Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
ASPHYX1ANCI
Rama
Gold III
Level 152
God Stats
1W - 2L
1,318 SR
Queue Stats
51W - 57L
1,625 MMR
Solo
Jormungandr
Jormungandr
Gold I
KeepAnEyxOut
Jormungandr
Gold I
Level 201
God Stats
84W - 51L
1,666 SR
Queue Stats
178W - 176L
1,643 MMR
Solo
Cliodhna
Cliodhna
Gold II
SexyMagicKarp
Cliodhna
Gold II
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 82L
1,625 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Spiekuz
Baron Samedi
Gold I
Level 155
God Stats
2W - 2L
1,481 SR
Queue Stats
34W - 27L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,493 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,712 SR
1,612 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
KzBones
Maui
Gold V
Level 64
God Stats
0W - 3L
1,717 SR
Queue Stats
4W - 9L
1,692 MMR
Party 1
Amaterasu
Amaterasu
Gold II
ShadyRK8I
Amaterasu
Gold II
Level 137
God Stats
65W - 54L
1,626 SR
Queue Stats
268W - 274L
1,625 MMR
Solo
Poseidon
Poseidon
Gold I
Sil3ntPC89
Poseidon
Gold I
Level 188
God Stats
3W - 4L
1,782 SR
Queue Stats
34W - 35L
1,634 MMR
Solo
Hachiman
Hachiman
Silver I
joesbeaaldo
Hachiman
Silver I
Level 58
God Stats
7W - 9L
1,935 SR
Queue Stats
11W - 16L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 2 / 2
8,759
584
10,498
16,013
16,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 4
9,392
626
5,507
9,331
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KeepAnEyxOut
Jormungandr
14
1 / 1 / 3
7,919
528
5,007
9,357
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
SexyMagicKarp
Cliodhna
16
6 / 0 / 3
8,507
567
7,392
10,151
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Spiekuz
Baron Samedi
13
1 / 0 / 11
8,433
562
5,863
10,167
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
ArachneOdinThorKuzenbo

VS

Bans
ThanatosVamanaBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 5 / 0
7,512
501
7,300
20,010
10,392
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
KzBones
Maui
8
0 / 4 / 1
5,224
348
1,734
6,363
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ShadyRK8I
Amaterasu
14
0 / 2 / 1
8,018
535
5,868
14,327
12,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
Sil3ntPC89
Poseidon
14
0 / 2 / 1
7,500
500
8,456
6,826
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
joesbeaaldo
Hachiman
12
0 / 2 / 0
6,592
439
8,467
6,915
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
2
2
L
Bakasura
 
Bakasura
3
5
0
0.6
W
4
0
4
6
W
Jormungandr
KeepAnEyxOut
Jormungandr
1
1
3
2.5
L
Maui
KzBones
Maui
0
4
1
0.13
W
Cliodhna
SexyMagicKarp
Cliodhna
6
0
3
7.5
L
Amaterasu
ShadyRK8I
Amaterasu
0
2
1
0.25
L
Poseidon
Sil3ntPC89
Poseidon
0
2
1
0.25
W
Baron Samedi
Spiekuz
Baron Samedi
1
0
11
6.5
L
Hachiman
joesbeaaldo
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
31,825
55,019
Taken
54,441
38,244
Mitigated
33,337
24,516
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,498
5,063
0
8,076
16,013
16,870
0
0
14,681
0
71,918
L
Bakasura
 
Bakasura
7,300
5,009
0
6,718
20,010
10,392
0
3,413
16,597
0
41,246
W
5,507
3,796
0
3,586
9,331
4,215
780
452
8,558
0
82,083
W
Jormungandr
KeepAnEyxOut
Jormungandr
5,007
836
0
1,481
9,357
4,372
885
4,932
3,760
64,527
0
L
Maui
KzBones
Maui
1,734
138
0
366
6,363
4,658
57
2,165
4,198
10,288
318
W
Cliodhna
SexyMagicKarp
Cliodhna
7,392
1,014
0
6,157
10,151
4,160
0
1,499
8,197
0
73,049
L
Amaterasu
ShadyRK8I
Amaterasu
5,868
2,348
0
6,006
14,327
12,913
0
913
13,414
0
63,459
L
Poseidon
Sil3ntPC89
Poseidon
8,456
1,265
0
738
6,826
2,797
528
2,943
3,883
68,161
3,262
W
Baron Samedi
Spiekuz
Baron Samedi
5,863
697
1,051
4,165
10,167
8,627
90
2,178
7,578
30,516
1,084
L
Hachiman
joesbeaaldo
Hachiman
8,467
3,254
0
977
6,915
2,577
42
1,306
5,609
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
34,846
506
Minions Killed
422
0
Camps Cleared
0
1,532,223
Distance Traveled
1,297,684
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,759
584
106
7
0
281,845
0
L
Bakasura
7,512
501
76
5
0
306,733
0
W
Rama
9,392
626
138
9
0
289,046
0
W
Jormungandr
7,919
528
126
8
0
306,283
4
L
Maui
5,224
348
15
1
0
199,350
0
W
Cliodhna
8,507
567
105
7
0
358,710
2
L
Amaterasu
8,018
535
118
8
0
248,717
3
L
Poseidon
7,500
500
142
9
0
291,933
4
W
Baron Samedi
8,433
562
31
2
0
296,339
4
L
Hachiman
6,592
439
71
5
0
250,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role