Player Matchup

Loki
Loki
Absolute10k
Loki
Level 62
God Stats
2W - 1L
1,554 SR
Queue Stats
109W - 106L
1,506 Elo+
Solo
Bacchus
Bacchus
AlexThreat
Bacchus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,293 Elo+
Solo
Anubis
Anubis
Koyuri
Anubis
Level 82
God Stats
5W - 0L
1,719 SR
Queue Stats
48W - 32L
1,799 Elo+
Solo
Team Averages
Level 69
1,591 SR
1,533 Elo+

VS

Team Averages
Level 84
1,481 SR
1,479 Elo+
Chaac
Chaac
XxFantasma
Chaac
Level 26
God Stats
14W - 17L
1,515 SR
Queue Stats
228W - 230L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ice257ice
Morgan Le Fay
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 83L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
nineglocks
Baron Samedi
Level 105
God Stats
10W - 9L
1,429 SR
Queue Stats
64W - 61L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
10,610
663
12,188
10,283
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
AlexThreat
Bacchus
16
5 / 2 / 10
11,473
717
10,616
14,024
21,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Koyuri
Anubis
19
8 / 1 / 7
13,716
857
20,025
10,818
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 4 / 4
10,619
664
9,908
20,639
18,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
ice257ice
Morgan Le Fay
14
2 / 8 / 3
10,220
639
6,755
13,550
4,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
nineglocks
Baron Samedi
16
2 / 3 / 1
10,261
641
8,100
12,758
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
7
7
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Bacchus
AlexThreat
Bacchus
5
2
10
5
W
Anubis
Koyuri
Anubis
8
1
7
11.5
L
Chaac
3
4
4
1.25
L
Morgan Le Fay
ice257ice
Morgan Le Fay
2
8
3
0.44
L
Baron Samedi
nineglocks
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
24,763
35,125
Taken
46,947
32,263
Mitigated
29,137
7,446
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
1,244
0
0
10,283
4,339
886
5,925
4,336
0
38,260
W
Bacchus
AlexThreat
Bacchus
10,616
1,369
0
1,720
14,024
21,375
0
5,877
8,137
21,776
0
W
Anubis
Koyuri
Anubis
20,025
1,383
0
5,726
10,818
6,549
1,657
3,062
7,734
84,853
4,288
L
Chaac
9,908
2,425
0
4,751
20,639
18,616
0
11,446
8,181
0
31,477
L
Morgan Le Fay
ice257ice
Morgan Le Fay
6,755
784
0
722
13,550
4,541
0
9,004
3,954
43,491
0
L
Baron Samedi
nineglocks
Baron Samedi
8,100
505
1,306
4,289
12,758
5,980
0
7,432
4,975
38,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
31,100
207
Minions Killed
182
0
Camps Cleared
0
834,149
Distance Traveled
751,261
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,610
663
40
3
0
294,886
0
W
Bacchus
11,473
717
29
2
0
269,485
0
W
Anubis
13,716
857
138
9
0
269,778
0
L
Chaac
10,619
664
44
3
0
258,142
4
L
Morgan Le Fay
10,220
639
64
4
0
228,059
2
L
Baron Samedi
10,261
641
74
5
0
265,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role