Player Matchup

Cupid
Cupid
MikeOxlong42069
Cupid
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,571 Elo+
Party 1
Ares
Ares
STYliSH-fOOtStEP
Ares
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 30L
1,558 Elo+
Party 1
Mulan
Mulan
eNCyy
Mulan
Level 86
God Stats
6W - 5L
1,544 SR
Queue Stats
28W - 20L
1,478 Elo+
Party 2
Chaac
Chaac
lildhhill
Chaac
Level 114
God Stats
1W - 2L
1,311 SR
Queue Stats
62W - 59L
1,519 Elo+
Solo
Ix Chel
Ix Chel
swerveyyy
Ix Chel
Level 88
God Stats
6W - 7L
1,230 SR
Queue Stats
43W - 34L
1,508 Elo+
Party 2
Team Averages
Level 108
1,417 SR
1,527 Elo+

VS

Team Averages
Level 94
1,573 SR
1,499 Elo+
Da Ji
Da Ji
Deon205682
Da Ji
Level 42
God Stats
0W - 1L
1,708 SR
Queue Stats
15W - 16L
1,425 Elo+
Party 3
Erlang Shen
Erlang Shen
ImEduardoAG
Erlang Shen
Level 144
God Stats
7W - 3L
1,655 SR
Queue Stats
51W - 21L
1,648 Elo+
Solo
Nut
Nut
Lyonkyng
Nut
Level 150
God Stats
6W - 6L
1,580 SR
Queue Stats
132W - 111L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Orphives
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 3
Ra
Ra
Yellow Tree Fly
Ra
Level 122
God Stats
9W - 9L
1,422 SR
Queue Stats
162W - 141L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 3
4,999
625
4,531
4,858
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 4
5,041
630
3,380
6,459
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mulan
eNCyy
Mulan
9
2 / 3 / 0
5,154
644
3,603
7,546
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
lildhhill
Chaac
9
2 / 0 / 3
5,195
649
3,523
6,856
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
swerveyyy
Ix Chel
10
1 / 0 / 1
5,208
651
1,469
2,977
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
1 / 3 / 0
3,932
492
2,456
5,662
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
ImEduardoAG
Erlang Shen
9
2 / 2 / 1
5,318
665
4,830
6,289
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
3,787
473
3,565
4,464
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Nu Wa
Orphives
Nu Wa
6
0 / 4 / 1
3,954
494
3,600
5,359
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,617
577
1,480
3,400
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
3
0
0.33
L
Erlang Shen
ImEduardoAG
Erlang Shen
2
2
1
1.25
L
0
3
0
0
W
5
0
3
6.5
L
Nu Wa
Orphives
Nu Wa
0
4
1
0.13
W
3
0
4
5
L
0
1
0
0
W
Mulan
eNCyy
Mulan
2
3
0
0.67
W
Chaac
lildhhill
Chaac
2
0
3
3.5
W
Ix Chel
swerveyyy
Ix Chel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
15,931
28,696
Taken
25,174
13,060
Mitigated
8,865
13,222
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
2,456
499
0
346
5,662
2,112
0
1,007
4,655
0
11,700
L
Erlang Shen
ImEduardoAG
Erlang Shen
4,830
3,002
0
2,355
6,289
2,431
0
0
6,289
0
30,650
L
3,565
2,673
0
751
4,464
1,532
0
827
3,637
0
20,889
W
4,531
2,716
508
2,860
4,858
1,601
561
955
3,903
0
28,190
L
Nu Wa
Orphives
Nu Wa
3,600
1,785
0
250
5,359
1,584
0
1,649
3,710
10,060
837
W
3,380
314
232
1,482
6,459
3,715
272
1,729
4,730
14,991
0
L
1,480
100
36
1,781
3,400
1,206
0
1,366
2,034
31,333
1,263
W
Mulan
eNCyy
Mulan
3,603
1,062
0
2,297
7,546
3,338
0
79
7,467
0
28,136
W
Chaac
lildhhill
Chaac
3,523
1,473
0
4,220
6,856
3,392
0
820
6,036
0
36,103
W
Ix Chel
swerveyyy
Ix Chel
1,469
0
0
1,623
2,977
1,014
0
1,112
1,865
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
21,608
238
Minions Killed
174
0
Camps Cleared
0
793,766
Distance Traveled
763,065
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,932
492
20
3
0
190,285
0
L
Erlang Shen
5,318
665
55
7
0
163,833
0
L
Nut
3,787
473
35
4
0
116,394
0
W
Cupid
4,999
625
43
5
0
156,061
0
L
Nu Wa
3,954
494
13
2
0
147,962
0
W
Ares
5,041
630
13
2
0
169,349
0
L
Ra
4,617
577
51
6
0
144,591
0
W
Mulan
5,154
644
52
7
0
135,079
0
W
Chaac
5,195
649
59
7
0
169,776
0
W
Ix Chel
5,208
651
71
9
0
163,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role