Player Matchup

Odin
Odin
NixonTheThird
Odin
Level 88
God Stats
2W - 2L
1,709 SR
Queue Stats
91W - 78L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
Pawninat0r
Erlang Shen
Level 124
God Stats
1W - 2L
1,534 SR
Queue Stats
406W - 389L
1,520 Elo+
Solo
Awilix
Awilix
WengZi
Awilix
Level 106
God Stats
3W - 3L
1,834 SR
Queue Stats
153W - 145L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zieliee
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
31W - 44L
1,380 Elo+
Solo
Khepri
Khepri
l SinPlexk l
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 88L
1,510 Elo+
Solo
Team Averages
Level 94
1,654 SR
1,495 Elo+

VS

Team Averages
Level 92
1,593 SR
1,542 Elo+
Poseidon
Poseidon
 
Poseidon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FatherRopettv
Cerberus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,528 Elo+
Party 2
Fenrir
Fenrir
Larry085940
Fenrir
Level 103
God Stats
5W - 3L
1,731 SR
Queue Stats
241W - 270L
1,518 Elo+
Solo
Zeus
Zeus
Smubba
Zeus
Level 62
God Stats
4W - 1L
1,718 SR
Queue Stats
53W - 46L
1,556 Elo+
Party 2
Ullr
Ullr
Наdеs
Ullr
Level 78
God Stats
2W - 0L
1,517 SR
Queue Stats
78W - 55L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
8,011
801
5,520
10,675
10,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Pawninat0r
Erlang Shen
13
1 / 5 / 10
7,384
738
9,031
13,248
16,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
WengZi
Awilix
15
12 / 5 / 5
9,550
955
14,741
10,208
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zieliee
Ah Muzen Cab
14
2 / 5 / 8
7,940
794
13,055
11,913
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
0 / 3 / 11
8,129
813
6,689
11,745
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 5 / 10
8,969
897
11,362
9,662
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FatherRopettv
Cerberus
14
2 / 4 / 13
9,074
907
5,832
15,742
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
5 / 4 / 13
8,721
872
8,965
13,037
8,557
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Smubba
Zeus
15
4 / 2 / 14
8,868
887
10,199
6,010
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
7 / 2 / 13
9,700
970
12,138
10,461
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
17
Kills
22
22
Deaths
17
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
5
10
1.8
W
Cerberus
FatherRopettv
Cerberus
2
4
13
2.13
W
Fenrir
5
4
13
2.88
L
2
4
8
1.5
L
Erlang Shen
Pawninat0r
Erlang Shen
1
5
10
1.2
W
Zeus
Smubba
Zeus
4
2
14
5.5
L
Awilix
WengZi
Awilix
12
5
5
2.9
L
Ah Muzen Cab
Zieliee
Ah Muzen Cab
2
5
8
1.2
L
Khepri
0
3
11
1.83
W
Ullr
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
48,496
57,789
Taken
54,912
56,680
Mitigated
34,678
10,106
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,362
2,213
0
860
9,662
3,346
276
648
9,014
28,050
347
W
Cerberus
FatherRopettv
Cerberus
5,832
859
585
5,417
15,742
15,664
36
1,518
14,224
13,511
0
W
Fenrir
8,965
2,401
990
1,550
13,037
8,557
502
1,190
11,847
517
11,835
L
5,520
301
340
597
10,675
10,467
0
5,885
4,790
0
13,748
L
Erlang Shen
Pawninat0r
Erlang Shen
9,031
3,533
390
2,034
13,248
16,800
9
5,151
8,097
0
13,541
W
Zeus
Smubba
Zeus
10,199
955
669
1,750
6,010
2,050
0
1,266
4,744
18,073
0
L
Awilix
WengZi
Awilix
14,741
4,558
199
415
10,208
6,209
0
3,520
6,688
0
22,888
L
Ah Muzen Cab
Zieliee
Ah Muzen Cab
13,055
2,613
605
1,607
11,913
6,463
105
6,503
5,410
0
25,022
L
Khepri
6,689
362
1,554
2,365
11,745
16,741
28
6,603
5,142
15,695
1,182
W
Ullr
12,138
5,375
2,059
3,135
10,461
5,061
1,212
1,436
9,025
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
45,332
88
Minions Killed
149
0
Camps Cleared
0
957,192
Distance Traveled
890,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,969
897
41
4
0
178,134
0
W
Cerberus
9,074
907
28
3
0
180,344
0
W
Fenrir
8,721
872
13
1
0
178,199
0
L
Odin
8,011
801
12
1
0
216,723
0
L
Erlang Shen
7,384
738
11
1
0
171,106
0
W
Zeus
8,868
887
31
3
0
171,391
0
L
Awilix
9,550
955
14
1
0
194,724
0
L
Ah Muzen Cab
7,940
794
30
3
0
191,263
0
L
Khepri
8,129
813
21
2
0
183,376
0
W
Ullr
9,700
970
36
4
0
182,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role