Player Matchup

Surtr
Surtr
HaRdxCLUCH
Surtr
Level 146
God Stats
13W - 16L
1,490 SR
Queue Stats
92W - 98L
1,485 Elo+
Party 3
Bacchus
Bacchus
Hordy J
Bacchus
Level 101
God Stats
27W - 12L
1,691 SR
Queue Stats
98W - 81L
1,540 Elo+
Party 3
Cupid
Cupid
MinkleyTwins
Cupid
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 70L
1,471 Elo+
Party 1
Bellona
Bellona
North1721
Bellona
Level 99
God Stats
16W - 18L
1,493 SR
Queue Stats
99W - 78L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
YinnyPoo
Ix Chel
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 72L
1,473 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,487 Elo+

VS

Team Averages
Level 107
1,496 SR
1,448 Elo+
Ullr
Ullr
Bricccs
Ullr
Level 86
God Stats
1W - 4L
1,328 SR
Queue Stats
16W - 24L
1,374 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Exquisite Moist
Kumbhakarna
Level 77
God Stats
3W - 3L
1,425 SR
Queue Stats
12W - 21L
1,337 Elo+
Party 2
Chaac
Chaac
RayneHavoc
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,552 Elo+
Solo
Arachne
Arachne
Skiplewhip84
Arachne
Level 83
God Stats
1W - 1L
1,903 SR
Queue Stats
74W - 72L
1,526 Elo+
Solo
Scylla
Scylla
uTxStaRZz
Scylla
Level 149
God Stats
0W - 2L
1,326 SR
Queue Stats
48W - 62L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
4 / 0 / 4
7,472
498
6,341
9,837
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Hordy J
Bacchus
12
5 / 0 / 4
8,077
538
7,934
6,409
6,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 2
7,231
482
5,862
8,792
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
North1721
Bellona
14
0 / 1 / 2
8,477
565
12,129
13,411
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
YinnyPoo
Ix Chel
14
2 / 1 / 3
8,247
550
10,511
9,679
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bricccs
Ullr
11
0 / 5 / 1
6,563
438
4,606
12,100
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
Exquisite Moist
Kumbhakarna
11
1 / 0 / 0
7,152
477
3,726
10,322
8,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chaac
14
1 / 1 / 0
8,105
540
9,267
18,500
18,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
Skiplewhip84
Arachne
12
1 / 3 / 2
6,656
444
6,129
17,106
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Scylla
uTxStaRZz
Scylla
12
0 / 4 / 0
7,091
473
3,881
8,897
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
Bricccs
Ullr
0
5
1
0.1
L
Kumbhakarna
Exquisite Moist
Kumbhakarna
1
0
0
1
W
Surtr
4
0
4
6
W
Bacchus
Hordy J
Bacchus
5
0
4
7
W
2
1
2
3
W
Bellona
North1721
Bellona
0
1
2
1
L
Chaac
1
1
0
1
L
Arachne
Skiplewhip84
Arachne
1
3
2
0.67
W
Ix Chel
YinnyPoo
Ix Chel
2
1
3
3.5
L
Scylla
uTxStaRZz
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
27,609
48,128
Taken
66,925
37,636
Mitigated
42,627
17,647
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Bricccs
Ullr
4,606
1,547
0
0
12,100
4,990
898
3,249
8,825
0
45,945
L
Kumbhakarna
Exquisite Moist
Kumbhakarna
3,726
218
0
2,919
10,322
8,004
0
3,256
6,992
27,979
836
W
Surtr
6,341
2,725
305
2,282
9,837
5,410
4
1,371
8,466
2,031
45,803
W
Bacchus
Hordy J
Bacchus
7,934
1,154
0
1,413
6,409
6,054
93
1,941
4,468
19,679
0
W
5,862
3,436
674
4,904
8,792
3,497
0
1,080
7,712
0
46,831
W
Bellona
North1721
Bellona
12,129
4,644
0
4,072
13,411
18,369
0
0
13,411
0
71,511
L
Chaac
9,267
1,970
0
6,760
18,500
18,472
0
1,449
15,431
0
68,891
L
Arachne
Skiplewhip84
Arachne
6,129
3,677
0
5,232
17,106
7,914
0
4,479
12,305
0
54,112
W
Ix Chel
YinnyPoo
Ix Chel
10,511
1,735
1,025
2,972
9,679
4,306
276
2,933
6,746
66,287
2,320
L
Scylla
uTxStaRZz
Scylla
3,881
96
0
1,958
8,897
3,247
0
5,631
2,760
52,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
35,567
435
Minions Killed
418
0
Camps Cleared
0
1,428,209
Distance Traveled
1,420,467
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,563
438
75
5
0
240,214
0
L
Kumbhakarna
7,152
477
40
3
0
326,040
0
W
Surtr
7,472
498
75
5
0
324,500
0
W
Bacchus
8,077
538
25
2
0
289,669
3
W
Cupid
7,231
482
70
5
0
250,373
0
W
Bellona
8,477
565
140
9
0
288,504
3
L
Chaac
8,105
540
128
9
0
279,098
1
L
Arachne
6,656
444
73
5
0
331,293
0
W
Ix Chel
8,247
550
125
8
0
275,163
0
L
Scylla
7,091
473
102
7
0
243,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role