Player Matchup

Athena
Athena
AlmightyRagna
Athena
Level 138
God Stats
1W - 0L
1,310 SR
Queue Stats
47W - 38L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DandiestTulip
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,291 SR
Queue Stats
63W - 67L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
Mari-D-Luffy
Erlang Shen
Level 136
God Stats
2W - 3L
1,270 SR
Queue Stats
137W - 126L
1,513 Elo+
Party 1
Ullr
Ullr
OpportuneHook9
Ullr
Level 157
God Stats
110W - 103L
1,561 SR
Queue Stats
225W - 218L
1,477 Elo+
Party 2
Thanatos
Thanatos
SyndiCradsOG
Thanatos
Level 88
God Stats
5W - 5L
1,333 SR
Queue Stats
77W - 77L
1,465 Elo+
Party 1
Team Averages
Level 132
1,353 SR
1,496 Elo+

VS

Team Averages
Level 124
1,513 SR
1,544 Elo+
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 119
God Stats
212W - 185L
1,599 SR
Queue Stats
265W - 237L
1,429 Elo+
Solo
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 109
God Stats
205W - 207L
1,419 SR
Queue Stats
314W - 323L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Fortney19
Xing Tian
Level 128
God Stats
3W - 3L
1,555 SR
Queue Stats
280W - 224L
1,585 Elo+
Party 3
Surtr
Surtr
PacoCp97
Surtr
Level 157
God Stats
4W - 7L
1,491 SR
Queue Stats
140W - 154L
1,515 Elo+
Solo
Arachne
Arachne
speeth
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,661
444
3,667
13,869
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
DandiestTulip
Morgan Le Fay
14
2 / 1 / 1
8,890
593
5,090
9,749
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Mari-D-Luffy
Erlang Shen
14
0 / 3 / 3
8,173
545
10,011
19,669
13,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 3
7,064
471
8,434
14,701
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
SyndiCradsOG
Thanatos
16
7 / 0 / 1
9,322
621
4,172
11,668
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cucetiane
Nu Wa
15
0 / 1 / 5
8,421
561
11,444
5,088
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
DirtyDan18675
Danzaburou
1
0 / 0 / 0
3,096
206
0
0
0
Xing Tian
Fortney19
Xing Tian
15
6 / 2 / 1
9,338
623
11,754
14,982
12,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
PacoCp97
Surtr
13
3 / 2 / 1
7,594
506
11,938
16,599
14,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
speeth
Arachne
15
4 / 4 / 2
8,396
560
5,147
13,967
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
13
13
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
L
Nu Wa
Cucetiane
Nu Wa
0
1
5
2.5
W
Morgan Le Fay
DandiestTulip
Morgan Le Fay
2
1
1
2.5
L
Danzaburou
DirtyDan18675
Danzaburou
0
0
0
0
L
Xing Tian
Fortney19
Xing Tian
6
2
1
3.25
W
Erlang Shen
Mari-D-Luffy
Erlang Shen
0
3
3
0.5
W
0
3
3
0.5
L
Surtr
PacoCp97
Surtr
3
2
1
1.75
W
Thanatos
SyndiCradsOG
Thanatos
7
0
1
7.5
L
Arachne
speeth
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
40,283
69,656
Taken
50,636
37,151
Mitigated
35,405
26,541
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,667
1,454
387
1,561
13,869
9,152
0
4,340
9,327
29,480
0
L
Nu Wa
Cucetiane
Nu Wa
11,444
4,209
0
996
5,088
1,999
0
2,925
2,163
66,792
0
W
Morgan Le Fay
DandiestTulip
Morgan Le Fay
5,090
207
0
486
9,749
3,508
98
5,890
3,401
82,224
2,486
L
Danzaburou
DirtyDan18675
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Fortney19
Xing Tian
11,754
1,366
0
1,858
14,982
12,615
0
1,819
13,163
61,137
2,258
W
Erlang Shen
Mari-D-Luffy
Erlang Shen
10,011
6,254
0
12,068
19,669
13,891
589
1,426
18,047
0
69,496
W
8,434
4,379
0
2,727
14,701
5,365
0
8,373
6,202
0
52,255
L
Surtr
PacoCp97
Surtr
11,938
5,986
0
5,573
16,599
14,401
0
1,385
15,214
916
50,563
W
Thanatos
SyndiCradsOG
Thanatos
4,172
964
0
9,312
11,668
5,235
135
2,400
9,064
0
65,041
L
Arachne
speeth
Arachne
5,147
2,955
0
6,559
13,967
6,390
771
2,524
11,443
0
70,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
36,845
461
Minions Killed
380
0
Camps Cleared
0
1,440,305
Distance Traveled
1,184,808
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,661
444
36
2
0
282,625
3
L
Nu Wa
8,421
561
112
7
0
323,334
4
W
Morgan Le Fay
8,890
593
145
10
0
305,241
4
L
Danzaburou
3,096
206
0
0
0
0
0
L
Xing Tian
9,338
623
87
6
0
283,632
0
W
Erlang Shen
8,173
545
116
8
0
263,533
2
W
Ullr
7,064
471
70
5
0
251,899
4
L
Surtr
7,594
506
63
4
0
257,519
1
W
Thanatos
9,322
621
94
6
0
337,007
0
L
Arachne
8,396
560
118
8
0
320,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role