Player Matchup

Bellona
Bellona
Bronze III
JCutt1
Bellona
Bronze III
Level 87
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
PiggyMercs
Mercury
Bronze III
Level 88
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
TLee71405
Anubis
Bronze III
Level 116
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,384 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,569 SR
1,472 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Eef-Hoos-
Amaterasu
Gold IV
Level 147
God Stats
62W - 46L
1,624 SR
Queue Stats
88W - 93L
1,350 MMR
Party 1
Artio
Artio
Gold II
JoJo Highkey
Artio
Gold II
Level 104
God Stats
29W - 26L
1,583 SR
Queue Stats
221W - 220L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JCutt1
Bellona
12
1 / 2 / 1
7,356
613
7,297
16,219
15,637
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
PiggyMercs
Mercury
11
1 / 5 / 1
7,037
586
6,398
11,679
4,047
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
TLee71405
Anubis
11
0 / 7 / 2
6,902
575
7,634
10,771
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CerberusAchillesSun WukongPersephoneAres

VS

Bans
CthulhuHachimanVulcanAnhurIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 2 / 3
9,239
770
7,635
7,972
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Eef-Hoos-
Amaterasu
15
4 / 0 / 7
9,458
788
11,079
17,138
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 9
9,097
758
14,048
10,822
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
3
4.25
W
Amaterasu
Eef-Hoos-
Amaterasu
4
0
7
7.5
L
Bellona
JCutt1
Bellona
1
2
1
0.75
W
3
0
9
7.5
L
Mercury
PiggyMercs
Mercury
1
5
1
0.3
L
Anubis
TLee71405
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
32,762
38,669
Taken
35,932
24,661
Mitigated
25,724
3,305
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,635
303
2,098
2,822
7,972
6,150
283
1,030
6,942
24,694
0
W
Amaterasu
Eef-Hoos-
Amaterasu
11,079
5,475
0
7,817
17,138
11,595
421
4,885
12,253
0
48,984
L
Bellona
JCutt1
Bellona
7,297
1,060
198
1,387
16,219
15,637
0
7,582
8,162
412
20,510
W
14,048
726
867
3,826
10,822
7,979
327
2,342
8,480
27,123
5,642
L
Mercury
PiggyMercs
Mercury
6,398
4,116
215
1,051
11,679
4,047
0
6,704
4,695
0
17,713
L
Anubis
TLee71405
Anubis
7,634
340
0
454
10,771
4,977
0
5,436
5,054
32,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
27,794
100
Minions Killed
156
0
Camps Cleared
0
622,586
Distance Traveled
662,807
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,239
770
29
2
0
174,780
0
W
Amaterasu
9,458
788
83
7
0
249,429
1
L
Bellona
7,356
613
38
3
0
233,992
0
W
Artio
9,097
758
44
4
0
238,598
1
L
Mercury
7,037
586
25
2
0
218,777
0
L
Anubis
6,902
575
37
3
0
169,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role