Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CareBearUwU
Charon
Level 115
God Stats
2W - 2L
1,563 SR
Queue Stats
38W - 32L
1,526 Elo+
Party 1
Poseidon
Poseidon
fangsofhuan
Poseidon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,671 Elo+
Party 1
Terra
Terra
x_Sicarius
Terra
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 110L
1,508 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,541 Elo+

VS

Team Averages
Level 135
1,607 SR
1,483 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Aoihiro
Chaac
Level 155
God Stats
11W - 8L
1,751 SR
Queue Stats
455W - 470L
1,576 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BM Drum
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,498 Elo+
Party 3
Anhur
Anhur
cheesebot01
Anhur
Level 137
God Stats
2W - 2L
1,786 SR
Queue Stats
64W - 74L
1,508 Elo+
Party 2
Nike
Nike
xCovErtWolFx757
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 6
5,803
967
5,538
9,134
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
5
0 / 0 / 0
4,672
779
0
0
0
Charon
13
2 / 2 / 4
6,778
1,130
8,504
7,097
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
fangsofhuan
Poseidon
11
4 / 4 / 0
6,183
1,031
5,888
5,803
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Terra
11
0 / 2 / 5
5,907
985
3,757
6,833
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 7
6,426
1,071
4,498
6,843
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Aoihiro
Chaac
13
2 / 1 / 8
6,913
1,152
8,263
11,486
11,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
BM Drum
Cu Chulainn
12
2 / 1 / 8
6,758
1,126
5,007
7,946
5,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 1
6,816
1,136
4,422
5,105
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
5,519
920
2,713
6,074
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
6
Kills
10
10
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
6
1.5
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Horus
 
Horus
2
1
7
5.5
W
Chaac
Aoihiro
Chaac
2
1
8
6
W
Cu Chulainn
BM Drum
Cu Chulainn
2
1
8
6
L
Charon
2
2
4
2
W
4
2
1
2.25
L
Poseidon
fangsofhuan
Poseidon
4
4
0
1
W
0
3
3
0.5
L
Terra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
24,903
28,867
Taken
37,454
30,253
Mitigated
31,323
7,608
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,538
296
899
1,894
9,134
12,083
0
0
8,887
8,997
665
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Horus
 
Horus
4,498
1,803
1,517
2,751
6,843
6,932
59
3,870
2,487
0
5,579
W
Chaac
Aoihiro
Chaac
8,263
870
801
5,740
11,486
11,581
16
5,132
5,644
0
19,872
W
Cu Chulainn
BM Drum
Cu Chulainn
5,007
891
0
1,863
7,946
5,464
60
3,586
3,990
0
10,100
L
Charon
8,504
1,272
292
146
7,097
8,158
0
0
6,959
13,758
1,835
W
4,422
2,491
11
1,065
5,105
2,377
151
3,442
1,365
0
14,794
L
Poseidon
fangsofhuan
Poseidon
5,888
798
297
131
5,803
2,339
0
0
5,720
11,091
33
W
2,713
239
232
223
6,074
4,969
0
3,455
2,281
0
5,888
L
Terra
3,757
402
2,669
1,280
6,833
7,673
0
0
6,746
7,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
32,432
57
Minions Killed
70
0
Camps Cleared
0
479,285
Distance Traveled
631,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,803
967
1
0
0
130,903
0
L
Cabrakan
4,672
779
0
0
0
0
0
W
Horus
6,426
1,071
2
0
0
151,155
0
W
Chaac
6,913
1,152
20
3
0
130,751
0
W
Cu Chulainn
6,758
1,126
10
2
0
135,499
0
L
Charon
6,778
1,130
28
5
0
120,949
0
W
Anhur
6,816
1,136
28
5
0
113,332
0
L
Poseidon
6,183
1,031
16
3
0
108,864
0
W
Nike
5,519
920
10
2
0
100,890
0
L
Terra
5,907
985
12
2
0
118,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role