Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Frutilup1
Hun Batz
Level 149
God Stats
3W - 2L
1,621 SR
Queue Stats
46W - 47L
1,419 Elo+
Solo
Ullr
Ullr
Shalo0022
Ullr
Level 161
God Stats
165W - 118L
1,680 SR
Queue Stats
409W - 382L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Yodeling
Aphrodite
Level 108
God Stats
5W - 4L
1,713 SR
Queue Stats
16W - 8L
1,674 Elo+
Party 1
Rama
Rama
lavemopato
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,481 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,527 Elo+

VS

Team Averages
Level 133
1,532 SR
1,517 Elo+
Arachne
Arachne
Luneco99
Arachne
Level 158
God Stats
16W - 7L
1,739 SR
Queue Stats
228W - 218L
1,601 Elo+
Party 2
Ix Chel
Ix Chel
Una-_-Botarda
Ix Chel
Level 140
God Stats
1W - 3L
1,308 SR
Queue Stats
229W - 216L
1,471 Elo+
Solo
Bake Kujira
Bake Kujira
calvitopro1
Bake Kujira
Level 105
God Stats
0W - 1L
1,327 SR
Queue Stats
154W - 150L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
sjupiterr
Kuzenbo
Level 106
God Stats
8W - 3L
1,831 SR
Queue Stats
235W - 224L
1,600 Elo+
Party 2
Izanami
Izanami
xXyViniciuSyXx
Izanami
Level 158
God Stats
4W - 7L
1,455 SR
Queue Stats
207W - 219L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
6,022
547
6,455
4,143
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Frutilup1
Hun Batz
10
3 / 1 / 1
5,833
530
3,792
9,063
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
13
7 / 0 / 1
8,250
750
7,557
5,640
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Yodeling
Aphrodite
9
0 / 1 / 1
5,028
457
3,505
5,899
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
5,294
481
2,829
9,773
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luneco99
Arachne
10
1 / 2 / 2
5,385
490
3,173
9,717
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
10
1 / 1 / 0
5,715
520
2,060
5,410
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
calvitopro1
Bake Kujira
9
0 / 6 / 0
4,957
451
2,119
9,317
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
sjupiterr
Kuzenbo
9
0 / 1 / 2
4,957
451
4,261
7,768
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 0
6,463
588
7,387
6,438
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
Hun Batz
Frutilup1
Hun Batz
3
1
1
3.5
L
Arachne
Luneco99
Arachne
1
2
2
1
W
Ullr
7
0
1
7.5
L
Ix Chel
1
1
0
1
W
Aphrodite
Yodeling
Aphrodite
0
1
1
0.5
L
Bake Kujira
calvitopro1
Bake Kujira
0
6
0
0
W
1
2
0
0.5
L
Kuzenbo
sjupiterr
Kuzenbo
0
1
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
19,000
34,518
Taken
38,650
13,339
Mitigated
22,385
13,815
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,455
1,428
0
1,948
4,143
1,514
0
1,761
2,308
45,118
1,711
W
Hun Batz
Frutilup1
Hun Batz
3,792
913
0
1,790
9,063
3,760
222
982
8,023
0
43,545
L
Arachne
Luneco99
Arachne
3,173
1,988
0
5,399
9,717
3,234
39
803
8,710
0
40,072
W
Ullr
7,557
3,510
0
2,133
5,640
2,062
0
1,898
3,557
0
61,868
L
Ix Chel
2,060
179
50
2,024
5,410
1,920
0
2,449
2,613
42,836
958
W
Aphrodite
Yodeling
Aphrodite
3,505
295
1,421
3,258
5,899
2,958
19
2,004
3,625
26,885
0
L
Bake Kujira
calvitopro1
Bake Kujira
2,119
1,277
0
1,133
9,317
8,193
0
547
8,606
30,841
156
W
2,829
2,553
0
3,265
9,773
3,045
0
889
8,628
0
35,708
L
Kuzenbo
sjupiterr
Kuzenbo
4,261
1,572
0
1,918
7,768
6,493
0
3,835
3,699
15,520
978
L
7,387
4,958
0
2,281
6,438
2,545
186
1,246
5,062
0
70,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
27,477
358
Minions Killed
336
0
Camps Cleared
0
1,040,776
Distance Traveled
1,062,553
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,022
547
75
7
0
197,418
6
W
Hun Batz
5,833
530
65
6
0
260,910
2
L
Arachne
5,385
490
59
5
0
252,025
0
W
Ullr
8,250
750
106
10
0
193,013
0
L
Ix Chel
5,715
520
83
8
0
207,498
1
W
Aphrodite
5,028
457
44
4
0
206,009
2
L
Bake Kujira
4,957
451
49
4
0
179,545
0
W
Rama
5,294
481
68
6
0
183,426
3
L
Kuzenbo
4,957
451
28
3
0
228,497
3
L
Izanami
6,463
588
117
11
0
194,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role