Player Matchup

Ix Chel
Ix Chel
Moenmylawn
Ix Chel
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,516 Elo+
Solo
Loki
Loki
Narlo19
Loki
Level 28
God Stats
16W - 14L
1,323 SR
Queue Stats
19W - 15L
1,394 Elo+
Party 1
Ymir
Ymir
ScantYew9166888
Ymir
Level 125
God Stats
5W - 2L
1,635 SR
Queue Stats
489W - 489L
1,482 Elo+
Solo
Charybdis
Charybdis
TheDewd420
Charybdis
Level 107
God Stats
6W - 2L
1,594 SR
Queue Stats
17W - 11L
1,394 Elo+
Party 1
Hercules
Hercules
rebelmaul
Hercules
Level 183
God Stats
4W - 3L
1,442 SR
Queue Stats
298W - 293L
1,524 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,462 Elo+

VS

Team Averages
Level 110
1,427 SR
1,451 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FratHouseJesus
Eset
Level 28
God Stats
5W - 7L
1,401 SR
Queue Stats
129W - 129L
1,381 Elo+
Party 2
Kali
Kali
GankDeez
Kali
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostHunter099
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,470 Elo+
Solo
Xbalanque
Xbalanque
OutrageousPage3
Xbalanque
Level 132
God Stats
1W - 2L
1,232 SR
Queue Stats
137W - 127L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Moenmylawn
Ix Chel
15
4 / 2 / 3
8,909
524
16,322
11,594
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Narlo19
Loki
15
2 / 3 / 3
8,104
477
7,565
14,622
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 0 / 4
7,284
428
6,771
17,611
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
TheDewd420
Charybdis
13
3 / 2 / 3
8,037
473
6,481
9,862
3,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
rebelmaul
Hercules
15
2 / 1 / 3
8,936
526
13,589
18,572
20,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 4
8,015
471
6,131
21,339
22,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 1
7,764
457
10,621
10,432
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
14
3 / 2 / 2
8,629
508
8,682
17,786
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
GhostHunter099
Gilgamesh
12
1 / 3 / 2
7,728
455
8,596
15,321
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
OutrageousPage3
Xbalanque
16
2 / 1 / 0
8,867
522
15,612
11,494
5,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
8
8
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
4
2
L
2
4
1
0.63
L
Kali
3
2
2
2
L
Gilgamesh
GhostHunter099
Gilgamesh
1
3
2
0.67
W
Ix Chel
Moenmylawn
Ix Chel
4
2
3
2.75
W
Loki
Narlo19
Loki
2
3
3
1.17
L
Xbalanque
OutrageousPage3
Xbalanque
2
1
0
2
W
0
0
4
2
W
Charybdis
TheDewd420
Charybdis
3
2
3
2.25
W
Hercules
rebelmaul
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,728
Damage
49,642
72,261
Taken
76,372
49,609
Mitigated
53,104
25,231
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,131
758
165
5,260
21,339
22,415
0
8,682
12,657
25,660
0
L
10,621
364
324
1,604
10,432
3,678
0
6,558
3,874
55,525
0
L
Kali
8,682
3,495
0
9,797
17,786
8,086
0
5,334
12,452
0
66,765
L
Gilgamesh
GhostHunter099
Gilgamesh
8,596
2,165
0
3,378
15,321
13,864
0
2,641
12,680
0
43,308
W
Ix Chel
Moenmylawn
Ix Chel
16,322
1,522
1,147
2,791
11,594
4,438
350
4,714
6,880
67,213
1,203
W
Loki
Narlo19
Loki
7,565
2,164
0
5,769
14,622
5,447
0
1,884
12,693
0
72,246
L
Xbalanque
OutrageousPage3
Xbalanque
15,612
6,919
0
5,782
11,494
5,061
34
2,627
8,867
0
90,018
W
6,771
886
0
6,232
17,611
15,573
28
7,903
9,708
18,912
1,373
W
Charybdis
TheDewd420
Charybdis
6,481
3,429
439
1,347
9,862
3,182
491
892
8,970
0
42,034
W
Hercules
rebelmaul
Hercules
13,589
4,575
0
7,506
18,572
20,969
47
1,359
16,321
14,155
58,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
41,003
403
Minions Killed
426
0
Camps Cleared
0
1,766,465
Distance Traveled
1,598,912
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,015
471
19
1
0
345,846
1
L
Eset
7,764
457
101
6
0
338,795
5
L
Kali
8,629
508
98
6
0
357,555
0
L
Gilgamesh
7,728
455
83
5
0
218,572
2
W
Ix Chel
8,909
524
120
7
0
349,490
4
W
Loki
8,104
477
92
5
0
403,526
0
L
Xbalanque
8,867
522
125
7
0
338,144
6
W
Ymir
7,284
428
17
1
0
324,869
8
W
Charybdis
8,037
473
64
4
0
345,048
0
W
Hercules
8,936
526
110
6
0
343,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role