Player Matchup

Set
Set
Daneistro
Set
Level 83
God Stats
2W - 6L
1,360 SR
Queue Stats
188W - 140L
1,599 Elo+
Party 1
Ra
Ra
JustStoic
Ra
Level 149
God Stats
1W - 1L
1,537 SR
Queue Stats
89W - 78L
1,558 Elo+
Party 1
Geb
Geb
Themauro00
Geb
Level 135
God Stats
2W - 4L
1,517 SR
Queue Stats
127W - 115L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
djnarrow
Tsukuyomi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 134L
1,434 Elo+
Party 1
Sol
Sol
zenixclotter
Sol
Level 144
God Stats
0W - 2L
1,756 SR
Queue Stats
70W - 74L
1,466 Elo+
Party 1
Team Averages
Level 132
1,534 SR
1,519 Elo+

VS

Team Averages
Level 142
1,543 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CakeNesthicc
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,833 Elo+
Solo
Hercules
Hercules
PikachuThunder
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,522 Elo+
Solo
Lancelot
Lancelot
SugarFerret
Lancelot
Level 146
God Stats
19W - 16L
1,698 SR
Queue Stats
214W - 199L
1,630 Elo+
Solo
King Arthur
King Arthur
e1d2x3n4
King Arthur
Level 150
God Stats
11W - 16L
1,515 SR
Queue Stats
318W - 280L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,339
667
2,133
6,914
3,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,277
535
1,057
5,431
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
4,157
520
2,342
8,189
3,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
djnarrow
Tsukuyomi
8
0 / 2 / 0
4,231
529
1,562
7,428
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 2 / 0
4,438
555
3,363
6,032
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 5
5,821
728
5,099
2,580
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,097
637
3,833
5,003
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
9
2 / 0 / 3
5,297
662
3,709
5,216
3,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SugarFerret
Lancelot
10
6 / 0 / 1
5,615
702
5,471
5,948
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
e1d2x3n4
King Arthur
10
0 / 1 / 0
5,726
716
4,805
6,183
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
W
0
0
3
1.5
L
1
0
0
1
L
0
3
0
0
W
Hercules
2
0
3
3.5
W
Lancelot
SugarFerret
Lancelot
6
0
1
6.5
L
0
2
0
0
L
Tsukuyomi
djnarrow
Tsukuyomi
0
2
0
0
W
King Arthur
e1d2x3n4
King Arthur
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,457
Damage
22,917
33,994
Taken
24,930
12,742
Mitigated
11,690
13,370
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,099
1,416
0
1,004
2,580
889
180
787
1,793
0
46,406
W
3,833
1,371
0
3,086
5,003
1,723
0
3,103
1,900
33,710
2,284
L
2,133
631
0
3,898
6,914
3,199
0
0
6,457
0
39,347
L
1,057
0
120
1,669
5,431
1,823
0
0
5,431
28,291
0
W
Hercules
3,709
1,027
0
1,945
5,216
3,056
44
1,698
3,518
0
15,569
W
Lancelot
SugarFerret
Lancelot
5,471
1,577
0
4,786
5,948
2,571
0
972
4,976
0
38,153
L
2,342
371
646
2,006
8,189
3,689
0
559
7,594
10,783
0
L
Tsukuyomi
djnarrow
Tsukuyomi
1,562
501
0
2,994
7,428
2,492
0
220
7,119
0
20,938
W
King Arthur
e1d2x3n4
King Arthur
4,805
922
0
2,492
6,183
3,451
0
0
6,183
0
47,290
L
3,363
1,465
0
2,037
6,032
1,539
0
2,593
3,127
26,627
4,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
27,556
247
Minions Killed
324
0
Camps Cleared
0
853,529
Distance Traveled
882,098
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,821
728
71
9
0
166,770
0
W
Sol
5,097
637
72
9
0
166,229
0
L
Set
5,339
667
79
10
0
199,818
0
L
Ra
4,277
535
57
7
0
164,817
1
W
Hercules
5,297
662
34
4
0
167,051
0
W
Lancelot
5,615
702
66
8
0
201,048
2
L
Geb
4,157
520
14
2
0
139,045
1
L
Tsukuyomi
4,231
529
48
6
0
194,990
0
W
King Arthur
5,726
716
81
10
0
181,000
3
L
Sol
4,438
555
49
6
0
154,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role