Player Matchup

Vamana
Vamana
ChopoLito
Vamana
Level 123
God Stats
2W - 5L
1,322 SR
Queue Stats
152W - 149L
1,528 Elo+
Party 1
Zeus
Zeus
FishyGod_TheGoat
Zeus
Level 149
God Stats
1W - 1L
1,444 SR
Queue Stats
56W - 41L
1,623 Elo+
Solo
Nike
Nike
Holameamigo991
Nike
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 188L
1,555 Elo+
Party 1
Kali
Kali
Nirvana_Gaming
Kali
Level 63
God Stats
33W - 22L
1,402 SR
Queue Stats
150W - 178L
1,491 Elo+
Party 1
Nut
Nut
icy-poison
Nut
Level 139
God Stats
20W - 20L
1,562 SR
Queue Stats
190W - 206L
1,532 Elo+
Party 1
Team Averages
Level 119
1,446 SR
1,546 Elo+

VS

Team Averages
Level 122
1,566 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DP Masterboo
Mercury
Level 171
God Stats
1W - 1L
1,667 SR
Queue Stats
34W - 27L
1,587 Elo+
Party 2
Osiris
Osiris
Marmadilla
Osiris
Level 67
God Stats
14W - 17L
1,442 SR
Queue Stats
126W - 112L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
RobertSSJ5
Kuzenbo
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,419 Elo+
Party 2
Zeus
Zeus
thedrivingking4
Zeus
Level 129
God Stats
12W - 8L
1,721 SR
Queue Stats
116W - 120L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChopoLito
Vamana
16
3 / 1 / 0
9,372
721
7,780
10,924
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 1
7,962
612
5,262
7,480
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 5
8,090
622
8,411
12,099
7,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
4 / 2 / 2
8,040
618
3,547
12,508
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
8 / 3 / 2
9,178
706
11,235
14,051
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 5
7,531
579
8,403
7,783
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DP Masterboo
Mercury
13
4 / 3 / 2
7,239
557
4,662
11,744
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Marmadilla
Osiris
9
0 / 4 / 0
5,733
441
2,396
9,049
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
RobertSSJ5
Kuzenbo
12
5 / 2 / 5
7,508
578
7,631
14,548
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 6 / 2
6,434
495
8,182
9,961
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
18
Kills
14
14
Deaths
18
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
5
1.83
W
Vamana
ChopoLito
Vamana
3
1
0
3
L
Mercury
DP Masterboo
Mercury
4
3
2
1.67
W
0
3
1
0.17
W
3
5
5
1.1
L
Osiris
Marmadilla
Osiris
0
4
0
0
W
4
2
2
2.5
L
Kuzenbo
RobertSSJ5
Kuzenbo
5
2
5
3.75
W
8
3
2
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
31,274
57,062
Taken
53,085
31,366
Mitigated
34,384
21,912
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,403
983
0
585
7,783
3,211
0
2,524
5,208
48,931
807
W
Vamana
ChopoLito
Vamana
7,780
3,327
0
5,959
10,924
8,106
2,703
792
10,076
0
87,866
L
Mercury
DP Masterboo
Mercury
4,662
3,046
0
597
11,744
4,891
0
2,262
9,389
0
45,347
W
5,262
351
0
1,275
7,480
2,672
776
2,817
4,361
61,027
0
W
8,411
1,912
0
1,166
12,099
7,678
119
6,635
5,292
0
39,132
L
Osiris
Marmadilla
Osiris
2,396
1,435
0
2,566
9,049
4,644
0
0
8,507
0
31,721
W
3,547
1,898
0
6,980
12,508
6,555
0
3,102
9,222
0
37,455
L
Kuzenbo
RobertSSJ5
Kuzenbo
7,631
2,557
0
875
14,548
18,818
0
476
14,072
24,823
1,601
W
11,235
6,981
0
6,532
14,051
6,355
1,441
9,742
4,269
0
67,119
L
8,182
2,668
0
3,139
9,961
2,820
0
0
9,961
49,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
34,445
455
Minions Killed
334
0
Camps Cleared
0
1,199,247
Distance Traveled
1,222,102
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,531
579
89
7
0
261,405
2
W
Vamana
9,372
721
130
10
0
256,891
2
L
Mercury
7,239
557
81
6
0
301,556
0
W
Zeus
7,962
612
112
9
0
227,418
0
W
Nike
8,090
622
52
4
0
257,542
0
L
Osiris
5,733
441
67
5
0
186,544
3
W
Kali
8,040
618
49
4
0
249,257
0
L
Kuzenbo
7,508
578
27
2
0
285,147
0
W
Nut
9,178
706
112
9
0
208,139
2
L
Zeus
6,434
495
70
5
0
187,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role