Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Faykz
Camazotz
Masters
Level 210
God Stats
5W - 5L
1,351 SR
Queue Stats
141W - 125L
2,410 MMR
Party 1
Charon
Charon
Diamond II
KokoKagа
Charon
Diamond II
Level 105
God Stats
0W - 2L
1,335 SR
Queue Stats
102W - 81L
2,348 MMR
Party 1
Nemesis
Nemesis
Diamond II
Qsason
Nemesis
Diamond II
Level 159
God Stats
4W - 7L
1,527 SR
Queue Stats
284W - 259L
2,335 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,443 SR
2,019 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,539 SR
2,215 MMR
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
Alex711
Charybdis
Diamond II
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
2,311 MMR
Solo
Cliodhna
Cliodhna
Masters
Joeldazeloth
Cliodhna
Masters
Level 268
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 356L
2,966 MMR
Party 2
Ix Chel
Ix Chel
Masters
MaiSakurajima
Ix Chel
Masters
Level 123
God Stats
6W - 4L
1,697 SR
Queue Stats
115W - 73L
2,799 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 1
3,690
738
2,302
3,057
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
 
Ullr
2
0 / 1 / 0
2,590
518
417
1,328
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Faykz
Camazotz
7
0 / 0 / 0
3,606
721
2,407
4,573
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
KokoKagа
Charon
7
0 / 1 / 0
3,553
711
2,428
3,642
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Qsason
Nemesis
6
1 / 1 / 0
3,388
678
1,931
5,230
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
SusanoOdinAthena

VS

Bans
Sun WukongAphroditeBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 2
4,252
850
1,668
3,170
2,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
7
0 / 0 / 2
4,175
835
1,994
4,451
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Alex711
Charybdis
7
1 / 0 / 1
3,995
799
1,924
3,659
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Joeldazeloth
Cliodhna
7
0 / 0 / 2
3,480
696
2,058
4,512
1,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ix Chel
7
2 / 1 / 0
3,910
782
2,513
2,584
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
1
0.5
L
Ullr
 
Ullr
0
1
0
0
W
Bacchus
 
Bacchus
1
0
2
2
W
Hercules
 
Hercules
0
0
2
1
W
Charybdis
Alex711
Charybdis
1
0
1
1.5
L
Camazotz
Faykz
Camazotz
0
0
0
0
W
Cliodhna
Joeldazeloth
Cliodhna
0
0
2
1
L
Charon
KokoKagа
Charon
0
1
0
0
W
Ix Chel
2
1
0
2
L
Nemesis
Qsason
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
10,157
17,830
Taken
18,376
6,903
Mitigated
7,869
6,143
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,302
451
439
1,234
3,057
1,057
0
1,071
1,874
22,966
0
L
Ullr
 
Ullr
417
236
0
252
1,328
389
0
405
923
0
3,440
W
Bacchus
 
Bacchus
1,668
314
0
1,546
3,170
2,294
0
965
2,205
10,507
1,889
W
Hercules
 
Hercules
1,994
1,309
0
2,122
4,451
2,279
0
0
4,451
0
28,990
W
Charybdis
Alex711
Charybdis
1,924
1,258
0
2,555
3,659
1,192
0
1,498
2,161
0
27,010
L
Camazotz
Faykz
Camazotz
2,407
886
0
1,629
4,573
1,294
0
0
4,387
0
21,965
W
Cliodhna
Joeldazeloth
Cliodhna
2,058
496
0
2,528
4,512
1,309
0
1,068
3,270
0
18,511
L
Charon
KokoKagа
Charon
2,428
859
0
1,479
3,642
2,236
0
718
2,924
14,530
0
W
Ix Chel
2,513
506
184
823
2,584
795
0
831
1,559
21,501
0
L
Nemesis
Qsason
Nemesis
1,931
992
0
1,110
5,230
1,927
0
1,733
3,401
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,827
Gold Earned
19,812
133
Minions Killed
199
0
Camps Cleared
0
514,019
Distance Traveled
576,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,690
738
39
8
0
111,895
0
L
Ullr
2,590
518
9
2
0
34,617
0
W
Bacchus
4,252
850
11
2
0
120,731
0
W
Hercules
4,175
835
53
11
0
112,935
0
W
Charybdis
3,995
799
54
11
0
98,198
0
L
Camazotz
3,606
721
41
8
0
110,582
0
W
Cliodhna
3,480
696
43
9
0
136,105
0
L
Charon
3,553
711
10
2
0
108,979
0
W
Ix Chel
3,910
782
38
8
0
109,007
0
L
Nemesis
3,388
678
34
7
0
147,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role