Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
BradDill
Ares
Gold I
Level 158
God Stats
3W - 4L
1,453 SR
Queue Stats
82W - 86L
1,636 MMR
Solo
Osiris
Osiris
Platinum V
GelJoe2594
Osiris
Platinum V
Level 163
God Stats
1W - 0L
1,753 SR
Queue Stats
126W - 123L
1,650 MMR
Solo
Hel
Hel
Platinum V
JiggyWiggy12
Hel
Platinum V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,794 MMR
Party 2
Vamana
Vamana
Gold I
Sokhonsim
Vamana
Gold I
Level 85
God Stats
7W - 7L
1,537 SR
Queue Stats
103W - 102L
1,589 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,548 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,583 SR
1,668 MMR
Jing Wei
Jing Wei
Platinum V
Jıro
Jing Wei
Platinum V
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,653 MMR
Solo
Odin
Odin
Gold IV
MayorMcCheesepls
Odin
Gold IV
Level 150
God Stats
0W - 1L
1,587 SR
Queue Stats
34W - 28L
1,695 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Segfaults
Kukulkan
Gold III
Level 146
God Stats
3W - 2L
1,752 SR
Queue Stats
29W - 24L
1,695 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Xi Gary R iX
Sylvanus
Gold II
Level 225
God Stats
5W - 8L
1,516 SR
Queue Stats
145W - 147L
1,634 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
iincheWey23
Ratatoskr
Platinum IV
Level 157
God Stats
3W - 1L
1,562 SR
Queue Stats
102W - 103L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 2 / 7
10,614
559
15,540
12,674
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
1 / 4 / 6
9,290
489
8,146
18,290
17,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Osiris
GelJoe2594
Osiris
16
2 / 4 / 3
10,411
548
12,553
23,605
22,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
3 / 2 / 4
10,417
548
13,037
11,940
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
Sokhonsim
Vamana
18
5 / 3 / 2
10,191
536
9,063
20,484
10,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliNutAgniGilgamesh

VS

Bans
ThanatosThothAthenaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jıro
Jing Wei
10
0 / 3 / 3
6,968
367
3,847
9,249
3,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

15
1 / 2 / 6
9,176
483
10,703
13,031
15,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
Segfaults
Kukulkan
17
5 / 1 / 6
10,500
553
19,033
10,843
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
Xi Gary R iX
Sylvanus
13
2 / 5 / 6
8,677
457
7,406
21,834
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
iincheWey23
Ratatoskr
17
7 / 2 / 5
10,014
527
14,695
19,970
10,032
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
15
15
Deaths
13
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
W
Ares
1
4
6
1
W
Osiris
GelJoe2594
Osiris
2
4
3
0.88
W
3
2
4
2.5
L
Jing Wei
Jıro
Jing Wei
0
3
3
0.5
L
1
2
6
2
L
Kukulkan
Segfaults
Kukulkan
5
1
6
8
W
Vamana
Sokhonsim
Vamana
5
3
2
2
L
Sylvanus
Xi Gary R iX
Sylvanus
2
5
6
1
L
Ratatoskr
iincheWey23
Ratatoskr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
55,684
86,993
Taken
74,927
61,684
Mitigated
54,845
28,712
Healing
22,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,540
4,119
0
4,402
12,674
5,652
1,597
3,377
9,125
0
109,117
W
Ares
8,146
1,058
0
1,869
18,290
17,275
93
5,717
12,148
29,589
500
W
Osiris
GelJoe2594
Osiris
12,553
4,482
0
7,939
23,605
22,515
0
3,765
18,378
0
80,973
W
13,037
1,540
2,549
6,402
11,940
5,807
110
5,979
5,462
97,203
1,134
L
Jing Wei
Jıro
Jing Wei
3,847
3,445
0
2,448
9,249
3,826
0
2,630
6,619
0
38,066
L
10,703
2,586
0
2,926
13,031
15,550
0
1,701
11,330
0
56,296
L
Kukulkan
Segfaults
Kukulkan
19,033
1,559
0
1,273
10,843
5,105
0
2,435
8,408
92,027
0
W
Vamana
Sokhonsim
Vamana
9,063
5,154
0
5,551
20,484
10,435
0
6,518
13,600
0
97,821
L
Sylvanus
Xi Gary R iX
Sylvanus
7,406
1,157
2,269
5,222
21,834
20,332
0
11,205
10,629
25,774
1,969
L
Ratatoskr
iincheWey23
Ratatoskr
14,695
3,401
0
8,252
19,970
10,032
0
3,054
16,916
0
93,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
45,335
632
Minions Killed
476
0
Camps Cleared
0
1,921,500
Distance Traveled
1,782,270
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,614
559
178
9
0
370,892
1
W
Ares
9,290
489
37
2
0
391,272
6
W
Osiris
10,411
548
126
7
0
318,456
1
W
Hel
10,417
548
172
9
0
371,375
3
L
Jing Wei
6,968
367
56
3
0
220,500
1
L
Odin
9,176
483
110
6
0
373,181
0
L
Kukulkan
10,500
553
151
8
0
401,895
3
W
Vamana
10,191
536
119
6
0
469,505
0
L
Sylvanus
8,677
457
34
2
0
342,208
2
L
Ratatoskr
10,014
527
125
7
0
444,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role