Player Matchup

He Bo
He Bo
DrTrace3
He Bo
Level 161
God Stats
4W - 3L
1,861 SR
Queue Stats
141W - 132L
1,558 Elo+
Party 1
Ares
Ares
Fastest_Crawdad
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,561 Elo+
Solo
Apollo
Apollo
P0tater
Apollo
Level 105
God Stats
9W - 5L
1,789 SR
Queue Stats
175W - 124L
1,560 Elo+
Solo
Surtr
Surtr
TheAbortiveMayo
Surtr
Level 156
God Stats
8W - 8L
1,819 SR
Queue Stats
161W - 158L
1,523 Elo+
Solo
Awilix
Awilix
itsmitchyabish
Awilix
Level 127
God Stats
12W - 14L
1,617 SR
Queue Stats
263W - 244L
1,563 Elo+
Party 1
Team Averages
Level 126
1,717 SR
1,553 Elo+

VS

Team Averages
Level 146
1,532 SR
1,528 Elo+
Chaac
Chaac
Proud Alpha
Chaac
Level 146
God Stats
17W - 15L
1,540 SR
Queue Stats
326W - 348L
1,558 Elo+
Solo
Charybdis
Charybdis
ZenMartian
Charybdis
Level 220
God Stats
23W - 33L
1,381 SR
Queue Stats
767W - 719L
1,504 Elo+
Solo
Scylla
Scylla
daddeeyess
Scylla
Level 122
God Stats
1W - 0L
1,518 SR
Queue Stats
68W - 59L
1,534 Elo+
Solo
Ravana
Ravana
oTwinkleToes
Ravana
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 128L
1,553 Elo+
Solo
Fafnir
Fafnir
wayofthegate
Fafnir
Level 129
God Stats
14W - 5L
1,718 SR
Queue Stats
71W - 71L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrTrace3
He Bo
13
1 / 4 / 2
7,528
538
3,383
8,265
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 6
7,273
520
5,045
13,436
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
P0tater
Apollo
14
6 / 5 / 3
8,532
609
17,354
15,861
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
6,091
435
7,225
10,142
8,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 1
7,869
562
4,103
10,451
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,627
616
6,269
12,019
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
ZenMartian
Charybdis
13
2 / 6 / 3
7,684
549
12,254
14,183
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
daddeeyess
Scylla
14
0 / 2 / 3
8,158
583
2,732
7,799
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
9 / 1 / 0
9,132
652
13,541
6,937
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
12
1 / 3 / 5
7,672
548
4,757
15,255
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
13
13
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
DrTrace3
He Bo
1
4
2
0.5
L
2
2
6
2.5
L
Apollo
P0tater
Apollo
6
5
3
1.5
W
1
1
0
1
L
0
1
1
0.5
W
Charybdis
ZenMartian
Charybdis
2
6
3
0.58
W
Scylla
daddeeyess
Scylla
0
2
3
0.75
L
4
1
1
4.5
W
Ravana
9
1
0
9
W
Fafnir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
39,553
58,155
Taken
56,193
36,793
Mitigated
34,534
12,808
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DrTrace3
He Bo
3,383
252
0
1,000
8,265
2,530
0
1,391
6,874
51,657
0
L
5,045
1,039
0
1,583
13,436
14,129
0
2,139
11,297
16,535
647
L
Apollo
P0tater
Apollo
17,354
11,819
0
6,308
15,861
6,988
35
2,781
13,080
0
78,778
W
6,269
1,841
0
4,658
12,019
7,654
0
658
11,361
0
68,824
L
7,225
2,847
0
3,417
10,142
8,559
4
0
10,142
1,851
34,519
W
Charybdis
ZenMartian
Charybdis
12,254
6,675
0
4,373
14,183
5,243
130
1,434
12,749
0
68,099
W
Scylla
daddeeyess
Scylla
2,732
300
0
2,300
7,799
2,834
629
1,949
5,564
66,321
600
L
4,103
1,599
0
500
10,451
4,587
0
1,084
9,367
0
77,294
W
Ravana
13,541
4,183
0
2,066
6,937
3,377
0
1,630
5,123
0
64,810
W
Fafnir
4,757
1,301
0
3,427
15,255
15,426
0
2,488
12,719
15,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
41,273
407
Minions Killed
453
0
Camps Cleared
0
1,304,544
Distance Traveled
1,355,189
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,528
538
108
8
0
249,961
0
L
Ares
7,273
520
21
2
0
276,741
2
L
Apollo
8,532
609
114
8
0
240,596
1
W
Chaac
8,627
616
141
10
0
260,237
0
L
Surtr
6,091
435
52
4
0
171,150
2
W
Charybdis
7,684
549
105
8
0
227,075
0
W
Scylla
8,158
583
102
7
0
262,189
0
L
Awilix
7,869
562
112
8
0
366,096
0
W
Ravana
9,132
652
87
6
0
324,757
0
W
Fafnir
7,672
548
18
1
0
280,931
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role