
Queue Stats
210W - 325L
1,385 Elo+
Party 1
Bacchus
Bacchus
ZhouAghanim
Bacchus
Level 145
God Stats
104W - 75L
1,632 SR
Queue Stats
210W - 184L
1,539 Elo+
Solo
Surtr
Surtr
freakendiego_805
Surtr
Level 75
God Stats
6W - 5L
1,943 SR
Queue Stats
78W - 85L
1,468 Elo+
Party 1
Team Averages
Level 104
1,719 SR
1,467 Elo+

VS

Team Averages
Level 115
1,611 SR
1,521 Elo+
Raijin
Raijin
Fastest_Crawdad
Raijin
Level 82
God Stats
1W - 2L
1,719 SR
Queue Stats
35W - 27L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
HessenFinessin
Cu Chulainn
Level 124
God Stats
5W - 5L
1,639 SR
Queue Stats
163W - 175L
1,481 Elo+
Solo
Horus
Horus
SplicedHunter69
Horus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,490 Elo+
Solo
Ymir
Ymir
ZeldrisXSama
Ymir
Level 155
God Stats
5W - 3L
1,698 SR
Queue Stats
99W - 100L
1,542 Elo+
Solo
Hachiman
Hachiman
itsohkplayz
Hachiman
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 25L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigBroRow
Skadi
6
0 / 1 / 2
3,621
604
1,811
3,097
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Idioms_XP
Thanatos
7
1 / 1 / 4
4,176
696
2,525
5,383
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Wraiths_SO
Chang'e
8
1 / 0 / 1
4,370
728
2,995
1,861
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ZhouAghanim
Bacchus
6
2 / 0 / 1
4,114
686
2,036
3,009
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 2 / 0
4,133
689
2,953
5,243
3,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,173
196
0
0
0
Cu Chulainn
HessenFinessin
Cu Chulainn
7
1 / 2 / 1
4,314
719
2,595
5,928
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,558
593
1,867
6,176
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,033
672
2,411
5,226
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
itsohkplayz
Hachiman
7
1 / 1 / 0
3,877
646
2,583
2,378
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
4
4
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
BigBroRow
Skadi
0
1
2
1
L
0
0
0
0
L
Cu Chulainn
HessenFinessin
Cu Chulainn
1
2
1
0.75
W
Thanatos
Idioms_XP
Thanatos
1
1
4
3
L
0
2
0
0
W
Chang'e
Wraiths_SO
Chang'e
1
0
1
1.5
L
2
1
0
2
W
Bacchus
ZhouAghanim
Bacchus
2
0
1
2.5
W
2
2
0
1
L
Hachiman
itsohkplayz
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,320
Damage
9,456
18,593
Taken
19,708
9,606
Mitigated
8,149
8,585
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BigBroRow
Skadi
1,811
1,005
0
790
3,097
880
0
0
3,097
0
18,301
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
HessenFinessin
Cu Chulainn
2,595
724
0
753
5,928
2,144
0
140
5,456
0
23,394
W
Thanatos
Idioms_XP
Thanatos
2,525
801
0
4,248
5,383
1,773
0
1,414
3,969
0
19,035
L
1,867
848
185
2,066
6,176
2,919
0
2,256
3,802
0
8,391
W
Chang'e
Wraiths_SO
Chang'e
2,995
439
280
1,135
1,861
492
0
280
1,581
23,077
0
L
2,411
1,073
0
969
5,226
2,464
0
2,127
2,893
23,000
0
W
Bacchus
ZhouAghanim
Bacchus
2,036
204
0
1,453
3,009
2,484
0
219
2,790
8,362
813
W
2,953
1,042
0
679
5,243
3,977
0
498
4,745
513
15,961
L
Hachiman
itsohkplayz
Hachiman
2,583
1,289
0
926
2,378
622
0
270
2,108
0
25,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,414
Gold Earned
16,955
170
Minions Killed
149
0
Camps Cleared
0
617,256
Distance Traveled
491,356
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,621
604
43
7
0
111,732
0
L
Raijin
1,173
196
0
0
0
0
0
L
Cu Chulainn
4,314
719
52
9
0
124,351
2
W
Thanatos
4,176
696
37
6
0
140,111
0
L
Horus
3,558
593
11
2
0
130,725
0
W
Chang'e
4,370
728
48
8
0
117,323
4
L
Ymir
4,033
672
46
8
0
128,435
0
W
Bacchus
4,114
686
15
3
0
133,857
3
W
Surtr
4,133
689
27
5
0
114,233
0
L
Hachiman
3,877
646
40
7
0
107,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role