Player Matchup

Mulan
Mulan
B15MARK
Mulan
Level 126
God Stats
7W - 4L
1,705 SR
Queue Stats
151W - 144L
1,484 Elo+
Solo
Discordia
Discordia
Frijole04
Discordia
Level 106
God Stats
9W - 1L
1,731 SR
Queue Stats
90W - 79L
1,475 Elo+
Solo
Jing Wei
Jing Wei
SeanLaBonn
Jing Wei
Level 101
God Stats
6W - 7L
1,584 SR
Queue Stats
223W - 195L
1,472 Elo+
Solo
Ganesha
Ganesha
TurnAwwayFromSin
Ganesha
Level 158
God Stats
2W - 2L
1,316 SR
Queue Stats
183W - 180L
1,522 Elo+
Solo
Medusa
Medusa
carlosgjr
Medusa
Level 108
God Stats
9W - 2L
1,871 SR
Queue Stats
89W - 76L
1,456 Elo+
Solo
Team Averages
Level 120
1,642 SR
1,482 Elo+

VS

Team Averages
Level 106
1,453 SR
1,389 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ItzMeathead
Loki
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 42L
1,156 Elo+
Solo
Anubis
Anubis
TeaBagggginz
Anubis
Level 125
God Stats
5W - 3L
1,285 SR
Queue Stats
390W - 368L
1,452 Elo+
Solo
Pele
Pele
X_Sanemi_
Pele
Level 141
God Stats
3W - 4L
1,477 SR
Queue Stats
51W - 62L
1,382 Elo+
Solo
Bake Kujira
Bake Kujira
metrey69s
Bake Kujira
Level 58
God Stats
3W - 2L
1,504 SR
Queue Stats
83W - 74L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B15MARK
Mulan
16
8 / 2 / 4
10,687
668
22,186
17,189
13,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Frijole04
Discordia
15
6 / 5 / 1
9,328
583
7,834
7,233
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
SeanLaBonn
Jing Wei
12
1 / 3 / 1
7,633
477
8,734
9,428
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 7
7,904
494
5,895
13,298
11,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
carlosgjr
Medusa
13
1 / 1 / 1
7,710
482
4,305
12,959
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 2
7,408
463
9,532
8,314
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 3
8,175
511
6,497
14,616
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
3 / 5 / 3
7,180
449
6,486
8,229
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 5 / 2
6,965
435
7,911
19,310
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
metrey69s
Bake Kujira
13
1 / 4 / 2
7,890
493
8,060
17,817
18,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
13
13
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
2
3
W
Mulan
B15MARK
Mulan
8
2
4
5
W
Discordia
Frijole04
Discordia
6
5
1
1.3
L
4
2
3
2.75
W
Jing Wei
SeanLaBonn
Jing Wei
1
3
1
0.5
L
Anubis
3
5
3
0.9
W
0
2
7
1.75
L
Pele
3
5
2
0.8
W
Medusa
carlosgjr
Medusa
1
1
1
1.5
L
Bake Kujira
metrey69s
Bake Kujira
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,954
Damage
38,486
60,107
Taken
68,286
35,872
Mitigated
37,605
17,066
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,532
3,926
0
1,124
8,314
3,377
601
2,170
6,144
0
51,568
W
Mulan
B15MARK
Mulan
22,186
3,254
0
6,263
17,189
13,631
1,088
1,998
15,107
0
90,521
W
Discordia
Frijole04
Discordia
7,834
653
0
790
7,233
1,657
368
2,782
4,003
57,212
0
L
6,497
1,819
0
4,832
14,616
5,694
0
1,976
12,368
0
54,114
W
Jing Wei
SeanLaBonn
Jing Wei
8,734
5,724
0
664
9,428
3,750
0
2,212
7,216
0
56,662
L
Anubis
6,486
194
0
1,280
8,229
3,596
0
2,983
4,832
38,321
0
W
5,895
729
0
2,460
13,298
11,867
0
4,280
8,924
23,350
0
L
Pele
7,911
1,671
0
4,267
19,310
6,803
0
2,245
16,871
0
37,372
W
Medusa
carlosgjr
Medusa
4,305
1,808
0
6,889
12,959
4,967
892
1,975
10,940
0
54,061
L
Bake Kujira
metrey69s
Bake Kujira
8,060
4,389
0
3,179
17,817
18,135
322
3,429
14,342
49,438
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
37,618
435
Minions Killed
334
0
Camps Cleared
0
1,605,135
Distance Traveled
1,493,908
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,408
463
90
6
0
306,496
1
W
Mulan
10,687
668
111
7
0
278,001
0
W
Discordia
9,328
583
107
7
0
309,879
3
L
Loki
8,175
511
84
5
0
350,054
0
W
Jing Wei
7,633
477
118
7
0
335,162
0
L
Anubis
7,180
449
61
4
0
181,281
2
W
Ganesha
7,904
494
3
0
0
342,956
4
L
Pele
6,965
435
51
3
0
312,273
0
W
Medusa
7,710
482
96
6
0
339,137
0
L
Bake Kujira
7,890
493
48
3
0
343,804
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role