Player Matchup

Geb
Geb
Diamond III
Gain Garbo
Geb
Diamond III
Level 167
God Stats
48W - 26L
1,852 SR
Queue Stats
177W - 91L
2,282 MMR
Party 1
Bakasura
Bakasura
Platinum I
PENRAY
Bakasura
Platinum I
Level 161
God Stats
76W - 45L
1,627 SR
Queue Stats
718W - 481L
2,024 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
UberStrike
Morgan Le Fay
Diamond III
Level 107
God Stats
3W - 0L
1,780 SR
Queue Stats
101W - 48L
2,226 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,753 SR
2,177 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,579 SR
1,663 MMR
Awilix
Awilix
Gold II
ReVerse THUND3R
Awilix
Gold II
Level 125
God Stats
3W - 2L
1,438 SR
Queue Stats
254W - 308L
1,715 MMR
Solo
Sobek
Sobek
Platinum V
RinDins
Sobek
Platinum V
Level 135
God Stats
11W - 9L
1,508 SR
Queue Stats
35W - 29L
1,832 MMR
Solo
Scylla
Scylla
Silver III
SHADOW_MASTER256
Scylla
Silver III
Level 108
God Stats
1W - 2L
1,793 SR
Queue Stats
86W - 133L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,548
734
11,722
10,340
10,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
PENRAY
Bakasura
15
5 / 2 / 5
10,131
779
8,637
13,661
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
UberStrike
Morgan Le Fay
15
2 / 3 / 6
9,240
711
13,413
8,404
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesErlang ShenNe ZhaKing ArthurAres

VS

Bans
ThothVulcanOdinAgniOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,747
673
6,843
14,972
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
RinDins
Sobek
13
1 / 3 / 3
7,957
612
9,702
14,601
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 3 / 3
8,659
666
5,578
8,042
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Bakasura
PENRAY
Bakasura
5
2
5
3.75
L
3
4
2
1
L
Sobek
RinDins
Sobek
1
3
3
0.83
L
1
3
3
0.83
W
Morgan Le Fay
UberStrike
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
22,123
32,405
Taken
37,615
23,054
Mitigated
24,167
10,044
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,722
1,524
0
1,839
10,340
10,150
305
3,899
6,195
26,339
1,586
W
Bakasura
PENRAY
Bakasura
8,637
6,088
0
6,213
13,661
8,748
1,310
4,986
8,116
0
32,992
L
6,843
2,513
0
1,109
14,972
6,515
0
7,663
6,396
0
25,516
L
Sobek
RinDins
Sobek
9,702
889
0
2,540
14,601
14,177
0
9,802
3,733
19,455
535
L
5,578
405
0
750
8,042
3,475
0
5,782
1,740
44,206
0
W
Morgan Le Fay
UberStrike
Morgan Le Fay
13,413
1,242
0
1,992
8,404
4,156
0
4,817
3,240
46,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
25,363
177
Minions Killed
166
0
Camps Cleared
0
792,921
Distance Traveled
696,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,548
734
35
3
0
256,308
0
W
Bakasura
10,131
779
77
6
0
291,632
0
L
Awilix
8,747
673
42
3
0
245,151
0
L
Sobek
7,957
612
20
2
0
215,944
0
L
Scylla
8,659
666
104
8
0
235,162
0
W
Morgan Le Fay
9,240
711
65
5
0
244,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role