Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
BAROL-
Chernobog
Gold IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 113L
1,358 MMR
Party 3
Da Ji
Da Ji
Silver II
T4CH1CU1L
Da Ji
Silver II
Level 125
God Stats
3W - 2L
1,535 SR
Queue Stats
46W - 53L
1,023 MMR
Party 3
Bellona
Bellona
Silver I
Whiskie Mike
Bellona
Silver I
Level 185
God Stats
5W - 5L
1,530 SR
Queue Stats
139W - 135L
1,163 MMR
Solo
Zeus
Zeus
Silver I
demonslayeraj14
Zeus
Silver I
Level 149
God Stats
1W - 0L
1,709 SR
Queue Stats
192W - 209L
1,144 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,555 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,643 SR
1,164 MMR
Danzaburou
Danzaburou
Silver I
SlippingSmile52
Danzaburou
Silver I
Level 129
God Stats
29W - 30L
1,511 SR
Queue Stats
84W - 88L
1,125 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Tap17ee
Ao Kuang
Silver II
Level 196
God Stats
7W - 3L
1,727 SR
Queue Stats
210W - 224L
1,009 MMR
Party 2
Chaac
Chaac
Silver I
TechxRomoni
Chaac
Silver I
Level 124
God Stats
0W - 1L
1,821 SR
Queue Stats
17W - 21L
1,382 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
bennyboy0620
Cthulhu
Bronze I
Level 124
God Stats
1W - 1L
1,784 SR
Queue Stats
6W - 20L
980 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
xxMickJxx
Morgan Le Fay
Gold V
Level 159
God Stats
2W - 5L
1,370 SR
Queue Stats
131W - 133L
1,326 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
4 / 2 / 3
5,627
563
2,867
9,422
6,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
BAROL-
Chernobog
10
2 / 2 / 3
5,934
593
3,533
4,205
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
T4CH1CU1L
Da Ji
10
0 / 2 / 5
5,198
520
5,119
8,621
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Whiskie Mike
Bellona
12
1 / 0 / 0
6,563
656
5,948
9,336
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 0
5,934
593
1,511
5,455
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaBake KujiraSurtrOsirisAgni

VS

Bans
CharybdisAwilixThorGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlippingSmile52
Danzaburou
9
1 / 3 / 2
5,299
530
3,128
6,090
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Tap17ee
Ao Kuang
11
6 / 0 / 2
6,358
636
5,115
6,756
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,362
536
5,671
9,098
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
bennyboy0620
Cthulhu
8
0 / 3 / 3
4,712
471
4,713
9,301
6,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xxMickJxx
Morgan Le Fay
11
2 / 1 / 5
6,173
617
5,071
4,421
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
9
9
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
3
2.75
W
Chernobog
BAROL-
Chernobog
2
2
3
1.75
L
Danzaburou
SlippingSmile52
Danzaburou
1
3
2
0.67
W
Da Ji
T4CH1CU1L
Da Ji
0
2
5
1.25
L
Ao Kuang
Tap17ee
Ao Kuang
6
0
2
7
L
0
1
0
0
W
Bellona
Whiskie Mike
Bellona
1
0
0
1
L
Cthulhu
bennyboy0620
Cthulhu
0
3
3
0.5
W
1
3
0
0.33
L
Morgan Le Fay
xxMickJxx
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
23,698
37,039
Taken
35,666
21,032
Mitigated
20,184
12,527
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,867
849
0
1,130
9,422
6,637
0
4,841
4,581
10,400
0
W
Chernobog
BAROL-
Chernobog
3,533
2,503
0
885
4,205
1,574
0
1,715
2,490
0
43,908
L
Danzaburou
SlippingSmile52
Danzaburou
3,128
1,398
0
1,639
6,090
2,426
0
776
5,314
0
35,295
W
Da Ji
T4CH1CU1L
Da Ji
5,119
1,309
0
4,013
8,621
3,382
0
3,089
5,532
0
37,819
L
Ao Kuang
Tap17ee
Ao Kuang
5,115
1,026
0
1,527
6,756
2,795
0
574
6,182
38,699
0
L
5,671
979
0
2,500
9,098
6,609
0
0
9,098
0
43,422
W
Bellona
Whiskie Mike
Bellona
5,948
1,619
0
6,249
9,336
7,266
0
1,136
8,200
0
54,639
L
Cthulhu
bennyboy0620
Cthulhu
4,713
474
62
1,290
9,301
6,419
0
1,515
7,786
23,030
0
W
1,511
112
0
250
5,455
2,173
0
4,118
1,337
37,478
0
L
Morgan Le Fay
xxMickJxx
Morgan Le Fay
5,071
512
0
1,282
4,421
1,935
0
1,513
2,908
39,778
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
27,904
318
Minions Killed
291
0
Camps Cleared
0
1,046,416
Distance Traveled
983,190
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,627
563
18
2
0
215,928
0
W
Chernobog
5,934
593
71
7
0
180,190
0
L
Danzaburou
5,299
530
42
4
0
183,233
2
W
Da Ji
5,198
520
57
6
0
236,888
0
L
Ao Kuang
6,358
636
64
6
0
204,660
0
L
Chaac
5,362
536
76
8
0
199,613
2
W
Bellona
6,563
656
99
10
0
211,147
0
L
Cthulhu
4,712
471
31
3
0
188,052
2
W
Zeus
5,934
593
73
7
0
202,263
3
L
Morgan Le Fay
6,173
617
78
8
0
207,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role