Player Matchup

Ishtar
Ishtar
Ak_Arif_
Ishtar
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 122L
1,426 Elo+
Party 1
Martichoras
Martichoras
Ax-Tayyab-xA
Martichoras
Level 49
God Stats
67W - 67L
1,453 SR
Queue Stats
158W - 173L
1,430 Elo+
Party 1
Set
Set
Honyonyaninopoko
Set
Level 86
God Stats
3W - 5L
1,693 SR
Queue Stats
207W - 211L
1,478 Elo+
Party 1
Mulan
Mulan
SilentBill115
Mulan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 116L
1,462 Elo+
Party 1
Pele
Pele
missrosees
Pele
Level 80
God Stats
11W - 13L
1,408 SR
Queue Stats
418W - 436L
1,495 Elo+
Solo
Team Averages
Level 73
1,511 SR
1,458 Elo+

VS

Team Averages
Level 49
1,520 SR
1,406 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Bonhart8
Thoth
Level 103
God Stats
3W - 2L
1,587 SR
Queue Stats
164W - 176L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Y0LO0
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
leandrolm010
Sun Wukong
Level 32
God Stats
4W - 6L
1,277 SR
Queue Stats
16W - 32L
1,301 Elo+
Solo
Arachne
Arachne
sweet_nadia
Arachne
Level 46
God Stats
13W - 8L
1,735 SR
Queue Stats
71W - 64L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ak_Arif_
Ishtar
12
0 / 3 / 5
6,937
408
6,091
12,145
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Ax-Tayyab-xA
Martichoras
15
2 / 4 / 3
8,784
517
8,712
14,298
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 1
9,679
569
9,940
15,436
10,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
7,661
451
6,862
16,988
12,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,430
437
6,217
15,607
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 9
8,122
478
8,373
15,729
17,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Bonhart8
Thoth
15
2 / 2 / 10
8,657
509
11,562
6,751
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Y0LO0
Danzaburou
16
6 / 2 / 2
9,869
581
13,343
13,213
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
leandrolm010
Sun Wukong
14
1 / 1 / 5
8,600
506
7,110
11,582
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
sweet_nadia
Arachne
18
10 / 1 / 3
9,922
584
9,274
17,409
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
21
21
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
9
3.25
L
Ishtar
Ak_Arif_
Ishtar
0
3
5
0.83
L
Martichoras
Ax-Tayyab-xA
Martichoras
2
4
3
0.88
W
Thoth
Bonhart8
Thoth
2
2
10
3.5
L
3
4
1
0.88
L
2
5
3
0.7
W
Danzaburou
Y0LO0
Danzaburou
6
2
2
3.5
W
Sun Wukong
leandrolm010
Sun Wukong
1
1
5
3.5
L
1
5
2
0.4
W
Arachne
sweet_nadia
Arachne
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
49,662
74,474
Taken
64,684
38,366
Mitigated
43,312
16,127
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,373
3,004
0
4,142
15,729
17,029
39
0
15,729
23,921
0
L
Ishtar
Ak_Arif_
Ishtar
6,091
2,719
0
2,663
12,145
4,041
0
6,908
5,237
0
35,965
L
Martichoras
Ax-Tayyab-xA
Martichoras
8,712
3,006
0
3,979
14,298
6,597
795
524
13,774
0
81,151
W
Thoth
Bonhart8
Thoth
11,562
567
0
1,150
6,751
2,428
808
0
6,751
62,828
1,659
L
9,940
4,264
0
1,944
15,436
10,001
0
2,835
12,601
0
78,920
L
6,862
1,422
0
2,036
16,988
12,524
0
4,690
12,298
0
34,895
W
Danzaburou
Y0LO0
Danzaburou
13,343
7,332
0
4,199
13,213
5,559
854
0
13,213
0
77,483
W
Sun Wukong
leandrolm010
Sun Wukong
7,110
2,133
0
3,005
11,582
8,577
380
0
11,582
0
56,763
L
6,217
1,488
0
5,505
15,607
5,203
0
4,951
10,656
0
53,527
W
Arachne
sweet_nadia
Arachne
9,274
6,830
0
6,774
17,409
9,719
1,132
0
17,409
0
93,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
45,170
443
Minions Killed
451
0
Camps Cleared
0
1,425,440
Distance Traveled
1,537,473
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,122
478
29
2
0
326,794
3
L
Ishtar
6,937
408
65
4
0
255,684
0
L
Martichoras
8,784
517
119
7
0
292,478
1
W
Thoth
8,657
509
103
6
0
293,113
0
L
Set
9,679
569
130
8
0
261,937
2
L
Mulan
7,661
451
49
3
0
305,044
2
W
Danzaburou
9,869
581
102
6
0
290,300
0
W
Sun Wukong
8,600
506
84
5
0
300,734
0
L
Pele
7,430
437
80
5
0
310,297
0
W
Arachne
9,922
584
133
8
0
326,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role