Player Matchup

Izanami
Izanami
Fernan5tr
Izanami
Level 31
God Stats
12W - 7L
1,586 SR
Queue Stats
74W - 86L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J-gomez_456
Tsukuyomi
Level 48
God Stats
6W - 1L
1,702 SR
Queue Stats
41W - 66L
1,284 Elo+
Party 1
Anubis
Anubis
JOSEcp01
Anubis
Level 110
God Stats
10W - 6L
1,494 SR
Queue Stats
27W - 44L
1,330 Elo+
Party 1
Shiva
Shiva
X-JU4NJ0PG-X14
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,364 Elo+
Party 1
Mulan
Mulan
youtubeman867
Mulan
Level 142
God Stats
2W - 3L
1,269 SR
Queue Stats
132W - 118L
1,406 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,349 Elo+

VS

Team Averages
Level 122
1,532 SR
1,430 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alberto19785
Anhur
Level 124
God Stats
4W - 10L
1,424 SR
Queue Stats
32W - 53L
1,375 Elo+
Solo
Loki
Loki
DMS Aesthetic
Loki
Level 149
God Stats
11W - 14L
1,637 SR
Queue Stats
80W - 82L
1,451 Elo+
Solo
Bacchus
Bacchus
DeadBrownBread
Bacchus
Level 153
God Stats
2W - 1L
1,539 SR
Queue Stats
128W - 132L
1,380 Elo+
Solo
Janus
Janus
fumier74
Janus
Level 61
God Stats
34W - 30L
1,558 SR
Queue Stats
115W - 152L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fernan5tr
Izanami
10
0 / 1 / 1
5,816
485
1,681
5,216
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
J-gomez_456
Tsukuyomi
12
2 / 0 / 1
6,311
526
3,054
5,838
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
JOSEcp01
Anubis
13
3 / 2 / 2
6,808
567
7,588
8,764
4,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 1
5,980
498
3,132
8,830
4,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 0
6,791
566
6,063
13,325
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
5 / 1 / 0
6,807
567
8,563
11,629
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 2
4,797
400
2,970
5,486
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 2
6,476
540
5,624
10,630
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 1 / 0
4,368
364
812
2,706
1,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
fumier74
Janus
10
1 / 4 / 0
5,672
473
7,332
7,469
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
9
9
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
1
0
5
L
0
0
2
1
L
3
2
2
2
L
0
1
0
0
W
Izanami
Fernan5tr
Izanami
0
1
1
0.5
W
Tsukuyomi
J-gomez_456
Tsukuyomi
2
0
1
2.5
W
Anubis
JOSEcp01
Anubis
3
2
2
2
W
1
1
1
1.5
L
Janus
fumier74
Janus
1
4
0
0.25
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
25,301
41,973
Taken
37,920
22,461
Mitigated
22,623
11,961
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,563
1,351
0
5,830
11,629
13,580
0
1,155
10,474
33,250
1,537
L
2,970
1,280
0
1,204
5,486
1,552
0
0
5,486
0
25,025
L
5,624
1,801
0
4,672
10,630
3,675
0
1,421
9,209
0
48,575
L
812
105
544
810
2,706
1,719
0
0
2,706
5,345
0
W
Izanami
Fernan5tr
Izanami
1,681
1,196
0
383
5,216
1,516
735
2,110
3,018
0
46,232
W
Tsukuyomi
J-gomez_456
Tsukuyomi
3,054
741
0
2,793
5,838
2,012
29
1,363
4,332
0
30,763
W
Anubis
JOSEcp01
Anubis
7,588
189
0
4,315
8,764
4,280
0
4,087
4,130
60,187
0
W
3,132
852
70
2,234
8,830
4,876
93
2,014
6,591
0
17,143
L
Janus
fumier74
Janus
7,332
0
0
1,330
7,469
2,097
0
5,012
2,457
41,529
261
W
6,063
576
0
2,166
13,325
9,777
0
5,230
7,272
0
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
28,120
307
Minions Killed
252
0
Camps Cleared
0
1,180,013
Distance Traveled
969,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,807
567
59
5
0
222,938
2
L
Anhur
4,797
400
35
3
0
226,476
0
L
Loki
6,476
540
76
6
0
240,370
0
L
Bacchus
4,368
364
6
1
0
58,584
0
W
Izanami
5,816
485
77
6
0
203,295
0
W
Tsukuyomi
6,311
526
55
5
0
264,579
1
W
Anubis
6,808
567
90
8
0
227,245
1
W
Shiva
5,980
498
25
2
0
281,375
0
L
Janus
5,672
473
76
6
0
220,652
0
W
Mulan
6,791
566
60
5
0
203,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role