Player Matchup

Horus
Horus
Chebbeefus
Horus
Level 156
God Stats
1W - 3L
1,471 SR
Queue Stats
18W - 18L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
Kingslayer6334
Ah Puch
Level 154
God Stats
3W - 5L
1,429 SR
Queue Stats
24W - 18L
1,587 Elo+
Party 2
Ganesha
Ganesha
Nulgo
Ganesha
Level 125
God Stats
14W - 9L
1,719 SR
Queue Stats
20W - 13L
1,648 Elo+
Party 2
Nut
Nut
SHEEPASAURUS01
Nut
Level 159
God Stats
5W - 5L
1,550 SR
Queue Stats
58W - 44L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spikejolteon
Tsukuyomi
Level 162
God Stats
4W - 6L
1,441 SR
Queue Stats
416W - 368L
1,568 Elo+
Solo
Team Averages
Level 151
1,522 SR
1,591 Elo+

VS

Team Averages
Level 179
1,639 SR
1,570 Elo+
Zhong Kui
Zhong Kui
Firefly Hero
Zhong Kui
Level 159
God Stats
24W - 18L
1,719 SR
Queue Stats
130W - 110L
1,593 Elo+
Party 1
Izanami
Izanami
MR BEBE LALA
Izanami
Level 276
God Stats
6W - 4L
1,657 SR
Queue Stats
561W - 541L
1,519 Elo+
Party 1
Sol
Sol
Nosequeponer27
Sol
Level 146
God Stats
1W - 0L
1,683 SR
Queue Stats
115W - 92L
1,611 Elo+
Solo
Geb
Geb
forgo2
Geb
Level 229
God Stats
6W - 1L
1,599 SR
Queue Stats
379W - 348L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
matapatos2000
Sun Wukong
Level 85
God Stats
18W - 10L
1,539 SR
Queue Stats
589W - 532L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 0
5,083
508
3,921
9,754
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,556
556
3,838
4,519
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nulgo
Ganesha
7
0 / 0 / 0
4,660
466
2,386
8,945
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,830
483
5,732
8,047
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Spikejolteon
Tsukuyomi
9
0 / 2 / 0
4,794
479
3,780
9,069
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Firefly Hero
Zhong Kui
10
1 / 1 / 4
5,488
549
2,392
5,248
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
MR BEBE LALA
Izanami
11
2 / 0 / 1
5,800
580
5,965
8,084
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 0
6,311
631
6,740
7,152
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
forgo2
Geb
10
0 / 0 / 3
5,809
581
6,347
7,622
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
matapatos2000
Sun Wukong
12
2 / 0 / 0
6,759
676
5,301
6,577
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
0
0
W
Zhong Kui
Firefly Hero
Zhong Kui
1
1
4
3
L
0
0
0
0
W
Izanami
MR BEBE LALA
Izanami
2
0
1
2.5
W
2
0
0
2
L
Ganesha
Nulgo
Ganesha
0
0
0
0
L
0
3
0
0
L
Tsukuyomi
Spikejolteon
Tsukuyomi
0
2
0
0
W
Geb
forgo2
Geb
0
0
3
1.5
W
Sun Wukong
matapatos2000
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
26,745
40,334
Taken
34,683
21,564
Mitigated
19,619
13,056
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,921
1,731
0
2,188
9,754
8,040
0
1,296
8,458
0
34,335
W
Zhong Kui
Firefly Hero
Zhong Kui
2,392
711
0
2,656
5,248
3,657
261
601
4,609
26,194
10,597
L
3,838
314
0
1,751
4,519
1,787
0
3,979
540
40,160
0
W
Izanami
MR BEBE LALA
Izanami
5,965
3,958
0
2,253
8,084
2,911
38
617
7,467
0
56,646
W
6,740
3,057
0
3,671
7,152
2,592
222
2,638
4,514
50,016
5,040
L
Ganesha
Nulgo
Ganesha
2,386
437
0
1,865
8,945
5,491
0
4,479
4,466
10,952
643
L
5,732
3,959
0
2,161
8,047
2,899
0
1,598
6,449
0
37,345
L
Tsukuyomi
Spikejolteon
Tsukuyomi
3,780
1,111
0
5,091
9,069
3,347
0
3,492
5,577
0
37,752
W
Geb
forgo2
Geb
6,347
546
1,543
2,057
7,622
4,512
0
2,347
5,275
15,163
1,725
W
Sun Wukong
matapatos2000
Sun Wukong
5,301
1,292
0
1,736
6,577
5,947
0
0
6,037
0
56,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
30,167
292
Minions Killed
383
0
Camps Cleared
0
1,015,738
Distance Traveled
1,036,312
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,083
508
60
6
0
182,767
0
W
Zhong Kui
5,488
549
59
6
0
216,635
0
L
Ah Puch
5,556
556
80
8
0
210,489
0
W
Izanami
5,800
580
97
10
0
196,159
0
W
Sol
6,311
631
107
11
0
192,167
3
L
Ganesha
4,660
466
0
0
0
215,726
2
L
Nut
4,830
483
78
8
0
177,145
1
L
Tsukuyomi
4,794
479
74
7
0
229,611
2
W
Geb
5,809
581
14
1
0
214,690
6
W
Sun Wukong
6,759
676
106
11
0
216,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role