Player Matchup

Geb
Geb
BannedForeveer
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,575 Elo+
Solo
Eset
Eset
Kage97
Eset
Level 129
God Stats
5W - 1L
1,769 SR
Queue Stats
175W - 147L
1,451 Elo+
Party 3
Ares
Ares
Platine_D_Or
Ares
Level 143
God Stats
2W - 0L
1,542 SR
Queue Stats
34W - 28L
1,473 Elo+
Party 1
Mulan
Mulan
Procione66
Mulan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,531 Elo+
Party 3
Charybdis
Charybdis
gros-Gg
Charybdis
Level 108
God Stats
3W - 0L
1,529 SR
Queue Stats
37W - 30L
1,486 Elo+
Party 1
Team Averages
Level 104
1,568 SR
1,503 Elo+

VS

Team Averages
Level 140
1,437 SR
1,529 Elo+
Anubis
Anubis
DrFlinche
Anubis
Level 84
God Stats
7W - 5L
1,624 SR
Queue Stats
263W - 264L
1,549 Elo+
Solo
Hachiman
Hachiman
Fetttoni Deluxe
Hachiman
Level 128
God Stats
5W - 4L
1,433 SR
Queue Stats
271W - 263L
1,514 Elo+
Party 2
Izanami
Izanami
Gebmoves
Izanami
Level 88
God Stats
1W - 5L
1,148 SR
Queue Stats
485W - 492L
1,556 Elo+
Solo
Athena
Athena
Norahc
Athena
Level 240
God Stats
3W - 3L
1,290 SR
Queue Stats
850W - 809L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TheAnguish88
Baron Samedi
Level 159
God Stats
2W - 2L
1,691 SR
Queue Stats
419W - 418L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 19
11,636
831
17,945
16,427
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Eset
Kage97
Eset
19
4 / 1 / 19
11,178
798
14,688
10,833
7,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 14
11,366
812
10,390
16,928
20,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
18
9 / 4 / 12
11,667
833
14,482
19,852
28,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
gros-Gg
Charybdis
18
9 / 5 / 8
11,844
846
14,191
12,236
7,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrFlinche
Anubis
14
2 / 5 / 9
9,038
646
9,435
10,310
6,062
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
17
3 / 4 / 9
9,960
711
13,811
14,290
7,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Gebmoves
Izanami
14
0 / 7 / 11
8,940
639
6,667
14,979
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Norahc
Athena
15
2 / 8 / 11
10,350
739
9,746
26,174
34,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TheAnguish88
Baron Samedi
17
8 / 5 / 4
10,449
746
15,846
17,176
10,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
29
Kills
15
16
Deaths
29
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Anubis
DrFlinche
Anubis
2
5
9
1.3
L
Hachiman
3
4
9
1.88
L
Izanami
Gebmoves
Izanami
0
7
11
0.79
W
Eset
Kage97
Eset
4
1
19
13.5
L
Athena
Norahc
Athena
2
8
11
0.94
W
4
4
14
2.75
W
Mulan
9
4
12
3.75
L
Baron Samedi
TheAnguish88
Baron Samedi
8
5
4
2
W
Charybdis
gros-Gg
Charybdis
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,696
Damage
55,505
76,276
Taken
82,929
85,950
Mitigated
66,349
23,843
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,945
1,261
1,230
2,944
16,427
22,485
317
6,612
9,815
28,753
1,017
L
Anubis
DrFlinche
Anubis
9,435
402
1,721
1,526
10,310
6,062
0
4,263
6,047
22,291
0
L
Hachiman
13,811
7,421
727
2,707
14,290
7,588
166
9,213
5,069
0
30,925
L
Izanami
Gebmoves
Izanami
6,667
4,543
402
1,073
14,979
7,558
1,304
8,026
6,953
0
18,616
W
Eset
Kage97
Eset
14,688
1,424
2,158
2,295
10,833
7,706
1,685
4,878
5,955
42,968
0
L
Athena
Norahc
Athena
9,746
2,416
0
2,565
26,174
34,347
0
11,510
14,568
15,515
1,244
W
10,390
620
672
3,227
16,928
20,548
536
6,286
10,642
14,789
0
W
Mulan
14,482
1,914
3,014
6,651
19,852
28,135
613
7,744
12,108
0
28,509
L
Baron Samedi
TheAnguish88
Baron Samedi
15,846
1,076
7,821
6,349
17,176
10,794
0
9,427
7,665
25,562
493
W
Charybdis
gros-Gg
Charybdis
14,191
5,617
607
1,045
12,236
7,076
4,193
8,501
3,735
0
33,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,691
Gold Earned
48,737
155
Minions Killed
122
0
Camps Cleared
0
1,267,771
Distance Traveled
1,034,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,636
831
16
1
0
283,925
0
L
Anubis
9,038
646
26
2
0
168,899
0
L
Hachiman
9,960
711
38
3
0
229,314
0
L
Izanami
8,940
639
25
2
0
205,137
2
W
Eset
11,178
798
58
4
0
257,706
0
L
Athena
10,350
739
9
1
0
228,525
0
W
Ares
11,366
812
12
1
0
213,072
0
W
Mulan
11,667
833
26
2
0
268,152
0
L
Baron Samedi
10,449
746
24
2
0
202,828
0
W
Charybdis
11,844
846
43
3
0
244,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role