Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FratHouseJesus
Chaac
Level 28
God Stats
4W - 4L
1,581 SR
Queue Stats
129W - 129L
1,369 Elo+
Party 1
Nemesis
Nemesis
GankDeez
Nemesis
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 133L
1,382 Elo+
Party 1
Eset
Eset
Moenmylawn
Eset
Level 162
God Stats
2W - 2L
1,448 SR
Queue Stats
52W - 49L
1,524 Elo+
Solo
Atlas
Atlas
Soup sHOTz
Atlas
Level 87
God Stats
15W - 10L
1,521 SR
Queue Stats
214W - 224L
1,466 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,448 Elo+

VS

Team Averages
Level 123
1,468 SR
1,441 Elo+
Cliodhna
Cliodhna
KanakaMaoli2267
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,425 Elo+
Solo
Ganesha
Ganesha
RoronoaRyuZoro
Ganesha
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 270L
1,387 Elo+
Party 2
Charybdis
Charybdis
VioletRobin
Charybdis
Level 126
God Stats
13W - 12L
1,500 SR
Queue Stats
211W - 212L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
Wanatabe
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
kira8886
Poseidon
Level 168
God Stats
8W - 6L
1,341 SR
Queue Stats
249W - 228L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 0 / 5
7,549
686
10,295
6,403
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 0
6,791
617
5,326
7,688
4,677
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
GankDeez
Nemesis
12
3 / 0 / 4
6,412
583
3,770
6,312
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 2
7,447
677
4,028
5,166
2,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
11
5 / 1 / 9
7,447
677
5,536
9,292
7,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
7
1 / 5 / 0
4,894
445
1,728
7,370
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 0
5,192
472
2,093
11,569
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
VioletRobin
Charybdis
8
1 / 7 / 0
5,124
466
4,793
8,433
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Wanatabe
Amaterasu
10
0 / 1 / 0
5,403
491
3,332
8,079
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
kira8886
Poseidon
13
0 / 3 / 0
6,313
574
2,417
6,535
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
2
2
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
5
11.5
W
2
1
0
2
W
Nemesis
GankDeez
Nemesis
3
0
4
5
L
Cliodhna
1
5
0
0.2
W
2
0
2
3
L
0
5
0
0
W
Atlas
5
1
9
9.5
L
Charybdis
VioletRobin
Charybdis
1
7
0
0.14
L
Amaterasu
Wanatabe
Amaterasu
0
1
0
0
L
Poseidon
kira8886
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
14,363
34,861
Taken
41,986
20,039
Mitigated
21,370
16,215
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,295
4,452
0
3,662
6,403
3,002
959
1,166
5,237
0
52,045
W
5,326
1,366
0
2,254
7,688
4,677
0
0
7,688
0
46,474
W
Nemesis
GankDeez
Nemesis
3,770
1,989
0
4,804
6,312
2,690
0
449
5,863
0
42,794
L
Cliodhna
1,728
440
0
1,547
7,370
2,140
0
763
6,607
0
12,308
W
4,028
333
0
2,581
5,166
2,288
0
2,138
3,028
67,258
932
L
2,093
115
0
2,114
11,569
8,061
0
2,640
8,929
20,156
0
W
Atlas
5,536
2,650
0
2,914
9,292
7,382
0
748
8,544
27,178
1,343
L
Charybdis
VioletRobin
Charybdis
4,793
2,624
0
1,100
8,433
2,553
0
2,373
6,060
0
30,983
L
Amaterasu
Wanatabe
Amaterasu
3,332
1,537
0
2,926
8,079
6,642
0
0
8,079
0
28,198
L
Poseidon
kira8886
Poseidon
2,417
568
0
1,943
6,535
1,974
0
3,758
2,777
56,878
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
26,926
380
Minions Killed
270
0
Camps Cleared
0
1,155,537
Distance Traveled
1,024,837
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,549
686
82
7
0
197,416
0
W
Chaac
6,791
617
69
6
0
244,038
2
W
Nemesis
6,412
583
87
8
0
276,226
0
L
Cliodhna
4,894
445
21
2
0
192,489
0
W
Eset
7,447
677
119
11
0
232,044
6
L
Ganesha
5,192
472
7
1
0
223,820
1
W
Atlas
7,447
677
23
2
0
205,813
0
L
Charybdis
5,124
466
67
6
0
191,954
1
L
Amaterasu
5,403
491
47
4
0
188,332
0
L
Poseidon
6,313
574
128
12
0
228,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role