Player Matchup

Raijin
Raijin
Amadan282
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,381 Elo+
Solo
Fenrir
Fenrir
Broz4Life0298
Fenrir
Level 26
God Stats
2W - 6L
1,337 SR
Queue Stats
27W - 23L
1,301 Elo+
Party 1
Izanami
Izanami
Broz4Life829
Izanami
Level 39
God Stats
2W - 6L
1,330 SR
Queue Stats
98W - 92L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
bootylicker699
Sun Wukong
Level 17
God Stats
8W - 8L
1,372 SR
Queue Stats
63W - 62L
1,171 Elo+
Party 1
Tiamat
Tiamat
keinezei
Tiamat
Level 43
God Stats
4W - 12L
1,167 SR
Queue Stats
43W - 68L
1,222 Elo+
Solo
Team Averages
Level 35
1,341 SR
1,282 Elo+

VS

Team Averages
Level 42
1,516 SR
1,389 Elo+
Cthulhu
Cthulhu
MWhispa
Cthulhu
Level 16
God Stats
2W - 1L
1,310 SR
Queue Stats
23W - 25L
1,316 Elo+
Party 2
Hercules
Hercules
Potimis
Hercules
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 87L
1,360 Elo+
Solo
Cernunnos
Cernunnos
cwitty245601
Cernunnos
Level 47
God Stats
3W - 1L
1,724 SR
Queue Stats
4W - 3L
1,443 Elo+
Solo
Anubis
Anubis
endlessgamer
Anubis
Level 59
God Stats
17W - 9L
1,562 SR
Queue Stats
124W - 118L
1,403 Elo+
Party 2
Janus
Janus
generalginger92
Janus
Level 47
God Stats
27W - 21L
1,485 SR
Queue Stats
95W - 89L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amadan282
Raijin
11
0 / 9 / 0
6,941
434
3,861
13,958
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 1
6,972
436
2,335
9,225
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Broz4Life829
Izanami
12
1 / 8 / 2
6,918
432
7,765
15,677
4,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
bootylicker699
Sun Wukong
13
2 / 2 / 2
7,760
485
9,770
14,638
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
keinezei
Tiamat
13
1 / 5 / 0
8,520
533
5,083
14,800
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MWhispa
Cthulhu
12
2 / 1 / 6
8,269
517
6,734
12,008
9,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Potimis
Hercules
16
5 / 1 / 2
10,070
629
9,661
14,462
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
cwitty245601
Cernunnos
13
6 / 2 / 4
8,524
533
11,521
12,777
5,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
5 / 0 / 10
9,383
586
11,198
10,318
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
9 / 1 / 5
9,265
579
10,087
7,700
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
27
27
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Amadan282
Raijin
0
9
0
0
L
1
3
1
0.5
L
Izanami
Broz4Life829
Izanami
1
8
2
0.25
W
Cthulhu
MWhispa
Cthulhu
2
1
6
5
W
Hercules
Potimis
Hercules
5
1
2
6
L
Sun Wukong
bootylicker699
Sun Wukong
2
2
2
1.5
W
Cernunnos
cwitty245601
Cernunnos
6
2
4
4
W
Anubis
5
0
10
10
W
9
1
5
11.5
L
Tiamat
keinezei
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
49,201
68,298
Taken
57,265
31,388
Mitigated
33,896
11,442
Healing
24,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Amadan282
Raijin
3,861
209
0
2,121
13,958
3,596
0
10,844
2,668
32,537
824
L
2,335
538
0
475
9,225
3,949
0
2,988
6,117
0
38,719
L
Izanami
Broz4Life829
Izanami
7,765
4,796
0
1,633
15,677
4,830
0
6,526
9,111
0
53,679
W
Cthulhu
MWhispa
Cthulhu
6,734
542
2,217
3,441
12,008
9,821
168
472
11,536
23,160
0
W
Hercules
Potimis
Hercules
9,661
4,264
0
4,476
14,462
9,735
568
4,268
9,396
0
72,240
L
Sun Wukong
bootylicker699
Sun Wukong
9,770
1,205
0
1,132
14,638
11,358
0
5,965
8,593
554
40,273
W
Cernunnos
cwitty245601
Cernunnos
11,521
5,336
0
4,892
12,777
5,588
898
873
11,904
0
63,572
W
Anubis
11,198
427
0
7,548
10,318
5,579
357
868
9,450
104,316
1,062
W
10,087
1,554
0
2,020
7,700
3,173
539
2,528
5,172
54,031
1,341
L
Tiamat
keinezei
Tiamat
5,083
766
0
6,081
14,800
7,655
0
1,001
13,133
48,875
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
45,511
367
Minions Killed
483
0
Camps Cleared
0
1,433,705
Distance Traveled
1,565,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,941
434
59
4
0
259,626
0
L
Fenrir
6,972
436
73
5
0
354,088
0
L
Izanami
6,918
432
70
4
0
266,115
0
W
Cthulhu
8,269
517
34
2
0
307,194
2
W
Hercules
10,070
629
131
8
0
267,755
0
L
Sun Wukong
7,760
485
52
3
0
316,219
0
W
Cernunnos
8,524
533
94
6
0
304,102
0
W
Anubis
9,383
586
129
8
0
351,887
0
W
Janus
9,265
579
95
6
0
334,526
0
L
Tiamat
8,520
533
113
7
0
237,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role