Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Briones_L27
Eset
Level 19
God Stats
4W - 0L
1,730 SR
Queue Stats
41W - 65L
1,459 Elo+
Solo
Danzaburou
Danzaburou
PongLenus
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 140L
1,536 Elo+
Solo
Fenrir
Fenrir
SilvaaBabyy
Fenrir
Level 65
God Stats
7W - 2L
1,789 SR
Queue Stats
102W - 162L
1,316 Elo+
Solo
Odin
Odin
Thatwhatwhoo
Odin
Level 46
God Stats
5W - 4L
1,240 SR
Queue Stats
266W - 246L
1,478 Elo+
Solo
Team Averages
Level 35
1,552 SR
1,458 Elo+

VS

Team Averages
Level 63
1,453 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AirMIKE D 256
Cliodhna
Level 231
God Stats
7W - 17L
1,267 SR
Queue Stats
1,215W - 1,253L
1,386 Elo+
Solo
Artio
Artio
Jacebags
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,657 Elo+
Solo
Charon
Charon
schlag56
Charon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,426 Elo+
Solo
Neith
Neith
xMallx06
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 9
8,526
853
7,494
4,825
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 14
9,046
905
15,525
7,652
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
PongLenus
Danzaburou
17
6 / 1 / 13
10,136
1,014
21,171
8,893
4,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
4 / 4 / 10
8,497
850
4,178
11,090
7,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 9
8,807
881
7,648
12,368
10,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 6
6,650
665
3,279
16,768
13,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cliodhna
AirMIKE D 256
Cliodhna
13
4 / 3 / 3
7,732
773
5,063
7,301
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Jacebags
Artio
12
0 / 8 / 4
6,998
700
2,335
16,471
16,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
schlag56
Charon
16
2 / 2 / 6
8,352
835
8,979
8,084
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
xMallx06
Neith
13
1 / 4 / 5
6,665
667
7,527
11,460
6,026
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
19
Kills
8
8
Deaths
19
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
9
6.5
L
Hercules
 
Hercules
1
2
6
2
L
Cliodhna
AirMIKE D 256
Cliodhna
4
3
3
1.83
W
3
1
14
10
L
Artio
Jacebags
Artio
0
8
4
0.25
W
Danzaburou
PongLenus
Danzaburou
6
1
13
12.5
W
Fenrir
4
4
10
2.25
W
4
1
9
8.5
L
Charon
schlag56
Charon
2
2
6
2.5
L
Neith
xMallx06
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,016
Damage
27,183
44,828
Taken
60,084
28,282
Mitigated
47,580
15,226
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,494
954
1,213
1,036
4,825
2,301
232
1,302
3,523
15,573
1,144
L
Hercules
 
Hercules
3,279
74
1,032
8,410
16,768
13,092
0
4,773
11,995
0
6,475
L
Cliodhna
AirMIKE D 256
Cliodhna
5,063
278
309
687
7,301
3,534
0
3,225
4,076
0
9,729
W
15,525
1,305
1,052
1,566
7,652
3,780
1,020
2,457
5,195
25,679
1,275
L
Artio
Jacebags
Artio
2,335
410
1,263
1,333
16,471
16,216
0
6,732
9,739
6,090
0
W
Danzaburou
PongLenus
Danzaburou
21,171
12,945
704
3,389
8,893
4,697
2,246
1,670
7,223
0
46,469
W
Fenrir
4,178
1,208
1,879
2,804
11,090
7,293
0
3,008
8,082
0
7,610
W
7,648
136
431
1,152
12,368
10,211
154
2,836
9,532
0
10,547
L
Charon
schlag56
Charon
8,979
783
321
1,888
8,084
8,712
0
3,158
4,926
24,186
1,071
L
Neith
xMallx06
Neith
7,527
2,900
207
3,672
11,460
6,026
0
3,740
7,720
0
20,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
36,397
125
Minions Killed
77
0
Camps Cleared
0
961,464
Distance Traveled
848,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,526
853
16
2
0
189,804
0
L
Hercules
6,650
665
8
1
0
186,533
0
L
Cliodhna
7,732
773
8
1
0
159,328
0
W
Eset
9,046
905
35
4
0
183,074
0
L
Artio
6,998
700
8
1
0
170,704
0
W
Danzaburou
10,136
1,014
54
5
0
173,201
0
W
Fenrir
8,497
850
12
1
0
200,050
0
W
Odin
8,807
881
8
1
0
215,335
0
L
Charon
8,352
835
21
2
0
198,607
0
L
Neith
6,665
667
32
3
0
133,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role