Player Matchup

Discordia
Discordia
fsuazom104
Discordia
Level 114
God Stats
2W - 0L
1,565 SR
Queue Stats
2W - 0L
1,786 Elo+
Party 2
Heimdallr
Heimdallr
moisecso
Heimdallr
Level 36
God Stats
2W - 0L
1,418 SR
Queue Stats
10W - 5L
1,785 Elo+
Party 2
Bacchus
Bacchus
xXPaineTrainXx
Bacchus
Level 67
God Stats
7W - 5L
1,688 SR
Queue Stats
16W - 23L
1,591 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,721 Elo+

VS

Team Averages
Level 44
1,595 SR
1,504 Elo+
Cernunnos
Cernunnos
Damashu
Cernunnos
Level 64
God Stats
1W - 2L
1,714 SR
Queue Stats
7W - 9L
1,421 Elo+
Party 1
Scylla
Scylla
Komordian
Scylla
Level 39
God Stats
13W - 10L
1,570 SR
Queue Stats
40W - 55L
1,430 Elo+
Solo
Cerberus
Cerberus
Zagaan333
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
fsuazom104
Discordia
17
8 / 2 / 4
11,943
853
12,792
8,272
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
moisecso
Heimdallr
17
4 / 4 / 10
11,721
837
17,190
13,473
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 11
10,662
762
7,798
13,841
16,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Damashu
Cernunnos
15
7 / 8 / 1
10,903
779
11,925
15,978
6,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Komordian
Scylla
16
0 / 1 / 6
10,004
715
7,947
9,566
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Zagaan333
Cerberus
14
1 / 5 / 6
9,260
661
6,242
16,543
16,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
8
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Damashu
Cernunnos
7
8
1
0.94
L
Scylla
Komordian
Scylla
0
1
6
3
L
Cerberus
Zagaan333
Cerberus
1
5
6
0.8
W
Discordia
fsuazom104
Discordia
8
2
4
5
W
Heimdallr
moisecso
Heimdallr
4
4
10
2.25
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,780
Damage
26,114
35,586
Taken
42,087
26,111
Mitigated
27,386
5,111
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Damashu
Cernunnos
11,925
6,058
0
2,157
15,978
6,854
343
7,777
8,130
0
47,433
L
Scylla
Komordian
Scylla
7,947
666
0
1,381
9,566
4,133
0
4,147
5,391
38,494
877
L
Cerberus
Zagaan333
Cerberus
6,242
526
0
991
16,543
16,399
0
7,474
9,019
14,068
114
W
Discordia
fsuazom104
Discordia
12,792
1,080
0
414
8,272
3,401
665
2,648
5,353
46,677
1,622
W
Heimdallr
moisecso
Heimdallr
17,190
10,707
0
2,549
13,473
6,039
2,116
5,312
7,875
0
78,784
W
7,798
854
0
2,148
13,841
16,671
0
5,067
8,410
17,712
1,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
30,167
195
Minions Killed
177
0
Camps Cleared
0
792,306
Distance Traveled
794,132
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,903
779
68
5
0
280,405
4
L
Scylla
10,004
715
93
7
0
286,017
0
L
Cerberus
9,260
661
16
1
0
227,710
0
W
Discordia
11,943
853
67
5
0
276,473
2
W
Heimdallr
11,721
837
116
8
0
254,922
0
W
Bacchus
10,662
762
12
1
0
260,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role