Player Matchup

Jing Wei
Jing Wei
Silver V
DADDYDAMZZ
Jing Wei
Silver V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,331 MMR
Party 1
Nu Wa
Nu Wa
Silver II
applejack1789
Nu Wa
Silver II
Level 33
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 8L
1,524 MMR
Party 1
Chaac
Chaac
Silver I
wudha
Chaac
Silver I
Level 85
God Stats
2W - 3L
1,422 SR
Queue Stats
20W - 18L
1,392 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 59
1,406 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,502 SR
1,437 MMR
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Kalaahh
Medusa
Gold V
Level 109
God Stats
65W - 70L
1,505 SR
Queue Stats
194W - 219L
1,425 MMR
Solo
Cerberus
Cerberus
Bronze III
NAUGHTYWALLABY
Cerberus
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 18L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DADDYDAMZZ
Jing Wei
11
1 / 4 / 2
6,876
688
7,321
9,150
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 2
6,137
614
7,090
8,726
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
wudha
Chaac
10
3 / 4 / 1
7,330
733
6,846
13,385
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAchillesVulcanAthenaDiscordia

VS

Bans
BacchusYmirThorZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 2 / 6
8,165
817
8,470
9,623
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Kalaahh
Medusa
14
6 / 1 / 5
8,414
841
9,261
5,735
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
3 / 1 / 10
7,974
797
8,405
13,055
11,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
6
4.5
L
Jing Wei
DADDYDAMZZ
Jing Wei
1
4
2
0.5
W
Medusa
Kalaahh
Medusa
6
1
5
8.5
W
Cerberus
3
1
10
8
L
0
7
2
0.14
L
Chaac
wudha
Chaac
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
26,136
31,261
Taken
28,413
15,825
Mitigated
17,223
3,394
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,470
926
0
1,569
9,623
3,625
695
2,572
6,248
0
27,580
L
Jing Wei
DADDYDAMZZ
Jing Wei
7,321
4,380
196
785
9,150
3,991
180
2,824
6,304
0
20,154
W
Medusa
Kalaahh
Medusa
9,261
4,044
0
1,579
5,735
2,309
1,627
1,349
3,913
0
37,243
W
Cerberus
8,405
570
0
3,305
13,055
11,289
430
2,403
9,454
19,865
516
L
7,090
1,378
168
231
8,726
2,610
60
2,067
6,615
19,433
0
L
Chaac
wudha
Chaac
6,846
1,317
0
2,014
13,385
9,224
0
3,040
10,345
0
15,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
24,553
93
Minions Killed
135
0
Camps Cleared
0
506,397
Distance Traveled
566,412
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,165
817
34
3
0
195,710
0
L
Jing Wei
6,876
688
34
3
0
180,979
0
W
Medusa
8,414
841
44
4
0
177,278
2
W
Cerberus
7,974
797
57
6
0
193,424
3
L
Nu Wa
6,137
614
38
4
0
137,097
2
L
Chaac
7,330
733
21
2
0
188,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role