Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KNOWLONGER
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 186L
1,503 Elo+
Party 2
Hades
Hades
Musicalmaster14
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,531 Elo+
Party 1
Geb
Geb
Ultra Knight
Geb
Level 122
God Stats
4W - 0L
1,714 SR
Queue Stats
104W - 94L
1,542 Elo+
Party 2
Team Averages
Level 126
1,543 SR
1,515 Elo+

VS

Team Averages
Level 125
1,435 SR
1,478 Elo+
Merlin
Merlin
CevicheEnjoyer
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Dstak559
Ne Zha
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 13L
1,487 Elo+
Solo
Artio
Artio
HeADLezZ_ViPER
Artio
Level 136
God Stats
0W - 3L
1,171 SR
Queue Stats
203W - 209L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Syuviz
Amaterasu
Level 121
God Stats
5W - 6L
1,722 SR
Queue Stats
162W - 166L
1,510 Elo+
Solo
Hou Yi
Hou Yi
siccrothschild
Hou Yi
Level 68
God Stats
1W - 3L
1,469 SR
Queue Stats
109W - 131L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 5
6,469
1,078
2,647
3,364
1,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
 
Cerberus
10
1 / 1 / 6
6,423
1,071
2,411
6,156
4,358
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KNOWLONGER
Baron Samedi
11
1 / 1 / 5
6,020
1,003
3,277
2,702
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 5
6,686
1,114
3,931
4,626
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
1 / 1 / 4
6,607
1,101
5,349
6,822
6,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,578
930
3,790
3,900
1,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Dstak559
Ne Zha
10
1 / 3 / 2
5,216
869
6,182
4,965
2,202
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
1,444
241
0
0
0
Amaterasu
Syuviz
Amaterasu
11
1 / 1 / 2
5,342
890
1,983
6,827
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 3
5,215
869
5,958
3,034
1,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
7
Kills
4
4
Deaths
7
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
5
4.5
W
Cerberus
 
Cerberus
1
1
6
4
L
1
2
3
1.25
L
Ne Zha
Dstak559
Ne Zha
1
3
2
0.67
L
0
0
0
0
W
Baron Samedi
KNOWLONGER
Baron Samedi
1
1
5
3.5
W
2
0
5
4.5
L
Amaterasu
Syuviz
Amaterasu
1
1
2
2
W
1
1
4
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
17,913
23,670
Taken
18,726
15,900
Mitigated
11,020
12,886
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,647
1,330
0
149
3,364
1,132
222
409
2,955
0
9,640
W
Cerberus
 
Cerberus
2,411
62
1,151
1,734
6,156
4,358
0
1,096
5,019
4,699
568
L
3,790
650
0
250
3,900
1,643
0
3,113
787
12,597
0
L
Ne Zha
Dstak559
Ne Zha
6,182
943
207
496
4,965
2,202
0
4,069
896
0
10,587
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
KNOWLONGER
Baron Samedi
3,277
242
1,636
315
2,702
1,176
216
264
2,355
8,785
0
W
3,931
511
2,695
2,481
4,626
2,718
544
766
3,860
11,634
0
L
Amaterasu
Syuviz
Amaterasu
1,983
540
733
4,395
6,827
5,917
0
5,379
1,448
0
3,931
W
5,349
238
425
2,300
6,822
6,516
87
1,255
5,449
8,273
114
L
5,958
2,194
289
147
3,034
1,258
0
2,165
869
0
8,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
22,795
70
Minions Killed
42
0
Camps Cleared
0
582,422
Distance Traveled
467,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,469
1,078
17
3
0
102,088
0
W
Cerberus
6,423
1,071
13
2
0
102,431
0
L
Merlin
5,578
930
25
4
0
111,110
0
L
Ne Zha
5,216
869
4
1
0
112,641
0
L
Artio
1,444
241
0
0
0
0
0
W
Baron Samedi
6,020
1,003
9
2
0
128,107
0
W
Hades
6,686
1,114
27
5
0
115,598
0
L
Amaterasu
5,342
890
8
1
0
136,837
0
W
Geb
6,607
1,101
4
1
0
134,198
0
L
Hou Yi
5,215
869
5
1
0
106,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role