Player Matchup

Cabrakan
Cabrakan
ChomskeeHonk
Cabrakan
Level 82
God Stats
8W - 10L
1,571 SR
Queue Stats
235W - 216L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
Eliza9982
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,465 Elo+
Party 3
Ratatoskr
Ratatoskr
Heppy LSL
Ratatoskr
Level 162
God Stats
4W - 6L
1,310 SR
Queue Stats
171W - 170L
1,415 Elo+
Solo
Nut
Nut
StarburstMe69
Nut
Level 159
God Stats
3W - 1L
1,614 SR
Queue Stats
69W - 70L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
polygond
Nu Wa
Level 77
God Stats
6W - 4L
1,696 SR
Queue Stats
231W - 219L
1,551 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,488 Elo+

VS

Team Averages
Level 152
1,498 SR
1,476 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Clausthex
Anubis
Level 147
God Stats
4W - 3L
1,546 SR
Queue Stats
44W - 54L
1,432 Elo+
Solo
Nox
Nox
JaxedoxELIT3x
Nox
Level 161
God Stats
2W - 3L
1,446 SR
Queue Stats
129W - 144L
1,441 Elo+
Solo
Raijin
Raijin
Shamrock
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 173L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChomskeeHonk
Cabrakan
9
0 / 2 / 3
5,505
1,101
1,944
6,301
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Eliza9982
Guan Yu
10
0 / 0 / 3
5,576
1,115
1,774
5,478
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ratatoskr
Heppy LSL
Ratatoskr
11
4 / 1 / 0
5,904
1,181
3,339
3,805
1,950
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
1 / 1 / 1
5,410
1,082
2,678
3,965
1,705
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
polygond
Nu Wa
9
0 / 2 / 3
5,175
1,035
4,120
4,239
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 6
5,354
1,071
5,774
7,271
6,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Horus
 
Horus
1
0 / 0 / 0
1,356
271
0
94
25
Anubis
Clausthex
Anubis
13
4 / 0 / 2
6,441
1,288
5,905
2,675
1,319
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 0 / 4
5,773
1,155
6,476
2,723
1,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Shamrock
Raijin
9
1 / 2 / 3
5,396
1,079
2,593
3,365
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
6
6
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
6
1
L
Horus
 
Horus
0
0
0
0
W
Cabrakan
ChomskeeHonk
Cabrakan
0
2
3
0.75
L
Anubis
Clausthex
Anubis
4
0
2
5
W
Guan Yu
Eliza9982
Guan Yu
0
0
3
1.5
W
Ratatoskr
Heppy LSL
Ratatoskr
4
1
0
4
L
1
0
4
3
L
Raijin
Shamrock
Raijin
1
2
3
1.25
W
1
1
1
1.5
W
Nu Wa
polygond
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
20,748
23,788
Taken
16,128
18,153
Mitigated
10,317
9,252
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,774
768
191
1,912
7,271
6,690
0
2,714
4,557
1,915
7,526
L
Horus
 
Horus
0
0
0
5
94
25
0
94
0
0
0
W
Cabrakan
ChomskeeHonk
Cabrakan
1,944
496
923
1,588
6,301
7,476
0
4,824
1,477
4,739
0
L
Anubis
Clausthex
Anubis
5,905
81
386
1,117
2,675
1,319
0
809
1,866
16,591
0
W
Guan Yu
Eliza9982
Guan Yu
1,774
190
1,818
1,900
5,478
4,944
0
3,683
1,795
0
10,873
W
Ratatoskr
Heppy LSL
Ratatoskr
3,339
1,533
480
830
3,805
1,950
0
1,358
2,447
0
5,080
L
6,476
639
1,176
1,393
2,723
1,175
0
892
1,831
14,026
0
L
Raijin
Shamrock
Raijin
2,593
89
0
112
3,365
1,108
0
1,555
1,810
8,220
89
W
2,678
692
502
595
3,965
1,705
259
3,319
646
0
8,905
W
Nu Wa
polygond
Nu Wa
4,120
1,818
35
581
4,239
2,078
8
2,944
1,295
11,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
24,320
68
Minions Killed
54
0
Camps Cleared
0
525,204
Distance Traveled
417,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,354
1,071
6
1
0
113,866
0
L
Horus
1,356
271
0
0
0
0
0
W
Cabrakan
5,505
1,101
6
1
0
99,139
0
L
Anubis
6,441
1,288
15
3
0
98,380
0
W
Guan Yu
5,576
1,115
30
6
0
126,019
0
W
Ratatoskr
5,904
1,181
7
1
0
113,273
0
L
Nox
5,773
1,155
17
3
0
98,349
0
L
Raijin
5,396
1,079
16
3
0
106,903
0
W
Nut
5,410
1,082
14
3
0
98,089
0
W
Nu Wa
5,175
1,035
11
2
0
88,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role