Player Matchup

Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Francífugo
Hera
Level 80
God Stats
1W - 1L
1,684 SR
Queue Stats
117W - 88L
1,570 Elo+
Party 1
Bellona
Bellona
LeslieShuya
Bellona
Level 67
God Stats
2W - 2L
1,727 SR
Queue Stats
25W - 31L
1,552 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,524 Elo+

VS

Team Averages
Level 139
1,597 SR
1,509 Elo+
Osiris
Osiris
 
Osiris
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CarlosRonald17
Zhong Kui
Level 146
God Stats
2W - 0L
1,869 SR
Queue Stats
255W - 255L
1,504 Elo+
Solo
Surtr
Surtr
FiiLi
Surtr
Level 108
God Stats
7W - 2L
1,617 SR
Queue Stats
35W - 30L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 1
6,185
619
4,813
5,600
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
11
2 / 1 / 3
5,531
553
4,503
8,246
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
 
Heimdallr
10
0 / 1 / 0
5,036
504
3,771
6,550
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,389
339
0
0
0
Bellona
LeslieShuya
Bellona
10
0 / 3 / 0
4,808
481
1,828
8,851
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 1
7,170
717
5,755
7,587
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
 
Xbalanque
11
1 / 1 / 0
5,941
594
4,015
7,006
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
 
Bastet
9
1 / 2 / 1
5,331
533
1,800
6,976
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
CarlosRonald17
Zhong Kui
9
0 / 4 / 1
5,250
525
4,964
7,865
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
FiiLi
Surtr
9
1 / 0 / 0
5,804
580
1,943
5,599
4,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
1
1
4.5
L
Fenrir
 
Fenrir
2
1
3
3.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Osiris
 
Osiris
3
0
1
3.5
W
Xbalanque
 
Xbalanque
1
1
0
1
W
Bastet
 
Bastet
1
2
1
0.75
W
Zhong Kui
CarlosRonald17
Zhong Kui
0
4
1
0.13
W
Surtr
FiiLi
Surtr
1
0
0
1
L
0
0
0
0
L
Bellona
LeslieShuya
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
18,477
29,247
Taken
35,033
18,209
Mitigated
19,970
8,603
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,813
515
0
877
5,600
2,088
0
2,436
2,908
38,338
630
L
Fenrir
 
Fenrir
4,503
868
0
2,581
8,246
4,059
0
2,303
5,709
0
39,380
L
Heimdallr
 
Heimdallr
3,771
1,712
0
2,315
6,550
3,386
0
170
6,380
0
34,334
W
Osiris
 
Osiris
5,755
2,322
0
4,801
7,587
5,606
180
0
7,092
0
55,899
W
Xbalanque
 
Xbalanque
4,015
2,536
0
3,316
7,006
2,628
20
0
6,682
0
46,800
W
Bastet
 
Bastet
1,800
653
0
3,254
6,976
2,226
0
298
6,628
0
31,486
W
Zhong Kui
CarlosRonald17
Zhong Kui
4,964
494
0
2,078
7,865
5,370
0
3,131
4,380
32,865
0
W
Surtr
FiiLi
Surtr
1,943
464
0
1,868
5,599
4,140
4
767
4,695
7,236
24,879
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
LeslieShuya
Bellona
1,828
439
0
2,830
8,851
8,676
0
0
8,851
0
29,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
29,496
255
Minions Killed
336
0
Camps Cleared
0
863,542
Distance Traveled
1,011,511
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,185
619
75
8
0
237,073
0
L
Fenrir
5,531
553
67
7
0
242,374
0
L
Heimdallr
5,036
504
58
6
0
177,910
1
W
Osiris
7,170
717
93
9
0
211,902
2
W
Xbalanque
5,941
594
65
7
0
196,708
2
W
Bastet
5,331
533
63
6
0
206,698
0
W
Zhong Kui
5,250
525
65
7
0
189,463
0
W
Surtr
5,804
580
50
5
0
206,740
0
L
Hera
3,389
339
0
0
0
0
0
L
Bellona
4,808
481
55
6
0
206,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role