Player Matchup

Olorun
Olorun
APxRonTheDragon
Olorun
Level 85
God Stats
108W - 126L
1,497 SR
Queue Stats
362W - 382L
1,419 Elo+
Solo
Fenrir
Fenrir
ColtFusion
Fenrir
Level 147
God Stats
3W - 1L
1,572 SR
Queue Stats
101W - 87L
1,531 Elo+
Solo
Anubis
Anubis
Feruchiha
Anubis
Level 157
God Stats
15W - 1L
1,968 SR
Queue Stats
52W - 38L
1,558 Elo+
Solo
Tyr
Tyr
Pluto_12
Tyr
Level 190
God Stats
33W - 38L
1,481 SR
Queue Stats
842W - 933L
1,476 Elo+
Solo
Ymir
Ymir
xTEXASMADE25xx
Ymir
Level 89
God Stats
28W - 20L
1,688 SR
Queue Stats
254W - 280L
1,423 Elo+
Solo
Team Averages
Level 134
1,641 SR
1,481 Elo+

VS

Team Averages
Level 126
1,532 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
E45 CLIPSE
Baron Samedi
Level 136
God Stats
3W - 2L
1,620 SR
Queue Stats
148W - 189L
1,408 Elo+
Solo
Bellona
Bellona
XSALTY
Bellona
Level 121
God Stats
3W - 3L
1,593 SR
Queue Stats
48W - 41L
1,617 Elo+
Solo
Sol
Sol
Xorel
Sol
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,409 Elo+
Solo
Nut
Nut
danstructor
Nut
Level 163
God Stats
25W - 37L
1,446 SR
Queue Stats
40W - 50L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
7,565
1,081
4,753
7,902
3,904
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ColtFusion
Fenrir
14
7 / 3 / 0
9,527
1,361
12,601
12,258
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Feruchiha
Anubis
13
0 / 6 / 4
7,843
1,120
7,283
12,264
7,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
7,325
1,046
4,442
6,434
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,518
931
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

257

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 3 / 9
7,802
1,115
6,880
8,160
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
E45 CLIPSE
Baron Samedi
13
0 / 0 / 10
7,653
1,093
6,010
3,176
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
XSALTY
Bellona
14
6 / 1 / 4
8,875
1,268
10,766
9,447
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Xorel
Sol
13
2 / 1 / 5
7,878
1,125
3,984
4,274
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 8
8,258
1,180
8,058
6,950
2,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
13
13
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
9
1.83
L
0
4
6
0.75
L
Fenrir
ColtFusion
Fenrir
7
3
0
2.33
W
Baron Samedi
E45 CLIPSE
Baron Samedi
0
0
10
5
L
Anubis
Feruchiha
Anubis
0
6
4
0.33
L
0
0
3
1.5
W
Bellona
XSALTY
Bellona
6
1
4
8
W
Sol
Xorel
Sol
2
1
5
4.5
W
4
2
8
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
35,698
38,858
Taken
32,007
22,663
Mitigated
18,265
4,884
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,880
2,587
325
1,304
8,160
3,128
0
1,209
6,951
0
18,073
L
4,753
1,882
252
935
7,902
3,904
0
1,553
6,349
14,146
0
L
Fenrir
ColtFusion
Fenrir
12,601
4,427
0
1,282
12,258
5,789
0
2,559
9,699
0
21,668
W
Baron Samedi
E45 CLIPSE
Baron Samedi
6,010
418
1,159
1,087
3,176
1,567
0
2,313
863
15,552
0
L
Anubis
Feruchiha
Anubis
7,283
103
0
2,078
12,264
7,022
0
2,301
9,963
34,432
0
L
4,442
261
0
337
6,434
5,948
0
3,401
3,033
0
15,699
W
Bellona
XSALTY
Bellona
10,766
4,738
0
1,907
9,447
9,900
0
2,670
6,777
0
21,860
W
Sol
Xorel
Sol
3,984
1,524
0
758
4,274
1,357
0
853
3,421
14,927
1,868
W
8,058
4,701
0
0
6,950
2,313
0
4,991
1,959
0
19,124
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
40,466
125
Minions Killed
143
5
Camps Cleared
4
542,312
Distance Traveled
631,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,802
1,115
29
4
1
107,802
0
L
Olorun
7,565
1,081
9
1
0
94,063
0
L
Fenrir
9,527
1,361
11
2
3
156,999
0
W
Baron Samedi
7,653
1,093
31
4
1
136,601
0
L
Anubis
7,843
1,120
76
11
2
124,072
0
L
Tyr
7,325
1,046
29
4
0
167,178
0
W
Bellona
8,875
1,268
21
3
0
152,389
0
W
Sol
7,878
1,125
33
5
2
128,453
0
W
Nut
8,258
1,180
29
4
0
106,379
0
L
Ymir
6,518
931
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role