Player Matchup

Chiron
Chiron
Avalancey
Chiron
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Party 2
Charon
Charon
FatherRopettv
Charon
Level 80
God Stats
2W - 0L
1,571 SR
Queue Stats
17W - 16L
1,502 Elo+
Party 2
Raijin
Raijin
SheepZyy
Raijin
Level 100
God Stats
4W - 3L
1,501 SR
Queue Stats
42W - 41L
1,451 Elo+
Solo
Mulan
Mulan
Smubba
Mulan
Level 62
God Stats
2W - 2L
1,399 SR
Queue Stats
12W - 20L
1,277 Elo+
Party 2
Pele
Pele
Наdеs
Pele
Level 78
God Stats
1W - 0L
1,345 SR
Queue Stats
23W - 24L
1,523 Elo+
Party 2
Team Averages
Level 91
1,463 SR
1,449 Elo+

VS

Team Averages
Level 135
1,498 SR
1,468 Elo+
Neith
Neith
FootFungusGod
Neith
Level 107
God Stats
0W - 4L
1,596 SR
Queue Stats
97W - 86L
1,345 Elo+
Solo
Hercules
Hercules
OGMattyB4918
Hercules
Level 149
God Stats
2W - 3L
1,316 SR
Queue Stats
32W - 30L
1,496 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SmackDaddyT
Maman Brigitte
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 58L
1,584 Elo+
Party 1
Janus
Janus
ValkyrieX77
Janus
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 23L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
karinahmazing
Kukulkan
Level 124
God Stats
24W - 24L
1,576 SR
Queue Stats
82W - 79L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avalancey
Chiron
14
2 / 1 / 4
8,011
471
13,785
9,489
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 4
8,604
506
8,791
17,007
14,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
SheepZyy
Raijin
15
2 / 2 / 3
9,306
547
6,889
7,778
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Smubba
Mulan
15
2 / 2 / 1
8,889
523
6,982
12,211
10,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
18
7 / 3 / 5
10,109
595
11,515
15,855
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,808
459
7,725
15,437
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
OGMattyB4918
Hercules
12
2 / 3 / 2
7,713
454
6,227
18,944
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
SmackDaddyT
Maman Brigitte
15
4 / 6 / 2
8,611
507
9,867
17,259
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 1
9,743
573
7,338
7,454
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
karinahmazing
Kukulkan
17
1 / 3 / 1
9,338
549
5,241
11,098
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
11
11
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Avalancey
Chiron
2
1
4
4
W
3
3
4
1.67
L
1
3
2
0.67
L
Hercules
OGMattyB4918
Hercules
2
3
2
1
W
Raijin
SheepZyy
Raijin
2
2
3
1.75
L
Maman Brigitte
SmackDaddyT
Maman Brigitte
4
6
2
0.83
W
Mulan
Smubba
Mulan
2
2
1
1.25
L
3
1
1
3.5
L
Kukulkan
karinahmazing
Kukulkan
1
3
1
0.5
W
Pele
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
36,398
62,340
Taken
70,192
38,849
Mitigated
44,589
17,924
Healing
19,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Avalancey
Chiron
13,785
6,714
1,186
2,302
9,489
4,061
519
947
8,542
0
76,765
W
8,791
1,877
1,894
3,318
17,007
14,126
509
1,346
15,621
28,290
0
L
7,725
2,640
0
5,330
15,437
6,609
192
4,717
10,720
0
68,091
L
Hercules
OGMattyB4918
Hercules
6,227
1,899
0
6,578
18,944
20,474
0
5,939
13,005
2,132
26,117
W
Raijin
SheepZyy
Raijin
6,889
435
0
980
7,778
2,889
0
5,349
2,167
73,410
529
L
Maman Brigitte
SmackDaddyT
Maman Brigitte
9,867
355
0
4,962
17,259
7,190
8
2,014
15,245
60,975
0
W
Mulan
Smubba
Mulan
6,982
788
0
4,707
12,211
10,570
0
6,736
5,475
0
63,396
L
7,338
369
0
1,554
7,454
2,992
0
3,010
4,444
72,298
0
L
Kukulkan
karinahmazing
Kukulkan
5,241
186
0
1,510
11,098
7,324
62
0
11,098
80,658
1,037
W
Pele
11,515
2,057
0
3,537
15,855
7,203
0
8,249
7,424
0
107,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
43,213
530
Minions Killed
514
0
Camps Cleared
0
1,652,466
Distance Traveled
1,673,041
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,011
471
141
8
0
291,333
0
W
Charon
8,604
506
11
1
0
329,210
2
L
Neith
7,808
459
112
7
0
318,360
0
L
Hercules
7,713
454
38
2
0
332,155
0
W
Raijin
9,306
547
130
8
0
329,141
0
L
Maman Brigitte
8,611
507
77
5
0
381,367
0
W
Mulan
8,889
523
112
7
0
288,228
0
L
Janus
9,743
573
144
8
0
327,652
11
L
Kukulkan
9,338
549
143
8
0
313,507
5
W
Pele
10,109
595
136
8
0
414,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role