Player Matchup

Danzaburou
Danzaburou
Spoiled_Succubus
Danzaburou
Level 90
God Stats
19W - 7L
1,897 SR
Queue Stats
149W - 150L
1,392 Elo+
Party 2
He Bo
He Bo
l____20____l
He Bo
Level 109
God Stats
9W - 8L
1,571 SR
Queue Stats
134W - 140L
1,423 Elo+
Solo
Atlas
Atlas
sanctified-void
Atlas
Level 26
God Stats
3W - 2L
1,814 SR
Queue Stats
43W - 54L
1,289 Elo+
Party 2
Team Averages
Level 75
1,761 SR
1,368 Elo+

VS

Team Averages
Level 74
1,365 SR
1,344 Elo+
Nemesis
Nemesis
Greenflame17104
Nemesis
Level 101
God Stats
10W - 7L
1,384 SR
Queue Stats
180W - 183L
1,392 Elo+
Party 1
Chang'e
Chang'e
KozieKai
Chang'e
Level 78
God Stats
26W - 15L
1,517 SR
Queue Stats
221W - 221L
1,412 Elo+
Party 1
Agni
Agni
mnmboys5854
Agni
Level 43
God Stats
2W - 1L
1,195 SR
Queue Stats
6W - 15L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Spoiled_Succubus
Danzaburou
14
2 / 2 / 1
8,708
622
10,582
8,803
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 3
8,469
605
9,491
8,590
2,571
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 2
8,128
581
5,170
15,023
11,498
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,712
694
7,974
11,380
6,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
KozieKai
Chang'e
16
6 / 0 / 3
10,431
745
11,532
12,040
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 3
8,664
619
4,890
10,507
4,074
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
9
9
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Chang'e
KozieKai
Chang'e
6
0
3
7.5
L
Danzaburou
Spoiled_Succubus
Danzaburou
2
2
1
1.25
L
1
3
3
0.83
W
1
4
3
0.63
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
24,396
32,416
Taken
33,927
16,937
Mitigated
15,041
1,970
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,974
2,259
0
4,044
11,380
6,019
0
4,371
6,779
0
36,276
W
Chang'e
KozieKai
Chang'e
11,532
959
1,729
4,452
12,040
4,948
0
5,216
6,533
41,517
403
L
Danzaburou
Spoiled_Succubus
Danzaburou
10,582
2,606
0
1,710
8,803
2,868
500
4,462
4,059
0
36,834
L
9,491
418
0
260
8,590
2,571
0
3,651
4,694
26,390
681
W
4,890
242
0
580
10,507
4,074
0
4,392
5,844
26,481
0
L
5,170
1,755
0
0
15,023
11,498
0
7,073
7,225
21,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
28,807
126
Minions Killed
180
0
Camps Cleared
0
728,581
Distance Traveled
802,624
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,712
694
59
4
0
285,735
0
W
Chang'e
10,431
745
76
5
0
287,008
0
L
Danzaburou
8,708
622
68
5
0
244,482
4
L
He Bo
8,469
605
36
3
0
238,111
0
W
Agni
8,664
619
45
3
0
229,881
0
L
Atlas
8,128
581
22
2
0
245,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role