Player Matchup

Gilgamesh
Gilgamesh
Ewirick
Gilgamesh
Level 91
God Stats
2W - 2L
1,587 SR
Queue Stats
13W - 19L
1,526 Elo+
Party 2
Bacchus
Bacchus
Noxer117
Bacchus
Level 6
God Stats
1W - 8L
1,316 SR
Queue Stats
2W - 9L
1,398 Elo+
Party 2
Arachne
Arachne
SiqoSucksAtLife
Arachne
Level 29
God Stats
9W - 8L
1,706 SR
Queue Stats
22W - 34L
1,377 Elo+
Party 3
Kukulkan
Kukulkan
iDJ7
Kukulkan
Level 47
God Stats
4W - 9L
1,593 SR
Queue Stats
138W - 127L
1,561 Elo+
Solo
Ishtar
Ishtar
mathmon
Ishtar
Level 42
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 22L
1,377 Elo+
Party 3
Team Averages
Level 43
1,526 SR
1,448 Elo+

VS

Team Averages
Level 54
1,515 SR
1,473 Elo+
Nut
Nut
KokuMajutsu
Nut
Level 29
God Stats
3W - 7L
1,586 SR
Queue Stats
51W - 61L
1,407 Elo+
Party 1
Horus
Horus
Radsupernuts
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,465 Elo+
Party 4
Cthulhu
Cthulhu
Sleepyy_C4mo
Cthulhu
Level 68
God Stats
2W - 2L
1,298 SR
Queue Stats
30W - 21L
1,536 Elo+
Party 4
Bastet
Bastet
deathevolution
Bastet
Level 64
God Stats
6W - 4L
1,618 SR
Queue Stats
105W - 108L
1,460 Elo+
Party 1
Poseidon
Poseidon
leserdemun
Poseidon
Level 67
God Stats
12W - 8L
1,573 SR
Queue Stats
107W - 87L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ewirick
Gilgamesh
12
1 / 7 / 1
7,562
504
12,881
21,402
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Noxer117
Bacchus
10
0 / 4 / 1
7,185
479
3,693
10,802
11,208
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 1
6,190
413
2,563
10,816
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iDJ7
Kukulkan
11
0 / 7 / 0
6,961
464
5,703
11,293
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
mathmon
Ishtar
10
0 / 6 / 0
6,279
419
5,987
10,437
3,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 9
8,413
561
7,879
7,093
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 7
8,856
590
13,344
20,941
16,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sleepyy_C4mo
Cthulhu
15
3 / 0 / 9
7,814
521
6,551
9,650
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 0 / 11
9,430
629
8,814
14,989
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
leserdemun
Poseidon
16
6 / 0 / 8
9,970
665
10,879
6,769
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
75
1
Kills
31
31
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ewirick
Gilgamesh
1
7
1
0.21
W
7
0
9
11.5
L
Bacchus
Noxer117
Bacchus
0
4
1
0.13
W
6
2
7
4.75
L
0
7
1
0.07
W
Cthulhu
Sleepyy_C4mo
Cthulhu
3
0
9
7.5
W
9
0
11
14.5
L
Kukulkan
iDJ7
Kukulkan
0
7
0
0
W
Poseidon
leserdemun
Poseidon
6
0
8
10
L
Ishtar
mathmon
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
47,467
64,750
Taken
59,442
40,252
Mitigated
36,097
11,179
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ewirick
Gilgamesh
12,881
3,717
0
5,102
21,402
17,869
0
2,647
17,597
0
54,318
W
7,879
4,752
0
3,844
7,093
3,050
964
2,058
4,988
0
48,775
L
Bacchus
Noxer117
Bacchus
3,693
649
0
2,816
10,802
11,208
243
2,969
7,744
24,737
0
W
13,344
7,152
200
11,102
20,941
16,798
61
209
19,676
0
54,982
L
2,563
1,529
0
2,212
10,816
3,655
0
2,093
8,525
0
33,269
W
Cthulhu
Sleepyy_C4mo
Cthulhu
6,551
503
294
2,307
9,650
7,475
0
2,494
7,124
47,699
0
W
8,814
2,183
0
9,066
14,989
6,150
136
2,205
12,695
0
63,064
L
Kukulkan
iDJ7
Kukulkan
5,703
675
0
334
11,293
3,919
0
5,547
5,197
47,063
0
W
Poseidon
leserdemun
Poseidon
10,879
715
0
978
6,769
2,624
765
2,541
4,228
75,228
1,771
L
Ishtar
mathmon
Ishtar
5,987
3,320
0
715
10,437
3,601
628
3,300
7,038
0
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
44,483
313
Minions Killed
450
0
Camps Cleared
0
1,284,704
Distance Traveled
1,531,936
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,562
504
78
5
0
259,850
2
W
Nut
8,413
561
86
6
0
286,662
0
L
Bacchus
7,185
479
32
2
0
316,947
0
W
Horus
8,856
590
72
5
0
277,597
0
L
Arachne
6,190
413
54
4
0
196,931
0
W
Cthulhu
7,814
521
50
3
0
289,742
0
W
Bastet
9,430
629
90
6
0
357,718
0
L
Kukulkan
6,961
464
74
5
0
254,542
5
W
Poseidon
9,970
665
152
10
0
320,217
3
L
Ishtar
6,279
419
75
5
0
256,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role