Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KhaledFelfal
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,157 Elo+
Party 3
Heimdallr
Heimdallr
Sabercat241
Heimdallr
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
40W - 43L
1,105 Elo+
Party 3
Discordia
Discordia
YuumiMeow
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,363 Elo+
Party 1
Eset
Eset
kiko2003
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,487 Elo+
Party 1
Team Averages
Level 45
1,464 SR
1,322 Elo+

VS

Team Averages
Level 38
1,385 SR
1,330 Elo+
Chaac
Chaac
DRSMaster
Chaac
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 2
Nut
Nut
MagickJC
Nut
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 43L
1,229 Elo+
Party 2
Janus
Janus
betrayedleal321
Janus
Level 69
God Stats
8W - 6L
1,569 SR
Queue Stats
446W - 432L
1,451 Elo+
Solo
Serqet
Serqet
mammutti61
Serqet
Level 43
God Stats
1W - 2L
1,358 SR
Queue Stats
151W - 141L
1,476 Elo+
Solo
Ares
Ares
spartacuspt
Ares
Level 49
God Stats
5W - 3L
1,217 SR
Queue Stats
62W - 43L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 0 / 2
7,082
708
10,085
10,493
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 1
4,793
479
1,405
7,250
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Sabercat241
Heimdallr
9
0 / 2 / 1
5,010
501
2,991
4,745
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
YuumiMeow
Discordia
10
3 / 1 / 0
5,890
589
3,984
3,418
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
12
6 / 1 / 2
7,270
727
6,117
5,982
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DRSMaster
Chaac
7
1 / 4 / 0
4,708
471
2,518
6,736
3,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 2 / 1
5,133
513
5,824
4,832
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 0
4,804
480
2,804
8,468
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
mammutti61
Serqet
8
1 / 5 / 0
5,283
528
2,822
8,075
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 2 / 2
4,841
484
3,667
9,787
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
19
Kills
5
5
Deaths
19
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
2
11
L
Chaac
DRSMaster
Chaac
1
4
0
0.25
W
0
1
1
0.5
L
2
2
1
1.25
W
Heimdallr
Sabercat241
Heimdallr
0
2
1
0.25
W
Discordia
YuumiMeow
Discordia
3
1
0
3
L
0
6
0
0
W
Eset
6
1
2
7
L
Serqet
mammutti61
Serqet
1
5
0
0.2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
17,635
31,888
Taken
37,898
15,037
Mitigated
15,088
13,683
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,085
4,652
0
9,200
10,493
4,680
0
1,319
8,932
0
59,221
L
Chaac
DRSMaster
Chaac
2,518
429
0
672
6,736
3,024
0
3,838
2,898
0
17,371
W
1,405
58
159
1,841
7,250
5,690
0
1,865
5,385
9,489
0
L
5,824
4,281
0
875
4,832
1,335
0
457
4,375
0
25,155
W
Heimdallr
Sabercat241
Heimdallr
2,991
1,166
0
720
4,745
1,862
0
982
3,763
0
25,882
W
Discordia
YuumiMeow
Discordia
3,984
422
0
250
3,418
943
0
0
3,418
30,845
946
L
2,804
165
0
480
8,468
2,639
0
5,020
3,448
22,795
1,501
W
Eset
6,117
496
75
1,438
5,982
1,862
1,450
1,747
3,611
50,615
857
L
Serqet
mammutti61
Serqet
2,822
888
0
690
8,075
2,835
0
684
7,391
0
20,113
L
3,667
195
0
1,658
9,787
5,255
0
1,340
8,447
9,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
24,769
294
Minions Killed
148
0
Camps Cleared
0
961,644
Distance Traveled
911,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,082
708
95
10
0
246,795
0
L
Chaac
4,708
471
19
2
0
146,883
0
W
Sobek
4,793
479
14
1
0
183,956
0
L
Nut
5,133
513
42
4
0
194,989
0
W
Heimdallr
5,010
501
42
4
0
178,590
0
W
Discordia
5,890
589
44
4
0
149,400
0
L
Janus
4,804
480
53
5
0
156,754
0
W
Eset
7,270
727
99
10
0
202,903
0
L
Serqet
5,283
528
29
3
0
187,758
0
L
Ares
4,841
484
5
1
0
225,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role