Player Matchup

Skadi
Skadi
AmericanMonke
Skadi
Level 56
God Stats
7W - 6L
1,494 SR
Queue Stats
41W - 47L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
BeardedMonke
Danzaburou
Level 79
God Stats
8W - 8L
1,553 SR
Queue Stats
34W - 40L
1,423 Elo+
Party 1
Chronos
Chronos
MommaGoneMonke
Chronos
Level 87
God Stats
18W - 6L
1,805 SR
Queue Stats
131W - 147L
1,459 Elo+
Party 1
Athena
Athena
VIP 720
Athena
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
villachichis
Gilgamesh
Level 172
God Stats
21W - 12L
1,668 SR
Queue Stats
140W - 128L
1,582 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,474 Elo+

VS

Team Averages
Level 108
1,473 SR
1,492 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JohnWick358838
Bellona
Level 121
God Stats
2W - 1L
1,586 SR
Queue Stats
66W - 55L
1,500 Elo+
Party 2
Thanatos
Thanatos
PrinceofRavens6
Thanatos
Level 99
God Stats
3W - 5L
1,394 SR
Queue Stats
27W - 23L
1,485 Elo+
Party 2
Zeus
Zeus
TalyonUngol
Zeus
Level 125
God Stats
1W - 2L
1,318 SR
Queue Stats
74W - 74L
1,494 Elo+
Solo
Chronos
Chronos
Waifuinrealifeu
Chronos
Level 105
God Stats
15W - 14L
1,566 SR
Queue Stats
112W - 116L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,602
720
2,123
2,983
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
BeardedMonke
Danzaburou
6
0 / 1 / 0
3,624
725
782
2,963
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 1 / 1
3,949
790
863
3,015
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
VIP 720
Athena
6
2 / 1 / 0
3,895
779
1,005
3,127
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
villachichis
Gilgamesh
6
0 / 0 / 0
3,802
760
2,519
6,338
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
1
0 / 0 / 0
2,568
514
0
0
0
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

7
0 / 0 / 0
3,905
781
3,471
5,081
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
6
1 / 0 / 1
3,539
708
1,040
3,286
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,733
747
2,650
3,074
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 1
4,049
810
3,021
3,767
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
0
0
3
1.5
W
Danzaburou
BeardedMonke
Danzaburou
0
1
0
0
L
0
0
0
0
W
2
1
1
2.5
L
Thanatos
1
0
1
1.5
L
1
2
0
0.5
W
Athena
VIP 720
Athena
2
1
0
2
L
1
2
1
0.75
W
Gilgamesh
villachichis
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,292
Damage
10,182
18,426
Taken
15,208
7,369
Mitigated
6,665
4,008
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
0
0
0
0
0
0
0
0
0
0
0
W
2,123
813
0
500
2,983
1,009
289
2,271
712
0
14,509
W
Danzaburou
BeardedMonke
Danzaburou
782
327
0
80
2,963
938
0
1,919
1,044
0
11,299
L
3,471
1,276
0
2,619
5,081
3,571
0
0
4,648
0
26,016
W
863
113
0
626
3,015
1,008
440
1,086
1,929
18,575
355
L
Thanatos
1,040
55
0
2,060
3,286
1,210
0
175
3,063
0
13,328
L
2,650
329
0
500
3,074
796
0
587
2,487
19,486
0
W
Athena
VIP 720
Athena
1,005
188
0
1,000
3,127
1,374
0
395
2,732
12,165
0
L
3,021
1,391
0
593
3,767
1,088
0
863
2,780
18,534
0
W
Gilgamesh
villachichis
Gilgamesh
2,519
601
0
1,802
6,338
3,040
0
0
6,338
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
17,794
136
Minions Killed
128
0
Camps Cleared
0
555,619
Distance Traveled
429,671
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,568
514
0
0
0
0
0
W
Skadi
3,602
720
14
3
0
94,147
0
W
Danzaburou
3,624
725
22
4
0
114,095
2
L
Bellona
3,905
781
41
8
0
103,939
0
W
Chronos
3,949
790
37
7
0
104,346
0
L
Thanatos
3,539
708
24
5
0
122,916
1
L
Zeus
3,733
747
30
6
0
87,568
0
W
Athena
3,895
779
29
6
0
128,310
0
L
Chronos
4,049
810
33
7
0
115,248
0
W
Gilgamesh
3,802
760
34
7
0
114,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role