Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JawaPowa
Hachiman
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 45L
1,463 Elo+
Solo
Da Ji
Da Ji
RADCLIF14
Da Ji
Level 142
God Stats
2W - 3L
1,644 SR
Queue Stats
23W - 25L
1,396 Elo+
Solo
Ra
Ra
grimripper0360
Ra
Level 53
God Stats
11W - 4L
1,859 SR
Queue Stats
172W - 121L
1,499 Elo+
Solo
Amaterasu
Amaterasu
kronos623
Amaterasu
Level 145
God Stats
2W - 5L
1,697 SR
Queue Stats
199W - 179L
1,576 Elo+
Solo
Team Averages
Level 115
1,640 SR
1,487 Elo+

VS

Team Averages
Level 115
1,450 SR
1,461 Elo+
Skadi
Skadi
CaptainKitKats
Skadi
Level 125
God Stats
30W - 24L
1,485 SR
Queue Stats
144W - 147L
1,455 Elo+
Solo
Nox
Nox
JUGGERNIC
Nox
Level 136
God Stats
332W - 358L
1,553 SR
Queue Stats
1,081W - 1,125L
1,514 Elo+
Solo
Hachiman
Hachiman
RAIDER1081
Hachiman
Level 59
God Stats
1W - 1L
1,272 SR
Queue Stats
6W - 11L
1,488 Elo+
Solo
Hercules
Hercules
SC00BiiD00_
Hercules
Level 129
God Stats
11W - 10L
1,379 SR
Queue Stats
245W - 252L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Wesdbx
Nu Wa
Level 126
God Stats
388W - 358L
1,561 SR
Queue Stats
452W - 467L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 0 / 0
4,822
964
0
180
55
Hachiman
JawaPowa
Hachiman
10
0 / 0 / 1
5,452
1,090
4,516
4,511
1,708
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Da Ji
RADCLIF14
Da Ji
10
0 / 1 / 2
5,615
1,123
2,162
4,814
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 0
5,319
1,064
831
1,462
445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
kronos623
Amaterasu
10
1 / 0 / 0
5,767
1,153
3,993
4,038
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

386

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,283
1,057
2,782
4,412
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,240
1,048
1,340
1,509
716
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RAIDER1081
Hachiman
10
0 / 0 / 0
5,228
1,046
1,311
2,030
787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
SC00BiiD00_
Hercules
10
1 / 0 / 1
5,680
1,136
3,363
3,646
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Wesdbx
Nu Wa
10
1 / 1 / 1
5,892
1,178
3,499
1,824
626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
0
1
0
0
W
0
0
1
0.5
L
Hachiman
JawaPowa
Hachiman
0
0
1
0.5
L
Da Ji
RADCLIF14
Da Ji
0
1
2
1
W
Hachiman
RAIDER1081
Hachiman
0
0
0
0
W
Hercules
SC00BiiD00_
Hercules
1
0
1
1.5
W
Nu Wa
Wesdbx
Nu Wa
1
1
1
1.5
L
1
1
0
1
L
Amaterasu
kronos623
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,502
Damage
12,295
15,005
Taken
13,421
7,524
Mitigated
7,205
1,613
Healing
1,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
180
55
0
180
0
0
0
W
2,782
732
0
0
4,412
1,761
0
158
4,129
0
11,270
W
1,340
114
0
0
1,509
716
0
27
1,444
5,873
1,573
L
Hachiman
JawaPowa
Hachiman
4,516
2,101
0
621
4,511
1,708
0
1,493
2,852
0
18,807
L
Da Ji
RADCLIF14
Da Ji
2,162
96
0
73
4,814
2,185
0
1,034
3,614
0
12,963
W
Hachiman
RAIDER1081
Hachiman
1,311
1,079
0
265
2,030
787
0
285
1,700
0
5,850
W
Hercules
SC00BiiD00_
Hercules
3,363
493
0
828
3,646
3,315
0
164
3,401
0
6,500
W
Nu Wa
Wesdbx
Nu Wa
3,499
988
0
382
1,824
626
0
197
1,627
18,121
701
L
831
0
72
108
1,462
445
0
353
1,037
4,650
0
L
Amaterasu
kronos623
Amaterasu
3,993
589
0
739
4,038
3,131
0
1,536
2,502
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
27,323
87
Minions Killed
94
3
Camps Cleared
4
339,049
Distance Traveled
473,419
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,822
964
0
0
0
0
0
W
Skadi
5,283
1,057
29
6
1
91,821
0
W
Nox
5,240
1,048
14
3
0
99,413
7
L
Hachiman
5,452
1,090
22
4
0
98,089
0
L
Da Ji
5,615
1,123
35
7
2
104,595
0
W
Hachiman
5,228
1,046
12
2
0
81,108
0
W
Hercules
5,680
1,136
5
1
1
103,596
0
W
Nu Wa
5,892
1,178
34
7
2
97,481
0
L
Ra
5,319
1,064
7
1
0
36,346
0
L
Amaterasu
5,767
1,153
23
5
1
100,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role