Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
AloneSky1
Geb
Gold V
Level 88
God Stats
11W - 12L
1,557 SR
Queue Stats
51W - 58L
1,346 MMR
Party 2
Hercules
Hercules
Silver II
BigGankHank
Hercules
Silver II
Level 98
God Stats
1W - 2L
1,546 SR
Queue Stats
21W - 24L
1,335 MMR
Solo
Loki
Loki
Silver I
Trippietea
Loki
Silver I
Level 144
God Stats
7W - 5L
1,647 SR
Queue Stats
62W - 69L
1,285 MMR
Party 2
Scylla
Scylla
Gold IV
XxMidorFeedXI
Scylla
Gold IV
Level 159
God Stats
16W - 7L
1,636 SR
Queue Stats
219W - 208L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,577 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,405 SR
1,337 MMR
Hou Yi
Hou Yi
Gold IV
EldondelaEsquina
Hou Yi
Gold IV
Level 147
God Stats
5W - 10L
1,226 SR
Queue Stats
363W - 363L
1,237 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Foronir
Kuzenbo
Gold III
Level 104
God Stats
32W - 27L
1,566 SR
Queue Stats
296W - 300L
1,331 MMR
Solo
Anubis
Anubis
Gold II
ILSM Shadow
Anubis
Gold II
Level 157
God Stats
5W - 5L
1,173 SR
Queue Stats
289W - 282L
1,474 MMR
Party 1
Nike
Nike
Gold III
WindsEmpire
Nike
Gold III
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 99L
1,334 MMR
Solo
Susano
Susano
Bronze III
cloudy-king83
Susano
Bronze III
Level 54
God Stats
4W - 1L
1,562 SR
Queue Stats
128W - 153L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 0
4,926
547
2,723
4,703
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 1
4,847
539
2,759
5,957
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
BigGankHank
Hercules
10
3 / 0 / 0
6,303
700
3,100
7,802
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
4,620
513
1,351
6,191
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
5,433
604
2,210
2,235
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneThothAthenaSun Wukong

VS

Bans
AgniKukulkanBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,056
562
2,933
4,007
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Foronir
Kuzenbo
8
1 / 0 / 1
4,837
537
1,699
6,015
4,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
0 / 1 / 1
5,344
594
2,519
3,844
2,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 0
4,962
551
4,427
8,252
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 0 / 0
3,279
364
0
334
74
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
0
0
W
0
0
1
0.5
W
Hercules
BigGankHank
Hercules
3
0
0
3
L
1
0
0
1
L
Kuzenbo
Foronir
Kuzenbo
1
0
1
1.5
L
Anubis
0
1
1
0.5
W
0
2
1
0.25
L
0
4
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
11,578
26,888
Taken
22,452
13,155
Mitigated
11,863
7,773
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,723
1,000
397
1,112
4,703
1,522
0
410
4,293
0
38,272
W
2,759
53
741
1,266
5,957
2,459
0
1,368
4,589
17,503
630
W
Hercules
BigGankHank
Hercules
3,100
410
0
3,042
7,802
6,454
271
0
7,186
0
38,932
L
2,933
1,720
0
1,452
4,007
1,611
0
756
3,251
0
37,866
L
Kuzenbo
Foronir
Kuzenbo
1,699
758
0
1,044
6,015
4,358
0
1,939
4,076
14,817
0
L
Anubis
2,519
171
0
1,366
3,844
2,021
0
2,077
1,767
38,103
1,188
W
1,351
368
0
375
6,191
2,146
0
1,180
5,011
0
39,197
L
4,427
809
0
1,684
8,252
3,799
0
0
7,774
0
33,502
W
2,210
243
0
840
2,235
574
0
1,215
1,020
40,052
0
L
0
0
0
194
334
74
0
0
334
0
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
23,478
306
Minions Killed
224
0
Camps Cleared
0
885,431
Distance Traveled
693,564
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,926
547
71
8
0
160,454
3
W
Geb
4,847
539
24
3
0
178,440
1
W
Hercules
6,303
700
73
8
0
174,842
0
L
Hou Yi
5,056
562
70
8
0
163,476
1
L
Kuzenbo
4,837
537
19
2
0
180,746
4
L
Anubis
5,344
594
74
8
0
151,998
1
W
Loki
4,620
513
63
7
0
188,448
0
L
Nike
4,962
551
57
6
0
178,258
0
W
Scylla
5,433
604
75
8
0
183,247
0
L
Susano
3,279
364
4
0
0
19,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role