Player Matchup

Janus
Janus
JibAjut
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
MuskyMuffintop93
Danzaburou
Level 106
God Stats
2W - 2L
1,853 SR
Queue Stats
107W - 102L
1,447 Elo+
Solo
Sol
Sol
Skiy
Sol
Level 126
God Stats
2W - 2L
1,880 SR
Queue Stats
189W - 182L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Warmlad
Sylvanus
Level 61
God Stats
0W - 2L
1,387 SR
Queue Stats
25W - 25L
1,605 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alanwarfer117
Cu Chulainn
Level 163
God Stats
0W - 2L
1,280 SR
Queue Stats
26W - 41L
1,404 Elo+
Solo
Team Averages
Level 111
1,580 SR
1,458 Elo+

VS

Team Averages
Level 152
1,595 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BGboz
Sun Wukong
Level 116
God Stats
2W - 1L
1,855 SR
Queue Stats
91W - 100L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
DrG0nz0
Ah Puch
Level 160
God Stats
7W - 3L
1,674 SR
Queue Stats
183W - 177L
1,452 Elo+
Solo
Hachiman
Hachiman
LJM24
Hachiman
Level 164
God Stats
1W - 1L
1,350 SR
Queue Stats
93W - 83L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Queen Rain3093
Morgan Le Fay
Level 202
God Stats
1W - 1L
1,596 SR
Queue Stats
57W - 66L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JibAjut
Janus
11
1 / 3 / 1
5,414
1,083
2,276
4,054
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MuskyMuffintop93
Danzaburou
9
0 / 2 / 1
5,048
1,010
4,903
4,788
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
Skiy
Sol
12
2 / 0 / 1
5,514
1,103
3,525
4,355
1,690
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Warmlad
Sylvanus
9
1 / 4 / 2
5,479
1,096
3,104
9,105
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
alanwarfer117
Cu Chulainn
1
0 / 0 / 0
1,324
265
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 6
5,947
1,189
2,385
1,979
729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
BGboz
Sun Wukong
11
1 / 0 / 5
5,831
1,166
3,767
8,260
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
DrG0nz0
Ah Puch
9
1 / 1 / 5
5,859
1,172
3,921
3,583
1,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
LJM24
Hachiman
11
3 / 2 / 6
6,379
1,276
5,103
4,806
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Queen Rain3093
Morgan Le Fay
12
3 / 0 / 4
6,403
1,281
4,958
2,790
1,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
9
9
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
W
Sun Wukong
BGboz
Sun Wukong
1
0
5
3.5
W
Ah Puch
DrG0nz0
Ah Puch
1
1
5
3.5
L
Janus
JibAjut
Janus
1
3
1
0.5
W
Hachiman
LJM24
Hachiman
3
2
6
3
L
Danzaburou
MuskyMuffintop93
Danzaburou
0
2
1
0.25
W
Morgan Le Fay
Queen Rain3093
Morgan Le Fay
3
0
4
5
L
Sol
Skiy
Sol
2
0
1
2.5
L
Sylvanus
Warmlad
Sylvanus
1
4
2
0.5
L
Cu Chulainn
alanwarfer117
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,808
Damage
20,134
22,302
Taken
21,418
13,219
Mitigated
10,117
7,099
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,385
394
1,200
544
1,979
729
542
1,377
602
10,805
0
W
Sun Wukong
BGboz
Sun Wukong
3,767
291
314
3,016
8,260
4,957
166
2,860
5,400
0
7,677
W
Ah Puch
DrG0nz0
Ah Puch
3,921
72
370
492
3,583
1,224
422
1,089
2,494
8,337
0
L
Janus
JibAjut
Janus
2,276
0
381
657
4,054
1,512
0
2,091
1,963
4,802
0
W
Hachiman
LJM24
Hachiman
5,103
1,937
181
985
4,806
2,008
1,557
2,417
2,389
0
11,628
L
Danzaburou
MuskyMuffintop93
Danzaburou
4,903
1,704
293
1,170
4,788
1,925
0
2,581
2,207
0
11,363
W
Morgan Le Fay
Queen Rain3093
Morgan Le Fay
4,958
893
0
256
2,790
1,199
969
1,162
1,628
9,809
0
L
Sol
Skiy
Sol
3,525
489
939
2,708
4,355
1,690
0
2,422
1,873
14,341
0
L
Sylvanus
Warmlad
Sylvanus
3,104
841
68
883
9,105
8,092
0
4,035
4,995
6,260
0
L
Cu Chulainn
alanwarfer117
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
30,419
55
Minions Killed
70
0
Camps Cleared
0
400,470
Distance Traveled
550,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,947
1,189
11
2
0
116,909
0
W
Sun Wukong
5,831
1,166
15
3
0
113,281
0
W
Ah Puch
5,859
1,172
9
2
0
109,688
0
L
Janus
5,414
1,083
13
3
0
113,473
0
W
Hachiman
6,379
1,276
17
3
0
99,179
0
L
Danzaburou
5,048
1,010
22
4
0
89,959
0
W
Morgan Le Fay
6,403
1,281
18
4
0
111,209
0
L
Sol
5,514
1,103
14
3
0
110,867
0
L
Sylvanus
5,479
1,096
6
1
0
86,171
0
L
Cu Chulainn
1,324
265
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role