Player Matchup

Artemis
Artemis
AjXsel
Artemis
Level 62
God Stats
5W - 2L
1,731 SR
Queue Stats
91W - 83L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Gabvbz
Sun Wukong
Level 146
God Stats
3W - 2L
1,285 SR
Queue Stats
96W - 107L
1,500 Elo+
Party 2
Janus
Janus
LUMINOXX626
Janus
Level 155
God Stats
2W - 2L
1,621 SR
Queue Stats
90W - 102L
1,476 Elo+
Party 2
Maui
Maui
Tebans02
Maui
Level 137
God Stats
2W - 1L
1,496 SR
Queue Stats
126W - 140L
1,485 Elo+
Party 2
Da Ji
Da Ji
cornyholecorn
Da Ji
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 192L
1,558 Elo+
Solo
Team Averages
Level 133
1,526 SR
1,506 Elo+

VS

Team Averages
Level 115
1,463 SR
1,513 Elo+
Kuzenbo
Kuzenbo
DonPastram
Kuzenbo
Level 97
God Stats
2W - 4L
1,396 SR
Queue Stats
189W - 178L
1,502 Elo+
Party 1
Mulan
Mulan
Hydrist
Mulan
Level 128
God Stats
13W - 11L
1,737 SR
Queue Stats
76W - 69L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
namechanged8518
Sun Wukong
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 100L
1,549 Elo+
Solo
Ah Puch
Ah Puch
thegreatconky
Ah Puch
Level 141
God Stats
0W - 1L
1,180 SR
Queue Stats
190W - 186L
1,500 Elo+
Party 1
Chronos
Chronos
xThooly
Chronos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 207L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AjXsel
Artemis
16
4 / 2 / 8
9,597
505
16,735
15,480
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Gabvbz
Sun Wukong
18
4 / 1 / 5
10,729
565
17,047
20,211
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 4
11,247
592
8,600
10,189
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
15
2 / 4 / 12
9,538
502
5,296
17,668
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 9
9,114
480
13,391
17,771
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonPastram
Kuzenbo
12
2 / 4 / 5
8,522
449
8,678
19,922
24,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Hydrist
Mulan
16
4 / 3 / 5
9,241
486
12,703
19,613
11,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
namechanged8518
Sun Wukong
16
1 / 3 / 0
10,136
533
9,722
18,333
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
14
2 / 2 / 1
9,081
478
14,859
11,350
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
xThooly
Chronos
14
3 / 7 / 4
9,095
479
9,705
19,543
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
19
Kills
12
12
Deaths
19
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
AjXsel
Artemis
4
2
8
4
L
Kuzenbo
DonPastram
Kuzenbo
2
4
5
1.13
W
Sun Wukong
Gabvbz
Sun Wukong
4
1
5
6.5
L
Mulan
Hydrist
Mulan
4
3
5
2.17
W
6
1
4
8
W
Maui
2
4
12
2
W
3
4
9
1.88
L
Sun Wukong
namechanged8518
Sun Wukong
1
3
0
0.33
L
Ah Puch
2
2
1
1.25
L
Chronos
xThooly
Chronos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
55,667
81,319
Taken
88,761
56,031
Mitigated
58,479
27,059
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AjXsel
Artemis
16,735
8,634
0
6,805
15,480
6,892
1,405
8,812
6,448
0
80,496
L
Kuzenbo
DonPastram
Kuzenbo
8,678
3,167
0
3,669
19,922
24,139
0
5,051
14,485
22,504
2,633
W
Sun Wukong
Gabvbz
Sun Wukong
17,047
3,654
0
9,611
20,211
18,449
447
2,634
17,499
0
100,751
L
Mulan
Hydrist
Mulan
12,703
2,366
0
6,649
19,613
11,424
0
3,367
15,999
0
87,418
W
8,600
714
0
1,558
10,189
4,517
816
3,827
6,006
106,966
1,199
W
Maui
5,296
1,184
0
2,557
17,668
18,068
307
10,403
6,845
27,122
0
W
13,391
3,337
0
6,528
17,771
8,105
0
5,523
11,922
0
75,206
L
Sun Wukong
namechanged8518
Sun Wukong
9,722
2,520
0
5,490
18,333
11,195
0
970
16,460
0
96,104
L
Ah Puch
14,859
183
0
3,391
11,350
4,510
0
1,666
9,472
78,319
853
L
Chronos
xThooly
Chronos
9,705
3,532
0
3,740
19,543
7,211
537
2,167
17,292
61,822
3,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
46,075
625
Minions Killed
517
0
Camps Cleared
0
1,841,775
Distance Traveled
1,820,052
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,597
505
131
7
0
341,600
0
L
Kuzenbo
8,522
449
15
1
0
371,268
2
W
Sun Wukong
10,729
565
138
7
0
347,302
0
L
Mulan
9,241
486
122
6
0
405,534
0
W
Janus
11,247
592
213
11
0
409,412
1
W
Maui
9,538
502
40
2
0
381,064
2
W
Da Ji
9,114
480
103
5
0
362,397
0
L
Sun Wukong
10,136
533
151
8
0
356,714
0
L
Ah Puch
9,081
478
127
7
0
358,309
0
L
Chronos
9,095
479
102
5
0
328,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role