Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DeeRagesTTV
Bastet
Level 146
God Stats
2W - 6L
1,348 SR
Queue Stats
160W - 159L
1,513 Elo+
Party 1
Vulcan
Vulcan
LotusOfTheLeaf
Vulcan
Level 111
God Stats
7W - 7L
1,542 SR
Queue Stats
39W - 26L
1,580 Elo+
Party 3
Athena
Athena
OldDirty01
Athena
Level 146
God Stats
9W - 9L
1,491 SR
Queue Stats
68W - 51L
1,550 Elo+
Party 3
Chiron
Chiron
PhantomGrey
Chiron
Level 144
God Stats
2W - 0L
1,740 SR
Queue Stats
37W - 40L
1,504 Elo+
Party 1
Team Averages
Level 138
1,524 SR
1,529 Elo+

VS

Team Averages
Level 102
1,607 SR
1,485 Elo+
Martichoras
Martichoras
RedPoisonFrog
Martichoras
Level 67
God Stats
6W - 4L
1,532 SR
Queue Stats
16W - 19L
1,478 Elo+
Party 2
Loki
Loki
Wraitheon2000
Loki
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,475 Elo+
Solo
Odin
Odin
jacklegger
Odin
Level 113
God Stats
59W - 43L
1,622 SR
Queue Stats
449W - 437L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
kevinj9856
Kuzenbo
Level 100
God Stats
1W - 1L
1,646 SR
Queue Stats
17W - 16L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
untamable_soul
Baron Samedi
Level 55
God Stats
3W - 3L
1,736 SR
Queue Stats
36W - 51L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 0
8,113
580
7,417
14,970
12,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bastet
14
5 / 3 / 3
8,189
585
6,719
12,458
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,462
462
3,533
9,177
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
OldDirty01
Athena
11
1 / 4 / 5
7,374
527
3,977
12,056
10,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chiron
14
3 / 1 / 1
8,056
575
7,717
8,891
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
RedPoisonFrog
Martichoras
11
1 / 4 / 4
6,793
485
5,145
9,579
3,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 3
7,173
512
5,567
9,541
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 1
8,413
601
6,569
11,402
11,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
kevinj9856
Kuzenbo
10
3 / 2 / 5
6,557
468
8,899
11,699
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
untamable_soul
Baron Samedi
14
3 / 1 / 4
8,179
584
8,232
7,235
3,539
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
15
15
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
0
0
W
Bastet
5
3
3
2.17
W
0
6
2
0.17
W
Athena
OldDirty01
Athena
1
4
5
0.88
W
Chiron
3
1
1
3.5
L
Martichoras
RedPoisonFrog
Martichoras
1
4
4
0.75
L
6
2
3
3.75
L
2
0
1
2.5
L
Kuzenbo
kevinj9856
Kuzenbo
3
2
5
2.75
L
Baron Samedi
untamable_soul
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
34,412
57,552
Taken
49,456
36,601
Mitigated
36,204
16,080
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,417
3,427
0
7,188
14,970
12,951
0
2,106
12,654
0
67,440
W
Bastet
6,719
1,615
0
2,906
12,458
5,777
0
1,673
10,665
0
53,939
W
3,533
856
33
1,203
9,177
4,123
0
5,059
4,037
41,229
0
W
Athena
OldDirty01
Athena
3,977
814
0
1,633
12,056
10,470
106
3,989
7,718
22,425
769
W
Chiron
7,717
2,555
287
2,830
8,891
3,280
256
2,709
5,805
0
73,767
L
Martichoras
RedPoisonFrog
Martichoras
5,145
2,066
0
3,195
9,579
3,941
0
673
8,906
0
45,996
L
5,567
1,524
0
3,135
9,541
3,699
0
864
8,677
0
46,209
L
6,569
1,039
0
3,333
11,402
11,512
0
42
11,360
0
83,564
L
Kuzenbo
kevinj9856
Kuzenbo
8,899
2,618
0
2,316
11,699
13,513
232
2,283
9,416
27,154
356
L
Baron Samedi
untamable_soul
Baron Samedi
8,232
555
644
3,419
7,235
3,539
428
3,491
3,744
58,274
2,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
37,115
406
Minions Killed
399
0
Camps Cleared
0
1,408,655
Distance Traveled
1,320,741
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,113
580
106
8
0
248,520
3
W
Bastet
8,189
585
87
6
0
334,017
0
W
Vulcan
6,462
462
60
4
0
258,288
6
W
Athena
7,374
527
36
3
0
283,103
1
W
Chiron
8,056
575
117
8
0
284,727
2
L
Martichoras
6,793
485
71
5
0
246,370
0
L
Loki
7,173
512
67
5
0
302,161
4
L
Odin
8,413
601
133
10
0
257,017
0
L
Kuzenbo
6,557
468
28
2
0
279,684
2
L
Baron Samedi
8,179
584
100
7
0
235,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role