Player Matchup

Aphrodite
Aphrodite
MalpowXD
Aphrodite
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 120
God Stats
20W - 25L
1,473 SR
Queue Stats
21W - 29L
1,422 Elo+
Solo
Mercury
Mercury
YouKnowKasperino
Mercury
Level 103
God Stats
2W - 2L
1,617 SR
Queue Stats
118W - 98L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
nothingodd1
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
1,544 Elo+
Party 1
Izanami
Izanami
rickyravioli
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,501 Elo+
Party 1
Team Averages
Level 106
1,518 SR
1,491 Elo+

VS

Team Averages
Level 125
1,483 SR
1,468 Elo+
Neith
Neith
ArchGhoulKen
Neith
Level 146
God Stats
5W - 5L
1,433 SR
Queue Stats
197W - 208L
1,399 Elo+
Party 2
Arachne
Arachne
Celeste_Al77
Arachne
Level 123
God Stats
1W - 2L
1,239 SR
Queue Stats
176W - 160L
1,539 Elo+
Solo
Geb
Geb
Vohelgar
Geb
Level 127
God Stats
52W - 45L
1,389 SR
Queue Stats
292W - 287L
1,425 Elo+
Party 2
Zeus
Zeus
wolverine2223
Zeus
Level 126
God Stats
10W - 4L
1,700 SR
Queue Stats
279W - 288L
1,421 Elo+
Party 2
Bellona
Bellona
zilla-monsta
Bellona
Level 104
God Stats
14W - 7L
1,653 SR
Queue Stats
53W - 38L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MalpowXD
Aphrodite
8
0 / 1 / 0
5,225
475
1,207
7,259
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,698
518
2,331
7,812
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,137
467
1,552
8,875
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
nothingodd1
Amaterasu
10
0 / 2 / 0
5,429
494
4,184
12,108
10,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
rickyravioli
Izanami
10
0 / 2 / 0
5,115
465
4,137
8,115
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,084
553
4,916
4,901
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Celeste_Al77
Arachne
12
4 / 0 / 2
6,556
596
5,284
10,728
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 4
5,782
526
5,256
4,510
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 1
7,536
685
4,260
4,024
1,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zilla-monsta
Bellona
12
3 / 0 / 0
7,459
678
7,499
9,727
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Arachne
Celeste_Al77
Arachne
4
0
2
5
L
Aphrodite
MalpowXD
Aphrodite
0
1
0
0
L
0
3
0
0
W
1
0
4
3
L
0
4
0
0
L
Amaterasu
nothingodd1
Amaterasu
0
2
0
0
L
Izanami
rickyravioli
Izanami
0
2
0
0
W
4
0
1
4.5
W
Bellona
zilla-monsta
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
27,215
44,169
Taken
33,890
23,143
Mitigated
18,661
14,144
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,916
1,186
0
2,136
4,901
1,686
496
652
4,249
0
50,240
W
Arachne
Celeste_Al77
Arachne
5,284
4,161
0
6,931
10,728
4,083
0
1,177
9,551
0
39,227
L
Aphrodite
MalpowXD
Aphrodite
1,207
263
1,778
3,543
7,259
3,439
0
1,637
5,108
17,906
0
L
2,331
1,613
0
3,247
7,812
2,952
0
3,822
3,990
41,596
0
W
5,256
292
0
690
4,510
2,689
509
245
4,265
19,235
1,381
L
1,552
641
0
350
8,875
3,585
0
1,184
7,509
0
42,908
L
Amaterasu
nothingodd1
Amaterasu
4,184
1,721
0
3,432
12,108
10,583
0
750
10,397
0
36,213
L
Izanami
rickyravioli
Izanami
4,137
2,758
0
1,794
8,115
2,584
0
1,019
6,762
0
41,933
W
4,260
444
0
2,148
4,024
1,370
432
1,464
2,560
52,896
1,309
W
Bellona
zilla-monsta
Bellona
7,499
3,210
0
4,944
9,727
8,833
838
105
9,622
0
51,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
33,417
299
Minions Killed
358
0
Camps Cleared
0
997,577
Distance Traveled
1,073,594
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,084
553
86
8
0
190,391
0
W
Arachne
6,556
596
63
6
0
233,456
0
L
Aphrodite
5,225
475
26
2
0
200,819
1
L
Olorun
5,698
518
70
6
0
155,932
0
W
Geb
5,782
526
30
3
0
208,454
0
L
Mercury
5,137
467
71
6
0
224,554
0
L
Amaterasu
5,429
494
56
5
0
206,266
1
L
Izanami
5,115
465
76
7
0
210,006
1
W
Zeus
7,536
685
92
8
0
206,090
2
W
Bellona
7,459
678
87
8
0
235,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role